ppsspp/Common/GPU/Vulkan
Henrik Rydgård 1acbfb1a52 Never pass a null into QueueDeleteImageView (got a report of that).
Went through them all to see where this could happen, can't find any
other path than this, though it's strange.
2021-01-03 21:46:12 +01:00
..
thin3d_vulkan.cpp thin3d: Add a way to query the current render target for debugging. 2020-12-13 00:20:13 +01:00
VulkanContext.cpp Test parsing of generated OpenGL shaders too (by using glslang). 2020-10-31 18:32:43 +01:00
VulkanContext.h Test parsing of generated OpenGL shaders too (by using glslang). 2020-10-31 18:32:43 +01:00
VulkanDebug.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanDebug.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanImage.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanImage.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanLoader.cpp Change the typo 2020-12-08 14:42:07 +08:00
VulkanLoader.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanMemory.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanMemory.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanQueueRunner.cpp thin3d: Add a way to query the current render target for debugging. 2020-12-13 00:20:13 +01:00
VulkanQueueRunner.h Address feedback about recent changes 2020-10-19 22:50:31 +02:00
VulkanRenderManager.cpp Never pass a null into QueueDeleteImageView (got a report of that). 2021-01-03 21:46:12 +01:00
VulkanRenderManager.h Safety, comments 2020-11-02 10:02:52 +01:00