ppsspp/GPU/Common/ReinterpretFramebuffer.h
Henrik Rydgård 19b4febbbf More reinterpret shader gen and test work.
More work on reinterpret

Buildsystem fixes
2020-11-08 10:41:20 +01:00

8 lines
259 B
C

#pragma once
#include "Common/Log.h"
#include "GPU/ge_constants.h"
#include "GPU/GPUCommon.h"
#include "Common/GPU/ShaderWriter.h"
bool GenerateReinterpretFragmentShader(char *buffer, GEBufferFormat from, GEBufferFormat to, const ShaderLanguageDesc &lang);