.. |
BlobFileSystem.cpp
|
Io: Open sce_lbn references and whole ISO faster.
|
2020-05-21 18:58:24 -07:00 |
BlobFileSystem.h
|
Io: Open sce_lbn references and whole ISO faster.
|
2020-05-21 18:58:24 -07:00 |
BlockDevices.cpp
|
Move fileutil, net, image loaders, ui to Common. (#13506)
|
2020-10-04 20:48:47 +02:00 |
BlockDevices.h
|
Io: Track whether the game is on a UMD or storage.
|
2020-05-21 18:57:46 -07:00 |
DirectoryFileSystem.cpp
|
Move fileutil, net, image loaders, ui to Common. (#13506)
|
2020-10-04 20:48:47 +02:00 |
DirectoryFileSystem.h
|
Io: Open sce_lbn references and whole ISO faster.
|
2020-05-21 18:58:24 -07:00 |
FileSystem.cpp
|
SaveState: Rename ChunkFile files to Serialize.
|
2020-08-10 08:04:05 +00:00 |
FileSystem.h
|
Merge base/basictypes.h into Common/Common.h (mostly).
|
2020-09-29 15:51:51 +02:00 |
ISOFileSystem.cpp
|
Some minor logging improvements that get to tag along the previous commit
|
2020-08-22 00:32:51 +02:00 |
ISOFileSystem.h
|
Io: Open sce_lbn references and whole ISO faster.
|
2020-05-21 18:58:24 -07:00 |
MetaFileSystem.cpp
|
Simulates memory stick size to get fixed free space.
|
2020-10-08 23:51:56 +08:00 |
MetaFileSystem.h
|
Simulates memory stick size to get fixed free space.
|
2020-10-08 23:51:56 +08:00 |
tlzrc.cpp
|
Common.h shouldn't include Log.h.
|
2020-10-04 11:42:14 +02:00 |
VirtualDiscFileSystem.cpp
|
Move fileutil, net, image loaders, ui to Common. (#13506)
|
2020-10-04 20:48:47 +02:00 |
VirtualDiscFileSystem.h
|
Io: Open sce_lbn references and whole ISO faster.
|
2020-05-21 18:58:24 -07:00 |