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https://github.com/hrydgard/ppsspp.git
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SLN fix It works, but with the wrong images and the wrong characters! Fix another bug in atlastool's binary output Get Android building again. Oops, didn't mean to disable this permanently. Error checking Minor cleanup Gotta tweak my git ignores... Regenerate metadata
128 lines
4.4 KiB
C++
128 lines
4.4 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "PSPNetconfDialog.h"
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#include "ChunkFile.h"
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#include "Core/Config.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/HLE/sceNetAdhoc.h"
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#include "Core/Util/PPGeDraw.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/HLE/sceUtility.h"
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#include "i18n/i18n.h"
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#define NETCONF_CONNECT_APNET 0
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#define NETCONF_STATUS_APNET 1
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#define NETCONF_CONNECT_ADHOC 2
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#define NETCONF_CREATE_ADHOC 4
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#define NETCONF_JOIN_ADHOC 5
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PSPNetconfDialog::PSPNetconfDialog() {
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}
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PSPNetconfDialog::~PSPNetconfDialog() {
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}
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int PSPNetconfDialog::Init(u32 paramAddr) {
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// Already running
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if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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int size = Memory::Read_U32(paramAddr);
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memset(&request, 0, sizeof(request));
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// Only copy the right size to support different request format
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Memory::Memcpy(&request, paramAddr, size);
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status = SCE_UTILITY_STATUS_INITIALIZE;
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// Eat any keys pressed before the dialog inited.
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UpdateButtons();
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StartFade(true);
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return 0;
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}
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void PSPNetconfDialog::DrawBanner() {
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PPGeDrawRect(0, 0, 480, 23, CalcFadedColor(0x65636358));
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// TODO: Draw a hexagon icon
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PPGeDrawImage(10, 6, 12.0f, 12.0f, 1, 10, 1, 10, 10, 10, CalcFadedColor(0xFFFFFFFF));
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auto di = GetI18NCategory("Dialog");
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PPGeDrawText(di->T("Network Connection"), 30, 11, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF));
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}
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int PSPNetconfDialog::Update(int animSpeed) {
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UpdateButtons();
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auto di = GetI18NCategory("Dialog");
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auto err = GetI18NCategory("Error");
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const float WRAP_WIDTH = 254.0f;
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const ImageID confirmBtnImage = g_Config.iButtonPreference == PSP_SYSTEMPARAM_BUTTON_CROSS ? ImageID("I_CROSS") : ImageID("I_CIRCLE");
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const int confirmBtn = g_Config.iButtonPreference == PSP_SYSTEMPARAM_BUTTON_CROSS ? CTRL_CROSS : CTRL_CIRCLE;
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if (status == SCE_UTILITY_STATUS_INITIALIZE) {
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status = SCE_UTILITY_STATUS_RUNNING;
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} else if (status == SCE_UTILITY_STATUS_RUNNING && (request.netAction == NETCONF_CONNECT_APNET || request.netAction == NETCONF_STATUS_APNET)) {
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UpdateFade(animSpeed);
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StartDraw();
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DrawBanner();
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PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0x63636363));
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PPGeDrawTextWrapped(err->T("PPSSPPDoesNotSupportInternet", "PPSSPP currently does not support connecting to the Internet for DLC, PSN, or game updates."), 241, 132, WRAP_WIDTH, 0, PPGE_ALIGN_CENTER, 0.5f, CalcFadedColor(0xFFFFFFFF));
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PPGeDrawImage(confirmBtnImage, 195, 250, 20, 20, 0, CalcFadedColor(0xFFFFFFFF));
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PPGeDrawText(di->T("OK"), 225, 252, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
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if (IsButtonPressed(confirmBtn)) {
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StartFade(false);
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status = SCE_UTILITY_STATUS_FINISHED;
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// TODO: When the dialog is aborted, does it really set the result to this?
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// It seems to make Phantasy Star Portable 2 happy, so it should be okay for now.
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request.common.result = SCE_UTILITY_DIALOG_RESULT_ABORT;
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}
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} else if (status == SCE_UTILITY_STATUS_RUNNING && (request.netAction == NETCONF_CONNECT_ADHOC || request.netAction == NETCONF_CREATE_ADHOC || request.netAction == NETCONF_JOIN_ADHOC)) {
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if (request.NetconfData != NULL) {
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Shutdown(true);
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if (sceNetAdhocctlCreate(request.NetconfData->groupName) == 0) {
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status = SCE_UTILITY_STATUS_FINISHED;
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return 0;
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}
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return -1;
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}
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} else if (status == SCE_UTILITY_STATUS_FINISHED) {
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status = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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EndDraw();
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return 0;
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}
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int PSPNetconfDialog::Shutdown(bool force) {
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if (status != SCE_UTILITY_STATUS_FINISHED && !force)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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return PSPDialog::Shutdown(force);
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}
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void PSPNetconfDialog::DoState(PointerWrap &p) {
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PSPDialog::DoState(p);
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auto s = p.Section("PSPNetconfigDialog", 0, 1);
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if (!s)
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return;
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p.Do(request);
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}
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