ppsspp/Common/File/DirListing.h
Henrik Rydgård 4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00

35 lines
834 B
C++

#pragma once
#include <string>
#include <vector>
#include <stdio.h>
#include <inttypes.h>
// Beginnings of a directory utility system. TODO: Improve.
struct FileInfo {
std::string name;
std::string fullName;
bool exists;
bool isDirectory;
bool isWritable;
uint64_t size;
bool operator <(const FileInfo &other) const;
};
std::string getFileExtension(const std::string &fn);
bool getFileInfo(const char *path, FileInfo *fileInfo);
FILE *openCFile(const std::string &filename, const char *mode);
enum {
GETFILES_GETHIDDEN = 1
};
size_t getFilesInDir(const char *directory, std::vector<FileInfo> *files, const char *filter = nullptr, int flags = 0);
int64_t getDirectoryRecursiveSize(const std::string &path, const char *filter = nullptr, int flags = 0);
#ifdef _WIN32
std::vector<std::string> getWindowsDrives();
#endif