ppsspp/GPU/GLES
2012-12-19 20:21:59 +01:00
..
DisplayListInterpreter.cpp Add some infrastructure for flexible vertex formats 2012-12-19 18:35:37 +01:00
DisplayListInterpreter.h Add some infrastructure for flexible vertex formats 2012-12-19 18:35:37 +01:00
FragmentShaderGenerator.cpp Add some infrastructure for flexible vertex formats 2012-12-19 18:35:37 +01:00
FragmentShaderGenerator.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Framebuffer.cpp DisplayDrawer->FramebufferManager 2012-12-01 10:17:34 +01:00
Framebuffer.h DisplayDrawer->FramebufferManager 2012-12-01 10:17:34 +01:00
ShaderManager.cpp Add some infrastructure for flexible vertex formats 2012-12-19 18:35:37 +01:00
ShaderManager.h Add some infrastructure for flexible vertex formats 2012-12-19 18:35:37 +01:00
StateMapping.cpp Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes. 2012-11-26 13:25:14 +10:00
StateMapping.h Use gl_common from native. 2012-11-26 20:38:39 +10:00
TextureCache.cpp Revert broken optimization in TextureCache (there are still memory savings to be had though) 2012-12-01 10:17:33 +01:00
TextureCache.h DXT textures now mostly working-ish (work left to do on alpha for DXT3/5) 2012-11-28 16:12:29 +01:00
TransformPipeline.cpp Use flexible vertex formats pre-transform. Saves memory b/w. 2012-12-19 20:21:59 +01:00
TransformPipeline.h Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working). 2012-11-26 17:35:08 +01:00
VertexDecoder.cpp Use flexible vertex formats pre-transform. Saves memory b/w. 2012-12-19 20:21:59 +01:00
VertexDecoder.h Use flexible vertex formats pre-transform. Saves memory b/w. 2012-12-19 20:21:59 +01:00
VertexShaderGenerator.cpp Fix for previous commit 2012-12-05 11:13:36 +07:00
VertexShaderGenerator.h Fix rendering on MacOSX (shader compiler very fussy...). Minor prep for hw transform. 2012-12-05 10:55:06 +07:00