ppsspp/Core/HLE
2013-12-15 13:27:16 -08:00
..
__sceAudio.cpp Remove unused Thread.{cpp,h} 2013-11-13 02:50:46 +10:00
__sceAudio.h Revert "Merge pull request #4021 from bollu/master" 2013-10-07 20:26:10 +02:00
FunctionWrappers.h Implements a bunch of adhoc functions 2013-10-29 21:39:45 +00:00
HLE.cpp Oops, avoid a crash on a bad HLE func. 2013-11-04 08:03:50 -08:00
HLE.h Fast path CallSyscall where possible. 2013-11-04 07:59:37 -08:00
HLETables.cpp Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
HLETables.h
KernelWaitHelpers.h Refactor waiting thread removal. 2013-09-09 00:22:00 -07:00
proAdhoc.cpp Add option to disable networking, tries to replicate the old error codes. 2013-12-04 11:07:52 +01:00
proAdhoc.h Parse mac addresses in one place. 2013-11-28 12:38:45 +01:00
sceAtrac.cpp Regression fix #4837 2013-12-15 19:54:06 +08:00
sceAtrac.h
sceAudio.cpp Minor logging improvements in sceAudio. 2013-11-25 01:02:59 -08:00
sceAudio.h
sceAudiocodec.cpp Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
sceAudiocodec.h
sceCcc.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceCcc.h
sceChnnlsv.cpp endian for sceChnnlsv 2013-08-16 09:18:04 +02:00
sceChnnlsv.h endian for sceChnnlsv 2013-08-16 09:18:04 +02:00
sceCtrl.cpp Ignore the current button state in savestates. 2013-11-19 18:33:17 -08:00
sceCtrl.h
sceDeflt.cpp
sceDeflt.h
sceDisplay.cpp Allow auto frameskip to skip > 1 frame. 2013-12-15 13:27:16 -08:00
sceDisplay.h Add "u_time" uniform to postprocessing shaders. 2013-12-02 17:24:55 +01:00
sceDmac.cpp Add memchecks for common HLE copy operations. 2013-12-14 14:56:05 -08:00
sceDmac.h Mostly implement sceDmacTryMemcpy(). 2013-09-29 16:56:11 -07:00
sceFont.cpp Kill the "packagedFont" hack, correctly fixed now. 2013-12-10 23:19:25 -08:00
sceFont.h
sceGameUpdate.cpp More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
sceGameUpdate.h
sceGe.cpp Fix some sign comparison warnings. 2013-10-05 11:13:41 -07:00
sceGe.h Support save/restore of context on list run/finish. 2013-09-20 09:51:44 -07:00
sceHeap.cpp Cleanup errors in sceHeapFreeHeapMemory(). 2013-10-13 19:20:04 -07:00
sceHeap.h Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
sceHprm.cpp Debug level reduction 2013-11-20 14:55:35 +01:00
sceHprm.h
sceHttp.cpp Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
sceHttp.h
sceImpose.cpp Rewrite most of the translation stuff to be cleaner. 2013-09-16 18:45:09 -04:00
sceImpose.h
sceIo.cpp Add ZIP icon in games browser. 2013-12-11 15:12:03 +01:00
sceIo.h Fix #3706, custom save dialog dates. 2013-09-10 02:09:18 -07:00
sceJpeg.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceJpeg.h
sceKernel.cpp Add an ini option to set the emulated PSP's firmware. 2013-12-13 13:06:44 -05:00
sceKernel.h Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
sceKernelAlarm.cpp Use the us based time for rtc/etc. 2013-10-24 01:10:09 -07:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelEventFlag.h Remove bad param from sceKernelPollEventFlag(). 2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp Add memchecks for common HLE copy operations. 2013-12-14 14:56:05 -08:00
sceKernelInterrupt.h
sceKernelMbx.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelMbx.h
sceKernelMemory.cpp Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
sceKernelMemory.h Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelModule.cpp When importing vars, invalidate jit for HI16 too. 2013-12-14 15:05:56 -08:00
sceKernelModule.h Add ThreadManForKernel and ModuleForKernel 2013-08-25 10:48:32 +08:00
sceKernelMsgPipe.cpp Fix a potential null pointer. 2013-10-05 11:13:40 -07:00
sceKernelMsgPipe.h Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelMutex.h Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelThread.h Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelTime.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
sceKernelTime.h
sceKernelVTimer.cpp Use CoreTiming::GetGlobalTimeUs() for vtimers. 2013-10-24 01:10:46 -07:00
sceKernelVTimer.h Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
sceMd5.cpp Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
sceMd5.h Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
sceMp3.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceMp3.h Savestate and shutdown sceMp3 properly. 2013-10-24 20:07:07 -07:00
sceMp4.cpp Add missing sceAac NID 2013-09-23 15:55:53 +02:00
sceMp4.h
sceMpeg.cpp Reduce sceMpegRingbufferAvailableSize() logspam. 2013-12-14 14:56:03 -08:00
sceMpeg.h endian fro sceMpeg 2013-08-16 09:18:18 +02:00
sceNet.cpp Typo. 2013-12-14 11:34:06 -08:00
sceNet.h
sceNetAdhoc.cpp Fix a bunch of styling issues in sceNetAdhoc.cpp, and fix Coldbird's name (it's not "colorbird"). 2013-12-05 14:44:41 -05:00
sceNetAdhoc.h More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
sceNp.cpp Fix wrong logging. 2013-12-12 13:16:08 +08:00
sceNp.h
sceOpenPSID.cpp
sceOpenPSID.h
sceP3da.cpp Delay as sas core for p3da 2013-09-26 18:44:52 +08:00
sceP3da.h
sceParseHttp.cpp
sceParseHttp.h
sceParseUri.cpp
sceParseUri.h
scePauth.cpp Remove unused local variable to fix a warning. 2013-10-14 11:44:52 -04:00
scePauth.h
scePower.cpp Make the model option ini-only. 2013-11-28 14:37:10 -05:00
scePower.h
scePsmf.cpp Ignore bad video decode addresses. 2013-12-11 08:21:01 -08:00
scePsmf.h
scePspNpDrm_user.cpp Add SceNpDrmOpen to the table so it can be logged properly. 2013-08-14 09:23:58 -04:00
scePspNpDrm_user.h
sceRtc.cpp Fix overflows in sceRtcAdd*() funcs. 2013-12-13 23:03:41 -08:00
sceRtc.h
sceSas.cpp Add comment with link to important github thread about sceSas threading 2013-11-09 02:05:28 +01:00
sceSas.h
sceSsl.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceSsl.h
sceUmd.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceUmd.h CleanUp. 2013-11-26 18:20:33 +01:00
sceUsb.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceUsb.h
sceUtility.cpp Stop reporting system param reads. 2013-12-08 01:10:24 -08:00
sceUtility.h Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
sceVaudio.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceVaudio.h