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__sceAudio.cpp
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
__sceAudio.h
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FunctionWrappers.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
HLE.cpp
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Cut down on a debug check in release mode.
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2014-03-01 15:14:17 -08:00 |
HLE.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
HLETables.cpp
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Add sceCtrl_driver and sceDisplay_driver
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2014-02-17 20:46:57 +08:00 |
HLETables.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
KernelWaitHelpers.h
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proAdhoc.cpp
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[Xbox] Network disabled for xbox
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2014-03-02 11:30:59 -08:00 |
proAdhoc.h
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[Xbox] Network disabled for xbox
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2014-03-02 11:30:59 -08:00 |
ReplaceTables.cpp
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Prevent function replacer from replacing asinf and acosf, they seem to have colliding hashes in some games
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2014-01-07 12:03:59 +01:00 |
ReplaceTables.h
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Show replaced instructions correctly in disassembly
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2013-12-18 11:42:19 +01:00 |
sceAtrac.cpp
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Try to ignore unimplemented ATRAC features.
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2014-01-31 21:40:15 -08:00 |
sceAtrac.h
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[core] some endian fix try
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2014-01-26 14:25:54 -08:00 |
sceAudio.cpp
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sceAudio : better logging
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2014-02-02 23:45:23 +08:00 |
sceAudio.h
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sceAudiocodec.cpp
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sceAudiocodec.h
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[core] some endian fix try
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2014-01-26 14:25:54 -08:00 |
sceCcc.cpp
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Start untangling our include mess a little.
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2013-12-29 23:34:45 +01:00 |
sceCcc.h
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sceChnnlsv.cpp
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sceChnnlsv.h
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sceCtrl.cpp
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Add sceCtrl_driver and sceDisplay_driver
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2014-02-17 20:46:57 +08:00 |
sceCtrl.h
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Add sceCtrl_driver and sceDisplay_driver
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2014-02-17 20:46:57 +08:00 |
sceDeflt.cpp
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
sceDeflt.h
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sceDisplay.cpp
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Merge pull request #5546 from chinhodado/fixes
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2014-02-23 19:12:42 +07:00 |
sceDisplay.h
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Add sceCtrl_driver and sceDisplay_driver
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2014-02-17 20:46:57 +08:00 |
sceDmac.cpp
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Avoid spamming sceDmacMemcpy() logging for 0 bytes.
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2014-02-16 09:01:23 -08:00 |
sceDmac.h
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sceFont.cpp
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Fix nearest size check in optimum, cleanup.
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2014-03-01 02:23:56 -08:00 |
sceFont.h
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sceGameUpdate.cpp
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sceGameUpdate.h
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sceGe.cpp
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Eat cycles when enqueuing GE lists.
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2014-01-19 12:44:55 -08:00 |
sceGe.h
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sceHeap.cpp
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sceHeap.h
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sceHprm.cpp
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typo
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2014-01-02 21:46:51 +08:00 |
sceHprm.h
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sceHttp.cpp
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sceHttp.h
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sceImpose.cpp
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sceImpose.h
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sceIo.cpp
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[sceIo] 360 thread fixes
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2014-03-02 11:31:32 -08:00 |
sceIo.h
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sceJpeg.cpp
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Restore some log levels of actually unimpl functions
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2014-02-10 09:55:18 +01:00 |
sceJpeg.h
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sceKernel.cpp
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Implemented sceKernelICacheInvalidateRange
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2014-02-23 19:25:18 -07:00 |
sceKernel.h
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Add LoadExecForKernel and SysMemForKernel
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2014-01-21 22:02:07 +08:00 |
sceKernelAlarm.cpp
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Add manual padding to NativeAlarm for alarm status.
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2014-01-28 00:37:59 -08:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Eat some cycles when working with event flags.
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2014-01-19 12:44:53 -08:00 |
sceKernelEventFlag.h
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sceKernelInterrupt.cpp
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Fix GCC compiler warning.
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2014-02-25 07:39:01 -05:00 |
sceKernelInterrupt.h
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Add logging and fix savestatus
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2014-02-17 20:42:35 +08:00 |
sceKernelMbx.cpp
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Remove weird 991 mbx check (fixes #2927.)
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2014-01-05 08:10:36 -08:00 |
sceKernelMbx.h
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sceKernelMemory.cpp
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Log the sdk/compiler version under debug.
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2014-02-16 09:20:00 -08:00 |
sceKernelMemory.h
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelModule.cpp
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Merge pull request #5589 from unknownbrackets/mpeg-version
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2014-03-02 23:14:36 +07:00 |
sceKernelModule.h
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sceKernelMsgPipe.cpp
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sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Get rid of Memory::GetStruct(), use PSPPointer.
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2014-02-27 00:28:57 -08:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Fix semaphores not waking on fifo timeout.
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2014-02-02 14:18:28 -08:00 |
sceKernelSemaphore.h
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sceKernelThread.cpp
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remove a redundant check
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2014-02-15 19:39:13 -05:00 |
sceKernelThread.h
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
sceKernelTime.cpp
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Reduce sceKernelGetSystemTime log level
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2014-01-28 12:38:14 +08:00 |
sceKernelTime.h
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sceKernelVTimer.cpp
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Use CoreTiming::GetGlobalTimeUs() for vtimers.
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2013-10-24 01:10:46 -07:00 |
sceKernelVTimer.h
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Fix vtimer uid param type, add algorithm include.
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2013-10-22 07:46:33 -07:00 |
sceMd5.cpp
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sceMd5.h
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sceMp3.cpp
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Init ctx->mp3DecodedBytes/mp3SumDecodedSamples/mp3LoopNum
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2014-02-15 22:50:10 +08:00 |
sceMp3.h
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Savestate and shutdown sceMp3 properly.
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2013-10-24 20:07:07 -07:00 |
sceMp4.cpp
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Make a few of the Aac functions reporting.
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2014-01-27 16:35:47 +01:00 |
sceMp4.h
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sceMpeg.cpp
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Turns out this difference began in mpeg.prx 0105.
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2014-03-02 10:40:54 -08:00 |
sceMpeg.h
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Write the ringbuffer struct based on mpeg version.
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2014-03-02 01:31:30 -08:00 |
sceMt19937.cpp
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Implement sceMt19937()
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2014-01-25 20:17:53 +08:00 |
sceMt19937.h
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Implement sceMt19937()
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2014-01-25 20:17:53 +08:00 |
sceNet.cpp
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Add/clarify some comments.
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2014-01-31 23:18:34 -05:00 |
sceNet.h
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sceNetAdhoc.cpp
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Get rid of Memory::GetStruct(), use PSPPointer.
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2014-02-27 00:28:57 -08:00 |
sceNetAdhoc.h
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More functions and support for games that use the netdiag
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2013-10-29 21:39:45 +00:00 |
sceNp.cpp
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Fix wrong logging.
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2013-12-12 13:16:08 +08:00 |
sceNp.h
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sceOpenPSID.cpp
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sceOpenPSID.h
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sceP3da.cpp
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sceP3da.h
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sceParseHttp.cpp
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sceParseHttp.h
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sceParseUri.cpp
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sceParseUri.h
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scePauth.cpp
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Fix missing includes (stdio.h)
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2014-01-01 22:31:03 +02:00 |
scePauth.h
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scePower.cpp
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Make the model option ini-only.
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2013-11-28 14:37:10 -05:00 |
scePower.h
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scePsmf.cpp
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Workaround bug in Kurohyou 2 (uninitialized data.)
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2014-03-02 01:22:25 -08:00 |
scePsmf.h
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scePspNpDrm_user.cpp
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scePspNpDrm_user.h
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sceRtc.cpp
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[xbox] 360 support for Core
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2014-03-02 11:22:02 -08:00 |
sceRtc.h
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sceSas.cpp
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sceSasCoreWithMix() returns an error in raw mode.
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2014-02-22 08:48:55 -08:00 |
sceSas.h
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sceSsl.cpp
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sceSsl.h
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sceUmd.cpp
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Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0
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2014-02-02 23:53:37 +08:00 |
sceUmd.h
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CleanUp.
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2013-11-26 18:20:33 +01:00 |
sceUsb.cpp
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sceUsb.h
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sceUtility.cpp
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Fix sceUtilityOskGetStatus
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2014-02-09 09:05:24 +08:00 |
sceUtility.h
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Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
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2014-01-03 19:04:43 +01:00 |
sceVaudio.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceVaudio.h
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