ppsspp/Windows
Unknown W. Brackets a901fa4315 GE Debugger: Add separate step based on vsync.
I think there were some games where this would step in the middle of a
frame, but not seeing it commonly now.  So make it the default, but allow
both methods in the menu.

Fixes #15893.
2022-08-23 19:48:34 -07:00
..
Debugger Reporting: Disable when debugger methods used. 2022-07-30 18:21:32 -07:00
GEDebugger GE Debugger: Add separate step based on vsync. 2022-08-23 19:48:34 -07:00
GPU Remove the DX9 namespace, for consistency with the other backends 2022-08-16 21:49:16 +02:00
W32Util GE Debugger: Actually allow swapping tabs. 2022-08-14 10:57:31 -07:00
.gitignore
aboutbox.rc Fix build with clang-cl 2020-08-13 16:48:48 +02:00
BreakpointSmall.ico GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
BufferLock.h
build-x64.cmd
build-x86.cmd
build_windows.proj
CaptureDevice.cpp Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
CaptureDevice.h Windows: Prevent some virtual dtor warnings. 2021-02-15 11:59:45 -08:00
debugger.txt
DebugLog.bat
DinputDevice.cpp Core: Track names of connected pad devices. 2022-07-04 19:14:04 -07:00
DinputDevice.h Windows: Fix some type conversion warnings. 2021-01-01 08:37:32 -08:00
DSoundStream.cpp WASAPI: Survive switching to a mono device. Fixes #14591 2021-07-10 01:22:34 +02:00
DSoundStream.h Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
EmuThread.cpp Common: Reduce some log levels. 2021-08-28 09:14:53 -07:00
EmuThread.h
fix_2017.props
git-version-gen.cmd
icon1.ico
InfoLog.bat
InputBox.cpp GE Debugger: Allow setting secondary values. 2022-02-05 19:27:28 -08:00
InputBox.h
InputDevice.cpp Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
InputDevice.h Windows: Make InputDevice destructor virtual. 2021-02-14 10:30:10 -08:00
main.cpp Remove unmotivated check preventing texture ini creation on mobile. (#15647) 2022-07-10 22:34:44 +02:00
main.h Also delay-load the VFPU dialog, just because 2021-11-13 22:24:30 +01:00
MainWindow.cpp Reporting: Disable when debugger methods used. 2022-07-30 18:21:32 -07:00
MainWindow.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
MainWindowMenu.cpp Simplify CPU upscaling code 2022-07-30 15:06:25 +02:00
MainWindowMenu.h Windows: Add missing header for menu. 2021-02-28 07:51:38 -08:00
mingw_defines.h
ppsspp.ico
PPSSPP.manifest
ppsspp.rc GE Debugger: Add separate step based on vsync. 2022-08-23 19:48:34 -07:00
PPSSPP.sln Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
PPSSPP.vcxproj GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
PPSSPP.vcxproj.filters GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
ppsspp_gold.ico
RawInput.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
RawInput.h
README.TXT
resource.h GE Debugger: Add separate step based on vsync. 2022-08-23 19:48:34 -07:00
stdafx.cpp
stdafx.h Windows: Avoid C++ files for consistency. 2021-05-09 17:00:48 -07:00
stop1.ico
TouchInputHandler.cpp Oops 2021-04-17 22:40:13 +02:00
TouchInputHandler.h Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch. 2021-04-17 22:34:35 +02:00
version.rc Windows: Update copyright year. 2021-10-03 06:53:58 -07:00
WASAPIStream.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
WASAPIStream.h
WindowsAudio.cpp
WindowsAudio.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
WindowsHost.cpp Debugger: Simplify symbol map filename build. 2021-05-14 22:48:32 -07:00
WindowsHost.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
XinputDevice.cpp UWP: Skip pad name lookup. 2022-07-04 19:14:05 -07:00
XinputDevice.h Windows: Fix improper case or missing includes. 2021-02-14 10:30:10 -08:00
zipup.cmd

Just open the MSVC project file and build.