ppsspp/Core/HLE/sceAudio.h
2025-02-04 11:53:00 -06:00

64 lines
1.7 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <queue>
#include "CommonTypes.h"
#include "sceKernel.h"
class PointerWrap;
enum PspAudioFormats { PSP_AUDIO_FORMAT_STEREO = 0, PSP_AUDIO_FORMAT_MONO = 0x10 };
enum PspAudioFrequencies { PSP_AUDIO_FREQ_44K = 44100, PSP_AUDIO_FREQ_48K = 48000 };
const u32 PSP_AUDIO_CHANNEL_MAX = 8;
const int PSP_AUDIO_CHANNEL_SRC = 8;
const int PSP_AUDIO_CHANNEL_OUTPUT2 = 8;
const int PSP_AUDIO_CHANNEL_VAUDIO = 8;
struct AudioChannelWaitInfo {
SceUID threadID;
int numSamples;
};
struct AudioChannel {
int index = 0;
bool reserved = false;
// last sample address
u32 sampleAddress = 0;
u32 sampleCount = 0; // Number of samples written in each OutputBlocking
u32 leftVolume = 0;
u32 rightVolume = 0;
u32 format = 0;
std::vector<AudioChannelWaitInfo> waitingThreads;
void DoState(PointerWrap &p);
void reset();
void clear();
};
// The extra channel is for SRC/Output2/Vaudio (who all share, apparently.)
extern AudioChannel chans[PSP_AUDIO_CHANNEL_MAX + 1];
void Register_sceAudio();