..
Common
GLES: Cleanup stencil upload w/h handling.
2018-06-17 17:50:38 -07:00
D3D11
GPU: Remove some unused fields.
2018-06-17 11:26:09 -07:00
Debugger
Debugger: Add APIs to retrieve render image.
2018-06-16 15:33:02 -07:00
Directx9
GPU: Remove some unused fields.
2018-06-17 11:26:09 -07:00
GLES
Merge pull request #11193 from unknownbrackets/gles
2018-06-18 10:58:39 +02:00
Null
Debugger: Run memory breakpoints on mobile.
2018-06-06 17:31:56 -07:00
Software
Debugger: Run memory breakpoints on mobile.
2018-06-06 17:31:56 -07:00
Vulkan
Vulkan: Workaround Adreno discard bug. ( #11197 )
2018-06-20 09:05:27 +02:00
ge_constants.h
The UNKNOWN(3) mip selection mode seems to act like CONST. Keep that working.
2017-11-20 12:39:01 +01:00
GeDisasm.cpp
GE Debugger: Show bezier/spline in preview.
2018-06-06 05:59:14 -07:00
GeDisasm.h
GPU.cpp
remove all usage of __LIBRETRO__
2018-03-24 12:45:20 +01:00
GPU.h
GPU: Track stats on uploads.
2017-12-28 19:27:45 -08:00
GPU.vcxproj
Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour.
2018-01-29 19:38:10 +01:00
GPU.vcxproj.filters
Minor: Make the Vulkan allocator debug visualizer slightly better looking by adding a border.
2018-01-30 19:39:53 +01:00
GPUCommon.cpp
Merge pull request #10973 from weihuoya/cullmode
2018-06-10 20:53:18 +02:00
GPUCommon.h
Revert "Remove further remains of hardware skinning."
2018-04-10 12:22:41 +02:00
GPUInterface.h
Qt Debugger: Remove display list debugger.
2018-06-06 05:58:10 -07:00
GPUState.cpp
Revert "Remove further remains of hardware skinning."
2018-04-10 12:22:41 +02:00
GPUState.h
Fix regression caused by the new depal code for Vulkan. Fixes #10993
2018-05-04 22:24:11 +02:00
Math3D.cpp
Math3D.h
Small refactoring in VertexDecoderCommon
2018-03-05 00:03:47 +01:00