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thin3d_vulkan.cpp
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Remove accidental enabling of Mali driver workaround on other GPUs.
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2024-05-12 00:08:33 +02:00 |
VulkanAlloc.h
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More integration, use VMA in VulkanTexture
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2021-11-22 18:54:09 +01:00 |
VulkanBarrier.cpp
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Optimize some barrier flags down to what's actually necessary.
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2024-04-08 09:03:04 +02:00 |
VulkanBarrier.h
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Vulkan: Optimize away a barrier in case of no depth buffer
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2024-04-07 21:43:06 +02:00 |
VulkanContext.cpp
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Get Vulkan rendering on iOS (still, need to hook up input etc)
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2024-05-23 09:41:00 +02:00 |
VulkanContext.h
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Add a convenience method to VulkanContext to reduce code duplication
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2024-05-23 02:13:54 +02:00 |
VulkanDebug.cpp
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More cleanup
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2024-04-06 17:03:40 +02:00 |
VulkanDebug.h
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Vulkan validation layers: Cap outputting the same message at 10 times.
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2022-12-29 00:39:59 +01:00 |
VulkanDescSet.cpp
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Better version.
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2023-10-12 23:33:54 +02:00 |
VulkanDescSet.h
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GameInfo: Try to reduce the locking a bit.
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2024-01-18 22:52:56 +01:00 |
VulkanFramebuffer.cpp
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Vulkan: Fix function loading regression affecting MSAA
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2024-04-05 17:28:37 +02:00 |
VulkanFramebuffer.h
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Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops
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2024-01-17 21:41:04 +01:00 |
VulkanFrameData.cpp
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Vulkan submit: If submit-type is FinishFrame, always trigger the fence.
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2024-06-19 10:52:40 +02:00 |
VulkanFrameData.h
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Some renaming, add a bunch of sanity debug-asserts
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2024-01-30 11:14:21 +01:00 |
VulkanImage.cpp
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Switch away from TransitionImageLayout2
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2024-04-06 17:12:32 +02:00 |
VulkanImage.h
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Switch away from TransitionImageLayout2
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2024-04-06 17:12:32 +02:00 |
VulkanLoader.cpp
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iOS: Update recents paths on load
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2024-05-29 10:12:20 +02:00 |
VulkanLoader.h
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Get Vulkan rendering on iOS (still, need to hook up input etc)
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2024-05-23 09:41:00 +02:00 |
VulkanMemory.cpp
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Back out clearly inconsequential/useless .reserve() calls
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2023-12-29 08:27:56 +01:00 |
VulkanMemory.h
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Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
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2023-10-11 09:06:24 +02:00 |
VulkanProfiler.cpp
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Found a bug where we tried to look up queue family -1 when initializing the frame profiler.
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2022-12-23 11:37:59 +01:00 |
VulkanProfiler.h
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Enable support for Android Vulkan validation. Fix a minor validation error.
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2022-12-22 11:13:52 +01:00 |
VulkanQueueRunner.cpp
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Vulkan: Add a missing barrier that got lost in the refactor
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2024-04-08 09:00:44 +02:00 |
VulkanQueueRunner.h
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Fix bad framebuffer bind in Parappa The Rapper
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2024-05-29 12:23:54 +02:00 |
VulkanRenderManager.cpp
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Fix bad framebuffer bind in Parappa The Rapper
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2024-05-29 12:23:54 +02:00 |
VulkanRenderManager.h
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Fix bad framebuffer bind in Parappa The Rapper
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2024-05-29 12:23:54 +02:00 |