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thin3d_vulkan.cpp
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Vulkan: Fix race condition when changing MSAA mode with the game running "behind" the menu.
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2024-01-23 11:28:45 +01:00 |
VulkanAlloc.h
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More integration, use VMA in VulkanTexture
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2021-11-22 18:54:09 +01:00 |
VulkanBarrier.cpp
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Move code to cpp
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2023-12-30 10:41:59 +01:00 |
VulkanBarrier.h
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More barrier batching
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2023-12-30 10:41:59 +01:00 |
VulkanContext.cpp
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Add a new screen for managing installed Adreno drivers
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2024-01-17 10:51:08 +01:00 |
VulkanContext.h
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[Common/Data/GPU/Input/System/UI] Added const reference for function params
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2023-12-14 14:21:11 +03:00 |
VulkanDebug.cpp
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GameInfo: Try to reduce the locking a bit.
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2024-01-18 22:52:56 +01:00 |
VulkanDebug.h
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Vulkan validation layers: Cap outputting the same message at 10 times.
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2022-12-29 00:39:59 +01:00 |
VulkanDescSet.cpp
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Better version.
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2023-10-12 23:33:54 +02:00 |
VulkanDescSet.h
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GameInfo: Try to reduce the locking a bit.
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2024-01-18 22:52:56 +01:00 |
VulkanFramebuffer.cpp
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More barrier batching
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2023-12-30 10:41:59 +01:00 |
VulkanFramebuffer.h
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Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops
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2024-01-17 21:41:04 +01:00 |
VulkanFrameData.cpp
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Vulkan: Semaphore-per-frame seems to be the way to go, according to the new validation layers.
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2024-01-17 21:34:31 +01:00 |
VulkanFrameData.h
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Vulkan: Semaphore-per-frame seems to be the way to go, according to the new validation layers.
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2024-01-17 21:34:31 +01:00 |
VulkanImage.cpp
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More barrier batching
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2023-12-30 10:41:59 +01:00 |
VulkanImage.h
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More barrier batching
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2023-12-30 10:41:59 +01:00 |
VulkanLoader.cpp
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Add a new screen for managing installed Adreno drivers
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2024-01-17 10:51:08 +01:00 |
VulkanLoader.h
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Add a way to pass out error messages from VulkanLoad
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2024-01-15 11:22:33 +01:00 |
VulkanMemory.cpp
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Back out clearly inconsequential/useless .reserve() calls
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2023-12-29 08:27:56 +01:00 |
VulkanMemory.h
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Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
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2023-10-11 09:06:24 +02:00 |
VulkanProfiler.cpp
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Found a bug where we tried to look up queue family -1 when initializing the frame profiler.
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2022-12-23 11:37:59 +01:00 |
VulkanProfiler.h
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Enable support for Android Vulkan validation. Fix a minor validation error.
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2022-12-22 11:13:52 +01:00 |
VulkanQueueRunner.cpp
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Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops
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2024-01-17 21:41:04 +01:00 |
VulkanQueueRunner.h
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Vulkan: Attempt to fix some more shutdown race conditions, simplify.
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2024-01-17 14:49:49 +01:00 |
VulkanRenderManager.cpp
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Minor cleanup
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2024-01-22 11:19:09 +01:00 |
VulkanRenderManager.h
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Replace DrainAndBlockCompileThreads with StopThreads, and same for resuming.
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2024-01-22 11:06:50 +01:00 |