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https://github.com/hrydgard/ppsspp.git
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`MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance`
137 lines
No EOL
6.4 KiB
XML
137 lines
No EOL
6.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{2b2d16bd-1d37-46af-a3f8-552900951b26}</ProjectGuid>
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<Keyword>StaticLibrary</Keyword>
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<RootNamespace>SPIRVCross_UWP</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformMinVersion>10.0.19041.0</WindowsTargetPlatformMinVersion>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Release'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>false</SDLCheck>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Platform)' == 'arm'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>false</SDLCheck>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<PreprocessorDefinitions>_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Platform)' == 'ARM64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>false</SDLCheck>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_cfg.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_common.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_cross.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_cross_containers.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_cross_error_handling.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_cross_parsed_ir.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_cross_util.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_glsl.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_hlsl.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_msl.hpp" />
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<ClInclude Include="..\..\ext\SPIRV-Cross\spirv_parser.hpp" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="targetver.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_cfg.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_cross.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_cross_parsed_ir.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_cross_util.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_glsl.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_hlsl.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_msl.cpp" />
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<ClCompile Include="..\..\ext\SPIRV-Cross\spirv_parser.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |