ppsspp/Windows/GEDebugger
2024-12-18 13:57:26 +01:00
..
CtrlDisplayListView.cpp Simplifications 2024-12-15 16:09:42 +01:00
CtrlDisplayListView.h Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
GEDebugger.cpp Add break-on-count (with rudimentary UI), break on block transfer 2024-12-17 11:24:07 +01:00
GEDebugger.h Move more utility functions from the Win32 GE debugger to the common code 2024-12-12 19:36:55 +01:00
SimpleGLWindow.cpp PauseAction readbacks now work again 2024-12-05 00:36:49 +01:00
SimpleGLWindow.h GE Debugger: Add option to track pixel in preview. 2022-09-24 12:23:02 -07:00
TabDisplayLists.cpp Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
TabDisplayLists.h Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
TabState.cpp Move the ownership of GPU breakpoints to GPUCommon 2024-12-15 12:51:37 +01:00
TabState.h Refactor the GE state viewers 2024-12-10 16:01:53 +01:00
TabVertices.cpp Move more code into SoftwareTransformCommon, cleanup 2024-12-18 13:57:26 +01:00
TabVertices.h Extract the vertex formatting code from the Windows GE Debugger 2024-12-05 10:47:49 +01:00
VertexPreview.cpp Implement vertex preview in the new Ge debugger 2024-12-12 23:36:29 +01:00