ppsspp/Core/Debugger/WebSocket/ClientConfigSubscriber.cpp
Henrik Rydgård 55aa1ff66e Warning fixes
2024-11-06 11:59:34 +01:00

106 lines
3.5 KiB
C++

// Copyright (c) 2023- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/Debugger/WebSocket/ClientConfigSubscriber.h"
#include "Core/Debugger/WebSocket/WebSocketUtils.h"
#include "Common/StringUtils.h"
DebuggerSubscriber *WebSocketClientConfigInit(DebuggerEventHandlerMap & map) {
map["broadcast.config.get"] = &WebSocketBroadcastConfigGet;
map["broadcast.config.set"] = &WebSocketBroadcastConfigSet;
return nullptr;
}
// Request the current client broadcast configuration (broadcast.config.get)
//
// No parameters.
//
// Response (same event name):
// - disallowed: object with optional boolean fields:
// - logger: whether logger events are disallowed
// - game: whether game events are disallowed
// - stepping: whether stepping events are disallowed
// - input: whether input events are disallowed
void WebSocketBroadcastConfigGet(DebuggerRequest & req) {
JsonWriter &json = req.Respond();
const auto& disallowed_config = req.client->disallowed;
json.pushDict("disallowed");
for (const auto &[name, status] : disallowed_config) {
if (status)
json.writeBool(name, true);
}
json.end();
}
// Update the current client broadcast configuration (broadcast.config.set)
//
// Parameters:
// - disallowed: object with boolean fields (all of them are optional):
// - logger: new logger config state
// - game: new game config state
// - stepping: new stepping config state
// - input: new input config state
//
// Response (same event name):
// - disallowed: object with optional boolean fields:
// - logger: whether logger events are now disallowed
// - game: whether game events are now disallowed
// - stepping: whether stepping events are now disallowed
// - input: whether input events are now disallowed
void WebSocketBroadcastConfigSet(DebuggerRequest & req) {
JsonWriter &json = req.Respond();
auto& disallowed_config = req.client->disallowed;
const JsonNode *jsonDisallowed = req.data.get("disallowed");
if (!jsonDisallowed) {
return req.Fail("Missing 'disallowed' parameter");
}
if (jsonDisallowed->value.getTag() != JSON_OBJECT) {
return req.Fail("Invalid 'disallowed' parameter type");
}
for (const JsonNode *broadcaster : jsonDisallowed->value) {
auto it = disallowed_config.find(broadcaster->key);
if (it == disallowed_config.end()) {
return req.Fail(StringFromFormat("Unsupported 'disallowed' object key '%s'", broadcaster->key));
}
if (broadcaster->value.getTag() == JSON_TRUE) {
it->second = true;
}
else if (broadcaster->value.getTag() == JSON_FALSE) {
it->second = false;
}
else if (broadcaster->value.getTag() != JSON_NULL) {
return req.Fail(StringFromFormat("Unsupported 'disallowed' object type for key '%s'", broadcaster->key));
}
}
json.pushDict("disallowed");
for (const auto &[name, status] : disallowed_config) {
if (status)
json.writeBool(name, true);
}
json.end();
}