// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Common/Render/TextureAtlas.h" #include "Common/Data/Text/I18n.h" #include "Core/Config.h" #include "UI/TouchControlVisibilityScreen.h" #include "UI/CustomButtonMappingScreen.h" static const int leftColumnWidth = 140; class CheckBoxChoice : public UI::Choice { public: CheckBoxChoice(const std::string &text, UI::CheckBox *checkbox, UI::LayoutParams *lp) : Choice(text, lp), checkbox_(checkbox) { OnClick.Handle(this, &CheckBoxChoice::HandleClick); } CheckBoxChoice(ImageID imgID, UI::CheckBox *checkbox, UI::LayoutParams *lp) : Choice(imgID, lp), checkbox_(checkbox) { OnClick.Handle(this, &CheckBoxChoice::HandleClick); } private: UI::EventReturn HandleClick(UI::EventParams &e); UI::CheckBox *checkbox_; }; void TouchControlVisibilityScreen::CreateViews() { using namespace UI; using namespace CustomKeyData; auto di = GetI18NCategory(I18NCat::DIALOG); auto co = GetI18NCategory(I18NCat::CONTROLS); root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT)); Choice *back = new Choice(di->T("Back"), "", false, new AnchorLayoutParams(leftColumnWidth - 10, WRAP_CONTENT, 10, NONE, NONE, 10)); root_->Add(back)->OnClick.Handle(this, &UIScreen::OnBack); Choice *toggleAll = new Choice(di->T("Toggle All"), "", false, new AnchorLayoutParams(leftColumnWidth - 10, WRAP_CONTENT, 10, NONE, NONE, 84)); root_->Add(toggleAll)->OnClick.Handle(this, &TouchControlVisibilityScreen::OnToggleAll); TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, leftColumnWidth, new AnchorLayoutParams(10, 0, 10, 0, false)); tabHolder->SetTag("TouchControlVisibility"); root_->Add(tabHolder); ScrollView *rightPanel = new ScrollView(ORIENT_VERTICAL); tabHolder->AddTab(co->T("Visibility"), rightPanel); LinearLayout *vert = rightPanel->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT))); vert->SetSpacing(0); vert->Add(new ItemHeader(co->T("Touch Control Visibility"))); const int cellSize = 380; UI::GridLayoutSettings gridsettings(cellSize, 64, 5); gridsettings.fillCells = true; GridLayout *grid = vert->Add(new GridLayoutList(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT))); toggles_.clear(); toggles_.push_back({ "Circle", &g_Config.bShowTouchCircle, ImageID("I_CIRCLE"), nullptr }); toggles_.push_back({ "Cross", &g_Config.bShowTouchCross, ImageID("I_CROSS"), nullptr }); toggles_.push_back({ "Square", &g_Config.bShowTouchSquare, ImageID("I_SQUARE"), nullptr }); toggles_.push_back({ "Triangle", &g_Config.bShowTouchTriangle, ImageID("I_TRIANGLE"), nullptr }); toggles_.push_back({ "L", &g_Config.touchLKey.show, ImageID("I_L"), nullptr }); toggles_.push_back({ "R", &g_Config.touchRKey.show, ImageID("I_R"), nullptr }); toggles_.push_back({ "Start", &g_Config.touchStartKey.show, ImageID("I_START"), nullptr }); toggles_.push_back({ "Select", &g_Config.touchSelectKey.show, ImageID("I_SELECT"), nullptr }); toggles_.push_back({ "Dpad", &g_Config.touchDpad.show, ImageID::invalid(), nullptr }); toggles_.push_back({ "Analog Stick", &g_Config.touchAnalogStick.show, ImageID::invalid(), nullptr }); toggles_.push_back({ "Right Analog Stick", &g_Config.touchRightAnalogStick.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new RightAnalogMappingScreen(gamePath_)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Fast-forward", &g_Config.touchFastForwardKey.show, ImageID::invalid(), nullptr }); toggles_.push_back({ "Custom 1", &g_Config.touchCustom0.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 0)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 2", &g_Config.touchCustom1.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 1)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 3", &g_Config.touchCustom2.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 2)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 4", &g_Config.touchCustom3.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 3)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 5", &g_Config.touchCustom4.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 4)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 6", &g_Config.touchCustom5.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 5)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 7", &g_Config.touchCustom6.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 6)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 8", &g_Config.touchCustom7.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 7)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 9", &g_Config.touchCustom8.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 8)); return UI::EVENT_DONE; }}); toggles_.push_back({ "Custom 10", &g_Config.touchCustom9.show, ImageID::invalid(), [=](EventParams &e) { screenManager()->push(new CustomButtonMappingScreen(gamePath_, 9)); return UI::EVENT_DONE; }}); auto mc = GetI18NCategory(I18NCat::MAPPABLECONTROLS); for (auto toggle : toggles_) { LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); row->SetSpacing(0); CheckBox *checkbox = new CheckBox(toggle.show, "", "", new LinearLayoutParams(50, WRAP_CONTENT)); row->Add(checkbox); Choice *choice; if (toggle.handle) { choice = new Choice(std::string(mc->T(toggle.key))+" ("+mc->T("tap to customize")+")", "", false, new LinearLayoutParams(1.0f)); choice->OnClick.Add(toggle.handle); } else if (toggle.img.isValid()) { choice = new CheckBoxChoice(toggle.img, checkbox, new LinearLayoutParams(1.0f)); } else { choice = new CheckBoxChoice(mc->T(toggle.key), checkbox, new LinearLayoutParams(1.0f)); } choice->SetCentered(true); row->Add(choice); grid->Add(row); } } void TouchControlVisibilityScreen::onFinish(DialogResult result) { g_Config.Save("TouchControlVisibilityScreen::onFinish"); } void RightAnalogMappingScreen::CreateViews() { using namespace UI; auto di = GetI18NCategory(I18NCat::DIALOG); auto co = GetI18NCategory(I18NCat::CONTROLS); auto mc = GetI18NCategory(I18NCat::MAPPABLECONTROLS); root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT)); Choice *back = new Choice(di->T("Back"), "", false, new AnchorLayoutParams(leftColumnWidth - 10, WRAP_CONTENT, 10, NONE, NONE, 10)); root_->Add(back)->OnClick.Handle(this, &UIScreen::OnBack); TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, leftColumnWidth, new AnchorLayoutParams(10, 0, 10, 0, false)); root_->Add(tabHolder); ScrollView *rightPanel = new ScrollView(ORIENT_VERTICAL); tabHolder->AddTab(co->T("Binds"), rightPanel); LinearLayout *vert = rightPanel->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT))); vert->SetSpacing(0); static const char *rightAnalogButton[] = {"None", "L", "R", "Square", "Triangle", "Circle", "Cross", "D-pad up", "D-pad down", "D-pad left", "D-pad right", "Start", "Select"}; vert->Add(new ItemHeader(co->T("Analog Style"))); vert->Add(new CheckBox(&g_Config.touchRightAnalogStick.show, co->T("Visible"))); vert->Add(new CheckBox(&g_Config.bRightAnalogCustom, co->T("Use custom right analog"))); vert->Add(new CheckBox(&g_Config.bRightAnalogDisableDiagonal, co->T("Disable diagonal input")))->SetEnabledPtr(&g_Config.bRightAnalogCustom); vert->Add(new ItemHeader(co->T("Analog Binding"))); PopupMultiChoice *rightAnalogUp = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogUp, mc->T("RightAn.Up"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), I18NCat::MAPPABLECONTROLS, screenManager())); PopupMultiChoice *rightAnalogDown = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogDown, mc->T("RightAn.Down"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), I18NCat::MAPPABLECONTROLS, screenManager())); PopupMultiChoice *rightAnalogLeft = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogLeft, mc->T("RightAn.Left"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), I18NCat::MAPPABLECONTROLS, screenManager())); PopupMultiChoice *rightAnalogRight = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogRight, mc->T("RightAn.Right"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), I18NCat::MAPPABLECONTROLS, screenManager())); PopupMultiChoice *rightAnalogPress = vert->Add(new PopupMultiChoice(&g_Config.iRightAnalogPress, co->T("Keep this button pressed when right analog is pressed"), rightAnalogButton, 0, ARRAY_SIZE(rightAnalogButton), I18NCat::MAPPABLECONTROLS, screenManager())); rightAnalogUp->SetEnabledPtr(&g_Config.bRightAnalogCustom); rightAnalogDown->SetEnabledPtr(&g_Config.bRightAnalogCustom); rightAnalogLeft->SetEnabledPtr(&g_Config.bRightAnalogCustom); rightAnalogRight->SetEnabledPtr(&g_Config.bRightAnalogCustom); rightAnalogPress->SetEnabledPtr(&g_Config.bRightAnalogCustom); } UI::EventReturn TouchControlVisibilityScreen::OnToggleAll(UI::EventParams &e) { for (auto toggle : toggles_) { *toggle.show = nextToggleAll_; } nextToggleAll_ = !nextToggleAll_; return UI::EVENT_DONE; } UI::EventReturn CheckBoxChoice::HandleClick(UI::EventParams &e) { checkbox_->Toggle(); return UI::EVENT_DONE; };