// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #ifdef _WIN32 #include #else #include #include #endif #include "FileUtil.h" #include "DirectoryFileSystem.h" DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { File::CreateFullPath(basePath); hAlloc = _hAlloc; } std::string DirectoryFileSystem::GetLocalPath(std::string localpath) { if (localpath.empty()) return basePath; if (localpath[0] == '/') localpath.erase(0,1); //Convert slashes #ifdef _WIN32 for (size_t i = 0; i < localpath.size(); i++) { if (localpath[i] == '/') localpath[i] = '\\'; } #endif return basePath + localpath; } bool DirectoryFileSystem::MkDir(const std::string &dirname) { std::string fullName = GetLocalPath(dirname); return File::CreateFullPath(fullName); } bool DirectoryFileSystem::RmDir(const std::string &dirname) { std::string fullName = GetLocalPath(dirname); /*#ifdef _WIN32 return RemoveDirectory(fullName.c_str()) == TRUE; #else return 0 == rmdir(fullName.c_str()); #endif*/ return File::DeleteDirRecursively(fullName); } bool DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) { std::string fullFrom = GetLocalPath(from); std::string fullTo = to; // TO filename may not include path. Intention is that it uses FROM's path if (to.find("/") != std::string::npos) { int offset = from.find_last_of("/"); if (offset >= 0) { fullTo = from.substr(0, offset + 1) + to; } } fullTo = GetLocalPath(fullTo); #ifdef _WIN32 return MoveFile(fullFrom.c_str(), fullTo.c_str()) == TRUE; #else return 0 == rename(fullFrom.c_str(), fullTo.c_str()); #endif } bool DirectoryFileSystem::DeleteFile(const std::string &filename) { std::string fullName = GetLocalPath(filename); #ifdef _WIN32 return DeleteFile(fullName.c_str()) == TRUE; #else return 0 == unlink(fullName.c_str()); #endif } u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access) { std::string fullName = GetLocalPath(filename); INFO_LOG(HLE,"Actually opening %s (%s)", fullName.c_str(), filename.c_str()); OpenFileEntry entry; #ifdef _WIN32 // Convert parameters to Windows permissions and access DWORD desired = 0; DWORD sharemode = 0; DWORD openmode = 0; if (access & FILEACCESS_READ) { desired |= GENERIC_READ; sharemode |= FILE_SHARE_READ; } if (access & FILEACCESS_WRITE) { desired |= GENERIC_WRITE; sharemode |= FILE_SHARE_WRITE; } if (access & FILEACCESS_CREATE) { openmode = OPEN_ALWAYS; } else openmode = OPEN_EXISTING; //Let's do it! entry.hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0); bool success = entry.hFile != INVALID_HANDLE_VALUE; #else entry.hFile = fopen(fullName.c_str(), access & FILEACCESS_WRITE ? "wb" : "rb"); bool success = entry.hFile != 0; #endif if (!success) { #ifdef _WIN32 ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access); #endif //wwwwaaaaahh!! return 0; } else { u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } } void DirectoryFileSystem::CloseFile(u32 handle) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { hAlloc->FreeHandle(handle); #ifdef _WIN32 CloseHandle((*iter).second.hFile); #else fclose((*iter).second.hFile); #endif entries.erase(iter); } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle); } } bool DirectoryFileSystem::OwnsHandle(u32 handle) { EntryMap::iterator iter = entries.find(handle); return (iter != entries.end()); } size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesRead; #ifdef _WIN32 ::ReadFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0); #else bytesRead = fread(pointer, 1, size, iter->second.hFile); #endif return bytesRead; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle); return 0; } } size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesWritten; #ifdef _WIN32 ::WriteFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0); #else bytesWritten = fwrite(pointer, 1, size, iter->second.hFile); #endif return bytesWritten; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle); return 0; } } size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { #ifdef _WIN32 DWORD moveMethod = 0; switch (type) { case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break; case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break; case FILEMOVE_END: moveMethod = FILE_END; break; } DWORD newPos = SetFilePointer((*iter).second.hFile, (LONG)position, 0, moveMethod); return newPos; #else int moveMethod = 0; switch (type) { case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break; case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break; case FILEMOVE_END: moveMethod = SEEK_END; break; } fseek(iter->second.hFile, position, moveMethod); return ftell(iter->second.hFile); #endif } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle); return 0; } } PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { PSPFileInfo x; x.name = filename; std::string fullName = GetLocalPath(filename); if (!File::Exists(fullName)) { return x; } x.type = File::IsDirectory(fullName) ? FILETYPE_NORMAL : FILETYPE_DIRECTORY; x.exists = true; #ifdef _WIN32 WIN32_FILE_ATTRIBUTE_DATA data; GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data); x.size = data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32); #else x.size = File::GetSize(fullName); //TODO #endif x.mtime = File::GetModifTime(fullName); return x; } std::vector DirectoryFileSystem::GetDirListing(std::string path) { std::vector myVector; #ifdef _WIN32 WIN32_FIND_DATA findData; HANDLE hFind; std::string w32path = GetLocalPath(path) + "\\*.*"; hFind = FindFirstFile(w32path.c_str(), &findData); if (hFind == INVALID_HANDLE_VALUE) { return myVector; //the empty list } while (true) { PSPFileInfo entry; if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) entry.type = FILETYPE_DIRECTORY; else entry.type = FILETYPE_NORMAL; if (!strcmp(findData.cFileName, "..") )// TODO: is this just for .. or all sub directories? Need to add a directory to the test to find out. Also why so different than the old test results? entry.size = 4096; else entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32); entry.name = findData.cFileName; myVector.push_back(entry); int retval = FindNextFile(hFind, &findData); if (!retval) break; } #endif return myVector; }