// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include #include #include "Core/HLE/sceKernel.h" #include "Core/MemMap.h" class PointerWrap; struct SceKernelSMOption; struct PspModuleInfo { u16_le moduleAttrs; //0x0000 User Mode, 0x1000 Kernel Mode u16_le moduleVersion; // 28 bytes of module name, packed with 0's. char name[28]; u32_le gp; // ptr to MIPS GOT data (global offset table) u32_le libent; // ptr to .lib.ent section u32_le libentend; // ptr to end of .lib.ent section u32_le libstub; // ptr to .lib.stub section u32_le libstubend; // ptr to end of .lib.stub section }; enum NativeModuleStatus { MODULE_STATUS_STARTING = 4, MODULE_STATUS_STARTED = 5, MODULE_STATUS_STOPPING = 6, MODULE_STATUS_STOPPED = 7, MODULE_STATUS_UNLOADING = 8, }; const char *NativeModuleStatusToString(NativeModuleStatus status); struct NativeModule { u32_le next; u16_le attribute; u8 version[2]; char name[28]; u32_le status; u32_le unk1; u32_le modid; // 0x2C u32_le usermod_thid; u32_le memid; u32_le mpidtext; u32_le mpiddata; u32_le ent_top; u32_le ent_size; u32_le stub_top; u32_le stub_size; u32_le module_start_func; u32_le module_stop_func; u32_le module_bootstart_func; u32_le module_reboot_before_func; u32_le module_reboot_phase_func; u32_le entry_addr; u32_le gp_value; u32_le text_addr; u32_le text_size; u32_le data_size; u32_le bss_size; u32_le nsegment; u32_le segmentaddr[4]; u32_le segmentsize[4]; u32_le module_start_thread_priority; u32_le module_start_thread_stacksize; u32_le module_start_thread_attr; u32_le module_stop_thread_priority; u32_le module_stop_thread_stacksize; u32_le module_stop_thread_attr; u32_le module_reboot_before_thread_priority; u32_le module_reboot_before_thread_stacksize; u32_le module_reboot_before_thread_attr; }; struct VarSymbolImport { char moduleName[KERNELOBJECT_MAX_NAME_LENGTH + 1]; u32 nid; u32 stubAddr; u8 type; }; struct VarSymbolExport { bool Matches(const VarSymbolImport &other) const { return nid == other.nid && !strncmp(moduleName, other.moduleName, KERNELOBJECT_MAX_NAME_LENGTH); } char moduleName[KERNELOBJECT_MAX_NAME_LENGTH + 1]; u32 nid; u32 symAddr; }; struct FuncSymbolImport { char moduleName[KERNELOBJECT_MAX_NAME_LENGTH + 1]; u32 stubAddr; u32 nid; }; struct FuncSymbolExport { bool Matches(const FuncSymbolImport &other) const { return nid == other.nid && !strncmp(moduleName, other.moduleName, KERNELOBJECT_MAX_NAME_LENGTH); } char moduleName[KERNELOBJECT_MAX_NAME_LENGTH + 1]; u32 symAddr; u32 nid; }; struct WriteVarSymbolState; struct ModuleWaitingThread { SceUID threadID; u32 statusPtr; }; class PSPModule : public KernelObject { public: ~PSPModule(); const char *GetName() override { return nm.name; } const char *GetTypeName() override { return GetStaticTypeName(); } static const char *GetStaticTypeName() { return "Module"; } void GetQuickInfo(char *ptr, int size) override; void GetLongInfo(char *ptr, int bufSize) const override; static u32 GetMissingErrorCode(); static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_Module; } int GetIDType() const override { return PPSSPP_KERNEL_TMID_Module; } u32 GetDataAddr() const { return nm.text_addr + nm.text_size; } u32 GetBSSAddr() const { return nm.text_addr + nm.text_size + nm.data_size; } void DoState(PointerWrap &p) override; // We don't do this in the destructor to avoid annoying messages on game shutdown. void Cleanup(); void ImportFunc(const FuncSymbolImport &func, bool reimporting); void ImportVar(WriteVarSymbolState &state, const VarSymbolImport &var); void ExportFunc(const FuncSymbolExport &func); void ExportVar(const VarSymbolExport &var); template void RebuildExpList(const std::vector &list) { for (size_t i = 0; i < list.size(); ++i) { expModuleNames.insert(list[i].moduleName); } } template void RebuildImpList(const std::vector &list) { for (size_t i = 0; i < list.size(); ++i) { impModuleNames.insert(list[i].moduleName); } } void RebuildImpExpModuleNames() { impModuleNames.clear(); expModuleNames.clear(); RebuildExpList(exportedFuncs); RebuildImpList(importedFuncs); RebuildExpList(exportedVars); RebuildImpList(importedVars); } bool ImportsOrExportsModuleName(const std::string &moduleName) { return impModuleNames.find(moduleName) != impModuleNames.end() || expModuleNames.find(moduleName) != expModuleNames.end(); } NativeModule nm{}; std::vector waitingThreads; // TODO: Should we store these grouped by moduleName instead? Seems more reasonable. std::vector exportedFuncs; std::vector importedFuncs; std::vector exportedVars; std::vector importedVars; std::set impModuleNames; std::set expModuleNames; // Keep track of the code region so we can throw out analysis results // when unloaded. u32 textStart = 0; u32 textEnd = 0; // Keep track of the libstub pointers so we can recheck on load state. u32 libstub = 0; u32 libstubend = 0; u32 memoryBlockAddr = 0; u32 memoryBlockSize = 0; u32 crc = 0; PSPPointer modulePtr{}; bool isFake = false; }; KernelObject *__KernelModuleObject(); void __KernelModuleDoState(PointerWrap &p); void __KernelModuleShutdown(); u32 __KernelGetModuleGP(SceUID module); bool KernelModuleIsKernelMode(SceUID module); bool __KernelLoadGEDump(std::string_view base_filename, std::string *error_string); bool __KernelLoadExec(const char *filename, u32 paramPtr, std::string *error_string); int __KernelGPUReplay(); void __KernelReturnFromModuleFunc(); SceUID KernelLoadModule(const std::string &filename, std::string *error_string); int __KernelStartModule(SceUID moduleId, u32 argsize, u32 argAddr, u32 returnValueAddr, SceKernelSMOption *smoption, bool *needsWait); u32 __KernelStopUnloadSelfModuleWithOrWithoutStatus(u32 exitCode, u32 argSize, u32 argp, u32 statusAddr, u32 optionAddr, bool WithStatus); u32 sceKernelFindModuleByUID(u32 uid); void Register_ModuleMgrForUser(); void Register_ModuleMgrForKernel(); // Expose for use by KUBridge. u32 sceKernelLoadModule(const char *name, u32 flags, u32 optionAddr);