#include "Common/Log.h" #include "Core/Config.h" #include "Core/ConfigValues.h" #include "Core/System.h" #include "gfx_es2/gpu_features.h" #include "libretro/LibretroGLContext.h" bool LibretroGLContext::Init() { if (!LibretroHWRenderContext::Init(true)) return false; g_Config.iGPUBackend = (int)GPUBackend::OPENGL; return true; } void LibretroGLContext::CreateDrawContext() { if (!glewInitDone) { #if !defined(IOS) && !defined(USING_GLES2) if (glewInit() != GLEW_OK) { ERROR_LOG(G3D, "glewInit() failed.\n"); return; } #endif glewInitDone = true; CheckGLExtensions(); } draw_ = Draw::T3DCreateGLContext(); renderManager_ = (GLRenderManager *)draw_->GetNativeObject(Draw::NativeObject::RENDER_MANAGER); } void LibretroGLContext::DestroyDrawContext() { LibretroHWRenderContext::DestroyDrawContext(); renderManager_ = nullptr; }