// TODO: Move much of this code to vfs.cpp #pragma once #ifdef __ANDROID__ #include #endif #include #include #include "Common/File/VFS/VFS.h" #include "Common/File/FileUtil.h" #include "Common/File/Path.h" class AssetReader { public: virtual ~AssetReader() {} // use delete[] virtual uint8_t *ReadAsset(const char *path, size_t *size) = 0; // Filter support is optional but nice to have virtual bool GetFileListing(const char *path, std::vector *listing, const char *filter = 0) = 0; virtual bool GetFileInfo(const char *path, File::FileInfo *info) = 0; virtual std::string toString() const = 0; }; #ifdef __ANDROID__ uint8_t *ReadFromZip(zip *archive, const char* filename, size_t *size); class ZipAssetReader : public AssetReader { public: ZipAssetReader(const char *zip_file, const char *in_zip_path); ~ZipAssetReader(); // use delete[] virtual uint8_t *ReadAsset(const char *path, size_t *size); virtual bool GetFileListing(const char *path, std::vector *listing, const char *filter); virtual bool GetFileInfo(const char *path, File::FileInfo *info); virtual std::string toString() const { return in_zip_path_; } private: zip *zip_file_; char in_zip_path_[256]; }; #endif class DirectoryAssetReader : public AssetReader { public: explicit DirectoryAssetReader(const Path &path); // use delete[] virtual uint8_t *ReadAsset(const char *path, size_t *size); virtual bool GetFileListing(const char *path, std::vector *listing, const char *filter); virtual bool GetFileInfo(const char *path, File::FileInfo *info); virtual std::string toString() const { return path_.ToString(); } private: Path path_; };