// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include "base/basictypes.h" #include "Core/HW/MediaEngine.h" #ifdef USE_FFMPEG extern "C" { #include #include #include } #endif // USE_FFMPEG // Wraps FFMPEG in a nice interface that's drop-in compatible with // the old one. Decodes packet by packet - does NOT demux. That's done by // MpegDemux. Only decodes Atrac3+, not regular Atrac3. // Based on http://ffmpeg.org/doxygen/trunk/doc_2examples_2decoding_encoding_8c-example.html#_a13 // Ideally, Maxim's Atrac3+ decoder would be available as a standalone library // that we could link, as that would be totally sufficient for the use case here. // However, it will be maintained as a part of FFMPEG so that's the way we'll go // for simplicity and sanity. struct SimpleAudio { public: SimpleAudio(int); SimpleAudio(u32, int); ~SimpleAudio(); bool Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes); bool IsOK() const { return codec_ != 0; } u32 ctxPtr; int audioType; private: #ifdef USE_FFMPEG AVFrame *frame_; AVCodec *codec_; AVCodecContext *codecCtx_; SwrContext *swrCtx_; AVCodecID audioCodecId; // AV_CODEC_ID_XXX bool GetAudioCodecID(int audioType); // Get audioCodecId from audioType #endif // USE_FFMPEG }; enum { PSP_CODEC_AT3PLUS = 0x00001000, PSP_CODEC_AT3 = 0x00001001, PSP_CODEC_MP3 = 0x00001002, PSP_CODEC_AAC = 0x00001003, }; static const char *const codecNames[4] = { "AT3+", "AT3", "MP3", "AAC", }; void AudioClose(SimpleAudio **ctx); static const char *GetCodecName(int codec) { if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) { return codecNames[codec - PSP_CODEC_AT3PLUS]; } else { return "(unk)"; } }; bool isValidCodec(int codec);