// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "CommonTypes.h" #include "../ge_constants.h" class IndexGenerator { public: void Setup(u16 *indexptr); void Reset(); bool PrimCompatible(int prim); int Prim() const { return prim_; } // Points (why index these? code simplicity) void AddPoints(int numVerts); // Triangles void AddList(int numVerts); void AddStrip(int numVerts); void AddFan(int numVerts); // Lines void AddLineList(int numVerts); void AddLineStrip(int numVerts); // Rectangles void AddRectangles(int numVerts); void TranslatePoints(int numVerts, const u8 *inds, int offset); void TranslatePoints(int numVerts, const u16 *inds, int offset); // Translates already indexed lists void TranslateLineList(int numVerts, const u8 *inds, int offset); void TranslateLineList(int numVerts, const u16 *inds, int offset); void TranslateLineStrip(int numVerts, const u8 *inds, int offset); void TranslateLineStrip(int numVerts, const u16 *inds, int offset); void TranslateRectangles(int numVerts, const u8 *inds, int offset); void TranslateRectangles(int numVerts, const u16 *inds, int offset); void TranslateList(int numVerts, const u8 *inds, int offset); void TranslateStrip(int numVerts, const u8 *inds, int offset); void TranslateFan(int numVerts, const u8 *inds, int offset); void TranslateList(int numVerts, const u16 *inds, int offset); void TranslateStrip(int numVerts, const u16 *inds, int offset); void TranslateFan(int numVerts, const u16 *inds, int offset); int MaxIndex() { return index_; } int VertexCount() { return count_; } bool Empty() { return index_ == 0; } void SetIndex(int ind) { index_ = ind; } private: u16 *indsBase_; u16 *inds_; int index_; int count_; int prim_; };