TARGET = PPSSPPQt QT += core gui opengl CONFIG += mobility MOBILITY += multimedia win32: QT += multimedia VERSION = 0.8.1 include(Settings.pri) mobile_platform: MOBILITY += sensors symbian: MOBILITY += systeminfo # Libs symbian { LIBS += -lCore.lib -lCommon.lib -lNative.lib # For now you have to copy these to the Symbian lib dir using ffmpeg/symbian-install.sh LIBS += -lavformat.lib -lavcodec.lib -lavutil.lib -lswresample.lib -lswscale.lib } qnx: LIBS += -L. -lCore -lCommon -lNative -lscreen -lz win32 { CONFIG(release, debug|release) { LIBS += -L$$OUT_PWD/release } else { LIBS += -L$$OUT_PWD/debug } LIBS += -lCore -lCommon -lNative -lwinmm -lws2_32 } linux { LIBS += -L. -lCore -lCommon -lNative -ldl PRE_TARGETDEPS += ./libCommon.a ./libCore.a ./libNative.a !mobile_platform { CONFIG += link_pkgconfig packagesExist(sdl) { DEFINES += QT_HAS_SDL PKGCONFIG += sdl } FFMPEG_DIR=../ffmpeg/linux/x86_64/lib/ LIBS += $${FFMPEG_DIR}libavformat.a $${FFMPEG_DIR}libavcodec.a $${FFMPEG_DIR}libavutil.a $${FFMPEG_DIR}libswresample.a $${FFMPEG_DIR}libswscale.a } } # Main SOURCES += ../native/base/QtMain.cpp HEADERS += ../native/base/QtMain.h # Native SOURCES += ../UI/EmuScreen.cpp \ ../UI/MainScreen.cpp \ ../UI/MenuScreens.cpp \ ../UI/GameScreen.cpp \ ../UI/GameSettingsScreen.cpp \ ../UI/GamepadEmu.cpp \ ../UI/GameInfoCache.cpp \ ../UI/OnScreenDisplay.cpp \ ../UI/PluginScreen.cpp \ ../android/jni/TestRunner.cpp \ ../UI/UIShader.cpp \ ../UI/ui_atlas.cpp INCLUDEPATH += .. ../Common ../native # Temporarily only use new UI for Linux desktop linux:!mobile_platform { MOC_DIR = moc UI_DIR = ui RCC_DIR = rcc SOURCES += *.cpp HEADERS += *.h FORMS += *.ui RESOURCES += resources.qrc INCLUDEPATH += ../Qt } else { SOURCES += ../UI/NativeApp.cpp } RESOURCES += assets.qrc # Translations TRANSLATIONS = $$files(languages/ppsspp_*.ts) lang.name = lrelease ${QMAKE_FILE_IN} lang.input = TRANSLATIONS lang.output = ${QMAKE_FILE_PATH}/${QMAKE_FILE_BASE}.qm lang.commands = $$[QT_INSTALL_BINS]/lrelease ${QMAKE_FILE_IN} lang.CONFIG = no_link QMAKE_EXTRA_COMPILERS += lang PRE_TARGETDEPS += compiler_lang_make_all # Packaging symbian { # App UID: TARGET.UID3 = 0xE0095B1D # App Name: DEPLOYMENT.display_name = PPSSPP # App Vendor: vendor_deploy.pkg_prerules = "%{\"Qtness\"}" ":\"Qtness\"" # App Icon: ICON = ../assets/icon.svg # Folders: assets.sources = ../assets/flash ../lang assets.path = E:/PPSSPP DEPLOYMENT += vendor_deploy assets # 268 MB maximum TARGET.EPOCHEAPSIZE = 0x40000 0x10000000 TARGET.EPOCSTACKSIZE = 0x10000 } contains(MEEGO_EDITION,harmattan) { target.path = /opt/PPSSPP/bin assets.files = ../assets/flash ../lang assets.path = /opt/PPSSPP desktopfile.files = PPSSPP.desktop desktopfile.path = /usr/share/applications icon.files = ../assets/icon-114.png icon.path = /usr/share/icons/hicolor/114x114/apps INSTALLS += target assets desktopfile icon # Booster QMAKE_CXXFLAGS += -fPIC -fvisibility=hidden -fvisibility-inlines-hidden QMAKE_LFLAGS += -pie -rdynamic CONFIG += qt-boostable }