#include "fast_math.h" #include "fast_matrix.h" void InitFastMath(int enableNEON) { // Every architecture has its own define. This needs to be added to. if (enableNEON) { #ifndef _MSC_VER #if PPSSPP_ARCH(ARM_NEON) && !PPSSPP_ARCH(ARM64) fast_matrix_mul_4x4 = &fast_matrix_mul_4x4_neon; #endif #endif } }