// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "ChunkFile.h" #include "FileUtil.h" #include "DirectoryFileSystem.h" #include "ISOFileSystem.h" #include "Core/HLE/sceKernel.h" #include "file/zip_read.h" #ifdef _WIN32 #include #include #else #include #include #include #include #endif #if HOST_IS_CASE_SENSITIVE typedef enum { FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from) FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to) FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive) } FixPathCaseBehavior; static bool FixFilenameCase(const std::string &path, std::string &filename) { // Are we lucky? if (File::Exists(path + filename)) return true; size_t filenameSize = filename.size(); // size in bytes, not characters for (size_t i = 0; i < filenameSize; i++) { filename[i] = tolower(filename[i]); } //TODO: lookup filename in cache for "path" struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren; struct dirent_large; struct dirent *result = NULL; DIR *dirp = opendir(path.c_str()); if (!dirp) return false; bool retValue = false; while (!readdir_r(dirp, (dirent*) &diren, &result) && result) { if (strlen(result->d_name) != filenameSize) continue; size_t i; for (i = 0; i < filenameSize; i++) { if (filename[i] != tolower(result->d_name[i])) break; } if (i < filenameSize) continue; filename = result->d_name; retValue = true; } closedir(dirp); return retValue; } bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior) { size_t len = path.size(); if (len == 0) return true; if (path[len - 1] == '/') { len--; if (len == 0) return true; } std::string fullPath; fullPath.reserve(basePath.size() + len + 1); fullPath.append(basePath); size_t start = 0; while (start < len) { size_t i = path.find('/', start); if (i == std::string::npos) i = len; if (i > start) { std::string component = path.substr(start, i - start); // Fix case and stop on nonexistant path component if (FixFilenameCase(fullPath, component) == false) { // Still counts as success if partial matches allowed or if this // is the last component and only the ones before it are required return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len)); } path.replace(start, i - start, component); fullPath.append(component); fullPath.append(1, '/'); } start = i + 1; } return true; } #endif std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath) { if (localpath.empty()) return basePath; if (localpath[0] == '/') localpath.erase(0,1); //Convert slashes #ifdef _WIN32 for (size_t i = 0; i < localpath.size(); i++) { if (localpath[i] == '/') localpath[i] = '\\'; } #endif return basePath + localpath; } bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) { #if HOST_IS_CASE_SENSITIVE if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE)) { DEBUG_LOG(HLE, "Checking case for path %s", fileName.c_str()); if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just 0?) } // else we try fopen first (in case we're lucky) before simulating case insensitivity #endif std::string fullName = GetLocalPath(basePath,fileName); INFO_LOG(HLE,"Actually opening %s", fullName.c_str()); //TODO: tests, should append seek to end of file? seeking in a file opened for append? #ifdef _WIN32 // Convert parameters to Windows permissions and access DWORD desired = 0; DWORD sharemode = 0; DWORD openmode = 0; if (access & FILEACCESS_READ) { desired |= GENERIC_READ; sharemode |= FILE_SHARE_READ; } if (access & FILEACCESS_WRITE) { desired |= GENERIC_WRITE; sharemode |= FILE_SHARE_WRITE; } if (access & FILEACCESS_CREATE) { openmode = OPEN_ALWAYS; } else { openmode = OPEN_EXISTING; } //Let's do it! hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0); bool success = hFile != INVALID_HANDLE_VALUE; #else // Convert flags in access parameter to fopen access mode const char *mode = NULL; if (access & FILEACCESS_APPEND) { if (access & FILEACCESS_READ) mode = "ab+"; // append+read, create if needed else mode = "ab"; // append only, create if needed } else if (access & FILEACCESS_WRITE) { if (access & FILEACCESS_READ) { // FILEACCESS_CREATE is ignored for read only, write only, and append // because C++ standard fopen's nonexistant file creation can only be // customized for files opened read+write if (access & FILEACCESS_CREATE) mode = "wb+"; // read+write, create if needed else mode = "rb+"; // read+write, but don't create } else { mode = "wb"; // write only, create if needed } } else { // neither write nor append, so default to read only mode = "rb"; // read only, don't create } hFile = fopen(fullName.c_str(), mode); bool success = hFile != 0; #endif #if HOST_IS_CASE_SENSITIVE if (!success && !(access & FILEACCESS_APPEND) && !(access & FILEACCESS_CREATE) && !(access & FILEACCESS_WRITE)) { if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) ) return 0; // or go on and attempt (for a better error code than just 0?) fullName = GetLocalPath(basePath,fileName); const char* fullNameC = fullName.c_str(); DEBUG_LOG(HLE, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str()); // And try again with the correct case this time #ifdef _WIN32 hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0); success = hFile != INVALID_HANDLE_VALUE; #else hFile = fopen(fullNameC, mode); success = hFile != 0; #endif } #endif return success; } size_t DirectoryFileHandle::Read(u8* pointer, s64 size) { size_t bytesRead; #ifdef _WIN32 ::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0); #else bytesRead = fread(pointer, 1, size, hFile); #endif return bytesRead; } size_t DirectoryFileHandle::Write(const u8* pointer, s64 size) { size_t bytesWritten; #ifdef _WIN32 ::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0); #else bytesWritten = fwrite(pointer, 1, size, hFile); #endif return bytesWritten; } size_t DirectoryFileHandle::Seek(s32 position, FileMove type) { #ifdef _WIN32 DWORD moveMethod = 0; switch (type) { case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break; case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break; case FILEMOVE_END: moveMethod = FILE_END; break; } DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod); return newPos; #else int moveMethod = 0; switch (type) { case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break; case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break; case FILEMOVE_END: moveMethod = SEEK_END; break; } fseek(hFile, position, moveMethod); return ftell(hFile); #endif } void DirectoryFileHandle::Close() { #ifdef _WIN32 if (hFile != (HANDLE)-1) CloseHandle(hFile); #else if (hFile != 0) fclose(hFile); #endif } u64 getFileSize(std::string& fileName) { #ifdef _WIN32 WIN32_FILE_ATTRIBUTE_DATA data; GetFileAttributesEx(fileName.c_str(), GetFileExInfoStandard, &data); return data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32); #else struct stat s; stat(fileName.c_str(), &s); return s.st_size; #endif } DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { File::CreateFullPath(basePath); hAlloc = _hAlloc; } DirectoryFileSystem::~DirectoryFileSystem() { for (auto iter = entries.begin(); iter != entries.end(); ++iter) { iter->second.hFile.Close(); } } std::string DirectoryFileSystem::GetLocalPath(std::string localpath) { if (localpath.empty()) return basePath; if (localpath[0] == '/') localpath.erase(0,1); //Convert slashes #ifdef _WIN32 for (size_t i = 0; i < localpath.size(); i++) { if (localpath[i] == '/') localpath[i] = '\\'; } #endif return basePath + localpath; } bool DirectoryFileSystem::MkDir(const std::string &dirname) { #if HOST_IS_CASE_SENSITIVE // Must fix case BEFORE attempting, because MkDir would create // duplicate (different case) directories std::string fixedCase = dirname; if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) ) return false; return File::CreateFullPath(GetLocalPath(fixedCase)); #else return File::CreateFullPath(GetLocalPath(dirname)); #endif } bool DirectoryFileSystem::RmDir(const std::string &dirname) { std::string fullName = GetLocalPath(dirname); #if HOST_IS_CASE_SENSITIVE // Maybe we're lucky? if (File::DeleteDirRecursively(fullName)) return true; // Nope, fix case and try again fullName = dirname; if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just false?) fullName = GetLocalPath(fullName); #endif /*#ifdef _WIN32 return RemoveDirectory(fullName.c_str()) == TRUE; #else return 0 == rmdir(fullName.c_str()); #endif*/ return File::DeleteDirRecursively(fullName); } int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) { std::string fullTo = to; // Rename ignores the path (even if specified) on to. size_t chop_at = to.find_last_of('/'); if (chop_at != to.npos) fullTo = to.substr(chop_at + 1); // Now put it in the same directory as from. size_t dirname_end = from.find_last_of('/'); if (dirname_end != from.npos) fullTo = from.substr(0, dirname_end + 1) + fullTo; // At this point, we should check if the paths match and give an already exists error. if (from == fullTo) return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; std::string fullFrom = GetLocalPath(from); #if HOST_IS_CASE_SENSITIVE // In case TO should overwrite a file with different case if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) ) return -1; // or go on and attempt (for a better error code than just false?) #endif fullTo = GetLocalPath(fullTo); const char * fullToC = fullTo.c_str(); #ifdef _WIN32 bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); #else bool retValue = (0 == rename(fullFrom.c_str(), fullToC)); #endif #if HOST_IS_CASE_SENSITIVE if (! retValue) { // May have failed due to case sensitivity on FROM, so try again fullFrom = from; if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) ) return -1; // or go on and attempt (for a better error code than just false?) fullFrom = GetLocalPath(fullFrom); #ifdef _WIN32 retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); #else retValue = (0 == rename(fullFrom.c_str(), fullToC)); #endif } #endif // TODO: Better error codes. return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; } bool DirectoryFileSystem::RemoveFile(const std::string &filename) { std::string fullName = GetLocalPath(filename); #ifdef _WIN32 bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE); #else bool retValue = (0 == unlink(fullName.c_str())); #endif #if HOST_IS_CASE_SENSITIVE if (! retValue) { // May have failed due to case sensitivity, so try again fullName = filename; if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just false?) fullName = GetLocalPath(fullName); #ifdef _WIN32 retValue = (::DeleteFileA(fullName.c_str()) == TRUE); #else retValue = (0 == unlink(fullName.c_str())); #endif } #endif return retValue; } u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) { OpenFileEntry entry; bool success = entry.hFile.Open(basePath,filename,access); if (!success) { #ifdef _WIN32 ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access); #else ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access); #endif //wwwwaaaaahh!! return 0; } else { #ifdef _WIN32 if (access & FILEACCESS_APPEND) entry.hFile.Seek(0,FILEMOVE_END); #endif u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } } void DirectoryFileSystem::CloseFile(u32 handle) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { hAlloc->FreeHandle(handle); iter->second.hFile.Close(); entries.erase(iter); } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle); } } bool DirectoryFileSystem::OwnsHandle(u32 handle) { EntryMap::iterator iter = entries.find(handle); return (iter != entries.end()); } size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesRead = iter->second.hFile.Read(pointer,size); return bytesRead; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle); return 0; } } size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesWritten = iter->second.hFile.Write(pointer,size); return bytesWritten; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle); return 0; } } size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { return iter->second.hFile.Seek(position,type); } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle); return 0; } } PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { PSPFileInfo x; x.name = filename; std::string fullName = GetLocalPath(filename); if (! File::Exists(fullName)) { #if HOST_IS_CASE_SENSITIVE if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST)) return x; fullName = GetLocalPath(filename); if (! File::Exists(fullName)) return x; #else return x; #endif } x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; x.exists = true; if (x.type != FILETYPE_DIRECTORY) { struct stat s; stat(fullName.c_str(), &s); x.size = getFileSize(fullName); x.access = s.st_mode & 0x1FF; localtime_r((time_t*)&s.st_atime,&x.atime); localtime_r((time_t*)&s.st_ctime,&x.ctime); localtime_r((time_t*)&s.st_mtime,&x.mtime); } return x; } bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) { outpath = GetLocalPath(inpath); return true; } #ifdef _WIN32 #define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL void tmFromFiletime(tm &dest, FILETIME &src) { u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL; u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US; time_t t = (time_t) (from_1970_us / 1000000UL); localtime_r(&t, &dest); } #endif std::vector DirectoryFileSystem::GetDirListing(std::string path) { std::vector myVector; #ifdef _WIN32 WIN32_FIND_DATA findData; HANDLE hFind; std::string w32path = GetLocalPath(path) + "\\*.*"; hFind = FindFirstFile(w32path.c_str(), &findData); if (hFind == INVALID_HANDLE_VALUE) { return myVector; //the empty list } while (true) { PSPFileInfo entry; if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) entry.type = FILETYPE_DIRECTORY; else entry.type = FILETYPE_NORMAL; // TODO: Make this more correct? entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777; // TODO: is this just for .. or all subdirectories? Need to add a directory to the test // to find out. Also why so different than the old test results? if (!strcmp(findData.cFileName, "..") ) entry.size = 4096; else entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32); entry.name = findData.cFileName; tmFromFiletime(entry.atime, findData.ftLastAccessTime); tmFromFiletime(entry.ctime, findData.ftCreationTime); tmFromFiletime(entry.mtime, findData.ftLastWriteTime); myVector.push_back(entry); int retval = FindNextFile(hFind, &findData); if (!retval) break; } #else dirent *dirp; std::string localPath = GetLocalPath(path); DIR *dp = opendir(localPath.c_str()); #if HOST_IS_CASE_SENSITIVE if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) { // May have failed due to case sensitivity, try again localPath = GetLocalPath(path); dp = opendir(localPath.c_str()); } #endif if (dp == NULL) { ERROR_LOG(HLE,"Error opening directory %s\n",path.c_str()); return myVector; } while ((dirp = readdir(dp)) != NULL) { PSPFileInfo entry; struct stat s; std::string fullName = GetLocalPath(path) + "/"+dirp->d_name; stat(fullName.c_str(), &s); if (S_ISDIR(s.st_mode)) entry.type = FILETYPE_DIRECTORY; else entry.type = FILETYPE_NORMAL; entry.access = s.st_mode & 0x1FF; entry.name = dirp->d_name; entry.size = s.st_size; localtime_r((time_t*)&s.st_atime,&entry.atime); localtime_r((time_t*)&s.st_ctime,&entry.ctime); localtime_r((time_t*)&s.st_mtime,&entry.mtime); myVector.push_back(entry); } closedir(dp); #endif return myVector; } void DirectoryFileSystem::DoState(PointerWrap &p) { if (!entries.empty()) { p.SetError(p.ERROR_WARNING); ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); } } VirtualDiscFileSystem::VirtualDiscFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath),currentBlockIndex(0) { #ifdef _WIN32 if (basePath.size() > 0 && basePath[basePath.size()-1] != '\\') basePath = basePath + "\\"; #else if (basePath.size() > 0 && basePath[basePath.size()-1] != '/') basePath = basePath + "/"; #endif hAlloc = _hAlloc; } VirtualDiscFileSystem::~VirtualDiscFileSystem() { for (auto iter = entries.begin(); iter != entries.end(); ++iter) { if (iter->second.type != VFILETYPE_ISO) iter->second.hFile.Close(); } } void VirtualDiscFileSystem::DoState(PointerWrap &p) { int fileListSize = fileList.size(); int entryCount = entries.size(); p.Do(fileListSize); p.Do(entryCount); p.Do(currentBlockIndex); if (p.mode == p.MODE_READ) { fileList.clear(); entries.clear(); for (int i = 0; i < fileListSize; i++) { FileListEntry entry; p.Do(entry.fileName); p.Do(entry.firstBlock); p.Do(entry.totalSize); fileList.push_back(entry); } for (int i = 0; i < entryCount; i++) { u32 fd; OpenFileEntry of; p.Do(fd); p.Do(of.fileIndex); p.Do(of.type); p.Do(of.curOffset); p.Do(of.startOffset); p.Do(of.size); // open file if (of.type != VFILETYPE_ISO) { bool success = of.hFile.Open(basePath,fileList[of.fileIndex].fileName,FILEACCESS_READ); if (!success) { ERROR_LOG(FILESYS, "Failed to create file handle for %s.",fileList[of.fileIndex].fileName.c_str()); } else { if (of.type == VFILETYPE_LBN) { of.hFile.Seek(of.curOffset+of.startOffset,FILEMOVE_BEGIN); } else { of.hFile.Seek(of.curOffset,FILEMOVE_BEGIN); } } } entries[fd] = of; } } else { for (int i = 0; i < fileListSize; i++) { p.Do(fileList[i].fileName); p.Do(fileList[i].firstBlock); p.Do(fileList[i].totalSize); } for (EntryMap::iterator it = entries.begin(), end = entries.end(); it != end; ++it) { OpenFileEntry &of = it->second; p.Do(it->first); p.Do(of.fileIndex); p.Do(of.type); p.Do(of.curOffset); p.Do(of.startOffset); p.Do(of.size); } } p.DoMarker("VirtualDiscFileSystem"); } std::string VirtualDiscFileSystem::GetLocalPath(std::string localpath) { if (localpath.empty()) return basePath; if (localpath[0] == '/') localpath.erase(0,1); //Convert slashes #ifdef _WIN32 for (size_t i = 0; i < localpath.size(); i++) { if (localpath[i] == '/') localpath[i] = '\\'; } #endif return basePath + localpath; } int VirtualDiscFileSystem::getFileListIndex(std::string& fileName) { for (int i = 0; i < fileList.size(); i++) { if (fileList[i].fileName == fileName) return i; } // unknown file - add it std::string fullName = GetLocalPath(fileName); if (! File::Exists(fullName)) { #if HOST_IS_CASE_SENSITIVE if (! FixPathCase(basePath,fileName, FPC_FILE_MUST_EXIST)) return -1; fullName = GetLocalPath(fileName); if (! File::Exists(fullName)) return -1; #else return -1; #endif } FileType type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; if (type == FILETYPE_DIRECTORY) return -1; FileListEntry entry; entry.fileName = fileName; entry.totalSize = getFileSize(fullName); entry.firstBlock = currentBlockIndex; currentBlockIndex += (entry.totalSize+2047)/2048; fileList.push_back(entry); return fileList.size()-1; } int VirtualDiscFileSystem::getFileListIndex(u32 accessBlock, u32 accessSize) { for (int i = 0; i < fileList.size(); i++) { if (fileList[i].firstBlock <= accessBlock) { u32 sectorOffset = (accessBlock-fileList[i].firstBlock)*2048; u32 endOffset = sectorOffset+accessSize; if (endOffset <= fileList[i].totalSize) { return i; } } } return -1; } u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) { OpenFileEntry entry; entry.curOffset = 0; entry.size = 0; entry.startOffset = 0; if (filename == "") { entry.type = VFILETYPE_ISO; entry.fileIndex = -1; u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } if (filename.compare(0,8,"/sce_lbn") == 0) { u32 sectorStart = 0xFFFFFFFF, readSize = 0xFFFFFFFF; parseLBN(filename, §orStart, &readSize); entry.type = VFILETYPE_LBN; entry.size = readSize; entry.fileIndex = getFileListIndex(sectorStart,readSize); if (entry.fileIndex == -1) { ERROR_LOG(FILESYS, "VirtualDiscFileSystem: sce_lbn used without calling fileinfo."); return 0; } entry.startOffset = (sectorStart-fileList[entry.fileIndex].firstBlock)*2048; // now we just need an actual file handle bool success = entry.hFile.Open(basePath,fileList[entry.fileIndex].fileName,FILEACCESS_READ); if (!success) { #ifdef _WIN32 ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i", GetLastError()); #else ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED"); #endif return 0; } // seek to start entry.hFile.Seek(entry.startOffset,FILEMOVE_BEGIN); u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } entry.type = VFILETYPE_NORMAL; bool success = entry.hFile.Open(basePath,filename,access); if (!success) { #ifdef _WIN32 ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access); #else ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, access = %i", (int)access); #endif //wwwwaaaaahh!! return 0; } else { entry.fileIndex = getFileListIndex(filename); u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } } size_t VirtualDiscFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { switch (iter->second.type) { case VFILETYPE_NORMAL: { return iter->second.hFile.Seek(position,type); } case VFILETYPE_LBN: { switch (type) { case FILEMOVE_BEGIN: iter->second.curOffset = position; break; case FILEMOVE_CURRENT: iter->second.curOffset += position; break; case FILEMOVE_END: iter->second.curOffset = iter->second.size-position; break; } u32 off = iter->second.startOffset+iter->second.curOffset; iter->second.hFile.Seek(off,FILEMOVE_BEGIN); return iter->second.curOffset; } case VFILETYPE_ISO: { switch (type) { case FILEMOVE_BEGIN: iter->second.curOffset = position; break; case FILEMOVE_CURRENT: iter->second.curOffset += position; break; case FILEMOVE_END: return -1; // unsupported } return iter->second.curOffset; } } } else { //This shouldn't happen... ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot seek in file that hasn't been opened: %08x", handle); return 0; } } size_t VirtualDiscFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { // it's the whole iso... it could reference any of the files on the disc. // For now let's just open and close the files on demand. Can certainly be done // better though if (iter->second.type == VFILETYPE_ISO) { int fileIndex = getFileListIndex(iter->second.curOffset,size*2048); if (fileIndex == -1) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Reading from unknown address", handle); return 0; } DirectoryFileHandle hFile; bool success = hFile.Open(basePath,fileList[fileIndex].fileName,FILEACCESS_READ); if (!success) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Error opening file %s", fileList[fileIndex].fileName.c_str()); return 0; } u32 startOffset = (iter->second.curOffset-fileList[fileIndex].firstBlock)*2048; size_t bytesRead; hFile.Seek(startOffset,FILEMOVE_BEGIN); bytesRead = hFile.Read(pointer,size*2048); hFile.Close(); return bytesRead; } size_t bytesRead = iter->second.hFile.Read(pointer,size); iter->second.curOffset += bytesRead; return bytesRead; } else { //This shouldn't happen... ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot read file that hasn't been opened: %08x", handle); return 0; } } void VirtualDiscFileSystem::CloseFile(u32 handle) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { hAlloc->FreeHandle(handle); iter->second.hFile.Close(); entries.erase(iter); } else { //This shouldn't happen... ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot close file that hasn't been opened: %08x", handle); } } bool VirtualDiscFileSystem::OwnsHandle(u32 handle) { EntryMap::iterator iter = entries.find(handle); return (iter != entries.end()); } PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) { PSPFileInfo x; x.name = filename; std::string fullName = GetLocalPath(filename); if (! File::Exists(fullName)) { #if HOST_IS_CASE_SENSITIVE if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST)) return x; fullName = GetLocalPath(filename); if (! File::Exists(fullName)) return x; #else return x; #endif } x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; x.exists = true; if (x.type != FILETYPE_DIRECTORY) { struct stat s; stat(fullName.c_str(), &s); x.size = getFileSize(fullName); int fileIndex = getFileListIndex(filename); x.startSector = fileList[fileIndex].firstBlock; x.numSectors = (x.size+2047)/2048; x.access = s.st_mode & 0x1FF; localtime_r((time_t*)&s.st_atime,&x.atime); localtime_r((time_t*)&s.st_ctime,&x.ctime); localtime_r((time_t*)&s.st_mtime,&x.mtime); } return x; } bool VirtualDiscFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Retrieving host path"); return false; } std::vector VirtualDiscFileSystem::GetDirListing(std::string path) { // todo std::vector result; return result; } size_t VirtualDiscFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot write to file on virtual disc"); return 0; } bool VirtualDiscFileSystem::MkDir(const std::string &dirname) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot create directory on virtual disc"); return false; } bool VirtualDiscFileSystem::RmDir(const std::string &dirname) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove directory on virtual disc"); return false; } int VirtualDiscFileSystem::RenameFile(const std::string &from, const std::string &to) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot rename file on virtual disc"); return -1; } bool VirtualDiscFileSystem::RemoveFile(const std::string &filename) { ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove file on virtual disc"); return false; } VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { INFO_LOG(HLE, "Creating VFS file system"); hAlloc = _hAlloc; } VFSFileSystem::~VFSFileSystem() { for (auto iter = entries.begin(); iter != entries.end(); ++iter) { delete [] iter->second.fileData; } entries.clear(); } std::string VFSFileSystem::GetLocalPath(std::string localPath) { return basePath + localPath; } bool VFSFileSystem::MkDir(const std::string &dirname) { // NOT SUPPORTED - READ ONLY return false; } bool VFSFileSystem::RmDir(const std::string &dirname) { // NOT SUPPORTED - READ ONLY return false; } int VFSFileSystem::RenameFile(const std::string &from, const std::string &to) { // NOT SUPPORTED - READ ONLY return -1; } bool VFSFileSystem::RemoveFile(const std::string &filename) { // NOT SUPPORTED - READ ONLY return false; } u32 VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) { if (access != FILEACCESS_READ) { ERROR_LOG(HLE, "VFSFileSystem only supports plain reading"); return 0; } std::string fullName = GetLocalPath(filename); const char *fullNameC = fullName.c_str(); INFO_LOG(HLE,"VFSFileSystem actually opening %s (%s)", fullNameC, filename.c_str()); size_t size; u8 *data = VFSReadFile(fullNameC, &size); if (!data) { ERROR_LOG(HLE, "VFSFileSystem failed to open %s", filename.c_str()); return 0; } OpenFileEntry entry; entry.fileData = data; entry.size = size; entry.seekPos = 0; u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) { PSPFileInfo x; x.name = filename; std::string fullName = GetLocalPath(filename); INFO_LOG(HLE,"Getting VFS file info %s (%s)", fullName.c_str(), filename.c_str()); FileInfo fo; VFSGetFileInfo(fullName.c_str(), &fo); x.exists = fo.exists; if (x.exists) { x.size = fo.size; x.type = fo.isDirectory ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; } INFO_LOG(HLE,"Got VFS file info: size = %i", (int)x.size); return x; } void VFSFileSystem::CloseFile(u32 handle) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { delete [] iter->second.fileData; entries.erase(iter); } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle); } } bool VFSFileSystem::OwnsHandle(u32 handle) { EntryMap::iterator iter = entries.find(handle); return (iter != entries.end()); } size_t VFSFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { INFO_LOG(HLE,"VFSFileSystem::ReadFile %08x %p %i", handle, pointer, (u32)size); EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesRead = size; memcpy(pointer, iter->second.fileData + iter->second.seekPos, size); iter->second.seekPos += size; return bytesRead; } else { ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle); return 0; } } size_t VFSFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { // NOT SUPPORTED - READ ONLY return 0; } size_t VFSFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { switch (type) { case FILEMOVE_BEGIN: iter->second.seekPos = position; break; case FILEMOVE_CURRENT: iter->second.seekPos += position; break; case FILEMOVE_END: iter->second.seekPos = iter->second.size + position; break; } return iter->second.seekPos; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle); return 0; } } bool VFSFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) { // NOT SUPPORTED return false; } std::vector VFSFileSystem::GetDirListing(std::string path) { std::vector myVector; // TODO return myVector; } void VFSFileSystem::DoState(PointerWrap &p) { if (!entries.empty()) { p.SetError(p.ERROR_WARNING); ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); } }