// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "ChunkFile.h" #include "FileUtil.h" #include "DirectoryFileSystem.h" #ifdef _WIN32 #include #include #else #include #include #include #include #endif #if HOST_IS_CASE_SENSITIVE static bool FixFilenameCase(const std::string &path, std::string &filename) { // Are we lucky? if (File::Exists(path + filename)) return true; size_t filenameSize = filename.size(); // size in bytes, not characters for (size_t i = 0; i < filenameSize; i++) { filename[i] = tolower(filename[i]); } //TODO: lookup filename in cache for "path" struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren; struct dirent_large; struct dirent *result = NULL; DIR *dirp = opendir(path.c_str()); if (!dirp) return false; bool retValue = false; while (!readdir_r(dirp, (dirent*) &diren, &result) && result) { if (strlen(result->d_name) != filenameSize) continue; size_t i; for (i = 0; i < filenameSize; i++) { if (filename[i] != tolower(result->d_name[i])) break; } if (i < filenameSize) continue; filename = result->d_name; retValue = true; } closedir(dirp); return retValue; } bool DirectoryFileSystem::FixPathCase(std::string &path, FixPathCaseBehavior behavior) { size_t len = path.size(); if (len == 0) return true; if (path[len - 1] == '/') { len--; if (len == 0) return true; } std::string fullPath; fullPath.reserve(basePath.size() + len + 1); fullPath.append(basePath); size_t start = 0; while (start < len) { size_t i = path.find('/', start); if (i == std::string::npos) i = len; if (i > start) { std::string component = path.substr(start, i - start); // Fix case and stop on nonexistant path component if (FixFilenameCase(fullPath, component) == false) { // Still counts as success if partial matches allowed or if this // is the last component and only the ones before it are required return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len)); } path.replace(start, i - start, component); fullPath.append(component); fullPath.append(1, '/'); } start = i + 1; } return true; } #endif DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { File::CreateFullPath(basePath); hAlloc = _hAlloc; } DirectoryFileSystem::~DirectoryFileSystem() { for (auto iter = entries.begin(); iter != entries.end(); ++iter) { #ifdef _WIN32 CloseHandle((*iter).second.hFile); #else fclose((*iter).second.hFile); #endif } } std::string DirectoryFileSystem::GetLocalPath(std::string localpath) { if (localpath.empty()) return basePath; if (localpath[0] == '/') localpath.erase(0,1); //Convert slashes #ifdef _WIN32 for (size_t i = 0; i < localpath.size(); i++) { if (localpath[i] == '/') localpath[i] = '\\'; } #endif return basePath + localpath; } bool DirectoryFileSystem::MkDir(const std::string &dirname) { #if HOST_IS_CASE_SENSITIVE // Must fix case BEFORE attempting, because MkDir would create // duplicate (different case) directories std::string fixedCase = dirname; if ( ! FixPathCase(fixedCase, FPC_PARTIAL_ALLOWED) ) return false; return File::CreateFullPath(GetLocalPath(fixedCase)); #else return File::CreateFullPath(GetLocalPath(dirname)); #endif } bool DirectoryFileSystem::RmDir(const std::string &dirname) { std::string fullName = GetLocalPath(dirname); #if HOST_IS_CASE_SENSITIVE // Maybe we're lucky? if (File::DeleteDirRecursively(fullName)) return true; // Nope, fix case and try again fullName = dirname; if ( ! FixPathCase(fullName, FPC_FILE_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just false?) fullName = GetLocalPath(fullName); #endif /*#ifdef _WIN32 return RemoveDirectory(fullName.c_str()) == TRUE; #else return 0 == rmdir(fullName.c_str()); #endif*/ return File::DeleteDirRecursively(fullName); } bool DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) { std::string fullTo = to; // Rename only work for filename in current directory std::string fullFrom = GetLocalPath(from); #if HOST_IS_CASE_SENSITIVE // In case TO should overwrite a file with different case if ( ! FixPathCase(fullTo, FPC_PATH_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just false?) #endif fullTo = GetLocalPath(fullTo); const char * fullToC = fullTo.c_str(); #ifdef _WIN32 bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); #else bool retValue = (0 == rename(fullFrom.c_str(), fullToC)); #endif #if HOST_IS_CASE_SENSITIVE if (! retValue) { // May have failed due to case sensitivity on FROM, so try again fullFrom = from; if ( ! FixPathCase(fullFrom, FPC_FILE_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just false?) fullFrom = GetLocalPath(fullFrom); #ifdef _WIN32 retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); #else retValue = (0 == rename(fullFrom.c_str(), fullToC)); #endif } #endif return retValue; } bool DirectoryFileSystem::DeleteFile(const std::string &filename) { std::string fullName = GetLocalPath(filename); #ifdef _WIN32 bool retValue = (::DeleteFile(fullName.c_str()) == TRUE); #else bool retValue = (0 == unlink(fullName.c_str())); #endif #if HOST_IS_CASE_SENSITIVE if (! retValue) { // May have failed due to case sensitivity, so try again fullName = filename; if ( ! FixPathCase(fullName, FPC_FILE_MUST_EXIST) ) return false; // or go on and attempt (for a better error code than just false?) fullName = GetLocalPath(fullName); #ifdef _WIN32 retValue = (::DeleteFile(fullName.c_str()) == TRUE); #else retValue = (0 == unlink(fullName.c_str())); #endif } #endif return retValue; } u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access) { #if HOST_IS_CASE_SENSITIVE if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE)) { DEBUG_LOG(HLE, "Checking case for path %s", filename.c_str()); if ( ! FixPathCase(filename, FPC_PATH_MUST_EXIST) ) return 0; // or go on and attempt (for a better error code than just 0?) } // else we try fopen first (in case we're lucky) before simulating case insensitivity #endif std::string fullName = GetLocalPath(filename); const char *fullNameC = fullName.c_str(); INFO_LOG(HLE,"Actually opening %s (%s)", fullNameC, filename.c_str()); OpenFileEntry entry; //TODO: tests, should append seek to end of file? seeking in a file opened for append? #ifdef _WIN32 // Convert parameters to Windows permissions and access DWORD desired = 0; DWORD sharemode = 0; DWORD openmode = 0; if (access & FILEACCESS_READ) { desired |= GENERIC_READ; sharemode |= FILE_SHARE_READ; } if (access & FILEACCESS_WRITE) { desired |= GENERIC_WRITE; sharemode |= FILE_SHARE_WRITE; } if (access & FILEACCESS_CREATE) { openmode = OPEN_ALWAYS; } else { openmode = OPEN_EXISTING; } //Let's do it! entry.hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0); bool success = entry.hFile != INVALID_HANDLE_VALUE; #else // Convert flags in access parameter to fopen access mode const char *mode = NULL; if (access & FILEACCESS_APPEND) { if (access & FILEACCESS_READ) mode = "ab+"; // append+read, create if needed else mode = "ab"; // append only, create if needed } else if (access & FILEACCESS_WRITE) { if (access & FILEACCESS_READ) { // FILEACCESS_CREATE is ignored for read only, write only, and append // because C++ standard fopen's nonexistant file creation can only be // customized for files opened read+write if (access & FILEACCESS_CREATE) mode = "wb+"; // read+write, create if needed else mode = "rb+"; // read+write, but don't create } else { mode = "wb"; // write only, create if needed } } else { // neither write nor append, so default to read only mode = "rb"; // read only, don't create } entry.hFile = fopen(fullNameC, mode); bool success = entry.hFile != 0; #endif #if HOST_IS_CASE_SENSITIVE if (!success && !(access & FILEACCESS_APPEND) && !(access & FILEACCESS_CREATE) && !(access & FILEACCESS_WRITE)) { if ( ! FixPathCase(filename, FPC_PATH_MUST_EXIST) ) return 0; // or go on and attempt (for a better error code than just 0?) fullName = GetLocalPath(filename); fullNameC = fullName.c_str(); DEBUG_LOG(HLE, "Case may have been incorrect, second try opening %s (%s)", fullNameC, filename.c_str()); // And try again with the correct case this time #ifdef _WIN32 entry.hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0); success = entry.hFile != INVALID_HANDLE_VALUE; #else entry.hFile = fopen(fullNameC, mode); success = entry.hFile != 0; #endif } #endif if (!success) { #ifdef _WIN32 ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access); #else ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access); #endif //wwwwaaaaahh!! return 0; } else { #ifdef _WIN32 if (access & FILEACCESS_APPEND) SetFilePointer(entry.hFile, 0, NULL, FILE_END); #endif u32 newHandle = hAlloc->GetNewHandle(); entries[newHandle] = entry; return newHandle; } } void DirectoryFileSystem::CloseFile(u32 handle) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { hAlloc->FreeHandle(handle); #ifdef _WIN32 CloseHandle((*iter).second.hFile); #else fclose((*iter).second.hFile); #endif entries.erase(iter); } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle); } } bool DirectoryFileSystem::OwnsHandle(u32 handle) { EntryMap::iterator iter = entries.find(handle); return (iter != entries.end()); } size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesRead; #ifdef _WIN32 ::ReadFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0); #else bytesRead = fread(pointer, 1, size, iter->second.hFile); #endif return bytesRead; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle); return 0; } } size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { size_t bytesWritten; #ifdef _WIN32 ::WriteFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0); #else bytesWritten = fwrite(pointer, 1, size, iter->second.hFile); #endif return bytesWritten; } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle); return 0; } } size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { EntryMap::iterator iter = entries.find(handle); if (iter != entries.end()) { #ifdef _WIN32 DWORD moveMethod = 0; switch (type) { case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break; case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break; case FILEMOVE_END: moveMethod = FILE_END; break; } DWORD newPos = SetFilePointer((*iter).second.hFile, (LONG)position, 0, moveMethod); return newPos; #else int moveMethod = 0; switch (type) { case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break; case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break; case FILEMOVE_END: moveMethod = SEEK_END; break; } fseek(iter->second.hFile, position, moveMethod); return ftell(iter->second.hFile); #endif } else { //This shouldn't happen... ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle); return 0; } } PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { PSPFileInfo x; x.name = filename; std::string fullName = GetLocalPath(filename); if (! File::Exists(fullName)) { #if HOST_IS_CASE_SENSITIVE if (! FixPathCase(filename, FPC_FILE_MUST_EXIST)) return x; fullName = GetLocalPath(filename); if (! File::Exists(fullName)) return x; #else return x; #endif } x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; x.exists = true; if (x.type != FILETYPE_DIRECTORY) { struct stat s; stat(fullName.c_str(), &s); #ifdef _WIN32 WIN32_FILE_ATTRIBUTE_DATA data; GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data); x.size = data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32); #else x.size = s.st_size; #endif x.access = s.st_mode & 0x1FF; localtime_r((time_t*)&s.st_atime,&x.atime); localtime_r((time_t*)&s.st_ctime,&x.ctime); localtime_r((time_t*)&s.st_mtime,&x.mtime); } return x; } bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) { outpath = GetLocalPath(inpath); return true; } std::vector DirectoryFileSystem::GetDirListing(std::string path) { std::vector myVector; #ifdef _WIN32 WIN32_FIND_DATA findData; HANDLE hFind; std::string w32path = GetLocalPath(path) + "\\*.*"; hFind = FindFirstFile(w32path.c_str(), &findData); if (hFind == INVALID_HANDLE_VALUE) { return myVector; //the empty list } while (true) { PSPFileInfo entry; if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) entry.type = FILETYPE_DIRECTORY; else entry.type = FILETYPE_NORMAL; // TODO: is this just for .. or all subdirectories? Need to add a directory to the test // to find out. Also why so different than the old test results? if (!strcmp(findData.cFileName, "..") ) entry.size = 4096; else entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32); entry.name = findData.cFileName; myVector.push_back(entry); int retval = FindNextFile(hFind, &findData); if (!retval) break; } #else dirent *dirp; std::string localPath = GetLocalPath(path); DIR *dp = opendir(localPath.c_str()); #if HOST_IS_CASE_SENSITIVE if(dp == NULL && FixPathCase(path, FPC_FILE_MUST_EXIST)) { // May have failed due to case sensitivity, try again localPath = GetLocalPath(path); dp = opendir(localPath.c_str()); } #endif if (dp == NULL) { ERROR_LOG(HLE,"Error opening directory %s\n",path.c_str()); return myVector; } while ((dirp = readdir(dp)) != NULL) { PSPFileInfo entry; struct stat s; std::string fullName = GetLocalPath(path) + "/"+dirp->d_name; stat(fullName.c_str(), &s); if (S_ISDIR(s.st_mode)) entry.type = FILETYPE_DIRECTORY; else entry.type = FILETYPE_NORMAL; entry.access = s.st_mode & 0x1FF; entry.name = dirp->d_name; entry.size = s.st_size; localtime_r((time_t*)&s.st_atime,&entry.atime); localtime_r((time_t*)&s.st_ctime,&entry.ctime); localtime_r((time_t*)&s.st_mtime,&entry.mtime); myVector.push_back(entry); } closedir(dp); #endif return myVector; } void DirectoryFileSystem::DoState(PointerWrap &p) { if (!entries.empty()) { ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); } }