// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #ifdef __MINGW32__ #define _POSIX_THREAD_SAFE_FUNCTIONS 200112L #endif #include #include "i18n/i18n.h" #include "thread/threadutil.h" #include "Common/ChunkFile.h" #include "Core/FileSystems/MetaFileSystem.h" #include "Core/Util/PPGeDraw.h" #include "Core/HLE/sceCtrl.h" #include "Core/MemMapHelpers.h" #include "Core/Config.h" #include "Core/Reporting.h" #include "Core/HW/MemoryStick.h" #include "Core/Dialog/PSPSaveDialog.h" const static float FONT_SCALE = 0.55f; // These are rough, it seems to take at least 100ms or so to init, and shutdown depends on threads. // Some games seem to required slightly longer delays to work, so we try 200ms as a compromise. const static int SAVEDATA_INIT_DELAY_US = 200000; const static int SAVEDATA_SHUTDOWN_DELAY_US = 2000; // These are the only sizes which are allowed. // TODO: We should test what the different behavior is for each. const static int SAVEDATA_DIALOG_SIZE_V1 = 1480; const static int SAVEDATA_DIALOG_SIZE_V2 = 1500; const static int SAVEDATA_DIALOG_SIZE_V3 = 1536; PSPSaveDialog::PSPSaveDialog() : PSPDialog() , display(DS_NONE) , currentSelectedSave(0) , ioThread(0) { param.SetPspParam(0); } PSPSaveDialog::~PSPSaveDialog() { } int PSPSaveDialog::Init(int paramAddr) { // Ignore if already running if (GetStatus() != SCE_UTILITY_STATUS_NONE) { ERROR_LOG_REPORT(SCEUTILITY, "A save request is already running, not starting a new one"); return SCE_ERROR_UTILITY_INVALID_STATUS; } JoinIOThread(); ioThreadStatus = SAVEIO_NONE; requestAddr = paramAddr; int size = Memory::Read_U32(requestAddr); memset(&request, 0, sizeof(request)); // Only copy the right size to support different save request format if (size != SAVEDATA_DIALOG_SIZE_V1 && size != SAVEDATA_DIALOG_SIZE_V2 && size != SAVEDATA_DIALOG_SIZE_V3) { ERROR_LOG_REPORT(SCEUTILITY, "sceUtilitySavedataInitStart: invalid size %d", size); return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE; } Memory::Memcpy(&request, requestAddr, size); Memory::Memcpy(&originalRequest, requestAddr, size); int retval = param.SetPspParam(&request); const u32 mode = (u32)param.GetPspParam()->mode; const char *modeName = mode < ARRAY_SIZE(utilitySavedataTypeNames) ? utilitySavedataTypeNames[mode] : "UNKNOWN"; INFO_LOG(SCEUTILITY,"sceUtilitySavedataInitStart(%08x) - %s (%d)", paramAddr, modeName, mode); INFO_LOG(SCEUTILITY,"sceUtilitySavedataInitStart(%08x) : Game key (hex): %s", paramAddr, param.GetKey(param.GetPspParam()).c_str()); yesnoChoice = 1; switch ((SceUtilitySavedataFocus)(u32)param.GetPspParam()->focus) { case SCE_UTILITY_SAVEDATA_FOCUS_NAME: currentSelectedSave = param.GetSaveNameIndex(param.GetPspParam()); break; case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTLIST: currentSelectedSave = param.GetFirstListSave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_LASTLIST: currentSelectedSave = param.GetLastListSave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_LATEST: currentSelectedSave = param.GetLatestSave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_OLDEST: currentSelectedSave = param.GetOldestSave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTDATA: currentSelectedSave = param.GetFirstDataSave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_LASTDATA: currentSelectedSave = param.GetLastDataSave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTEMPTY: currentSelectedSave = param.GetFirstEmptySave(); break; case SCE_UTILITY_SAVEDATA_FOCUS_LASTEMPTY: currentSelectedSave = param.GetLastEmptySave(); break; default: WARN_LOG(SCEUTILITY, "Unknown save list focus option: %d", param.GetPspParam()->focus); currentSelectedSave = 0; break; } switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode) { case SCE_UTILITY_SAVEDATA_TYPE_LOAD: DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); if (param.GetFileInfo(0).size != 0) display = DS_LOAD_CONFIRM; else display = DS_LOAD_NODATA; break; case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD: DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); display = DS_NONE; // Is this necessary? // currentSelectedSave = param.GetSelectedSave(); break; case SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD: DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); if(param.GetFilenameCount() == 0) display = DS_LOAD_NODATA; else display = DS_LOAD_LIST_CHOICE; break; case SCE_UTILITY_SAVEDATA_TYPE_SAVE: DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); if (param.GetFileInfo(0).size != 0) { yesnoChoice = 0; display = DS_SAVE_CONFIRM_OVERWRITE; } else display = DS_SAVE_CONFIRM; break; case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE: DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); display = DS_NONE; // Is this necessary? // currentSelectedSave = param.GetSelectedSave(); break; case SCE_UTILITY_SAVEDATA_TYPE_LISTSAVE: DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); display = DS_SAVE_LIST_CHOICE; break; case SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE: DEBUG_LOG(SCEUTILITY, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); if(param.GetFilenameCount() == 0) display = DS_DELETE_NODATA; else display = DS_DELETE_LIST_CHOICE; break; case SCE_UTILITY_SAVEDATA_TYPE_SIZES: case SCE_UTILITY_SAVEDATA_TYPE_LIST: case SCE_UTILITY_SAVEDATA_TYPE_FILES: case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE: case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE: case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE: case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA: case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE: case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA: case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE: case SCE_UTILITY_SAVEDATA_TYPE_READDATA: case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA: display = DS_NONE; break; case SCE_UTILITY_SAVEDATA_TYPE_DELETE: // When run on a PSP, displays a list of all saves on the PSP. Weird. (Not really, it's to let you free up space) display = DS_DELETE_LIST_CHOICE; break; default: { ERROR_LOG_REPORT(SCEUTILITY, "Load/Save function %d not coded. Title: %s Save: %s File: %s", (SceUtilitySavedataType)(u32)param.GetPspParam()->mode, param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str()); param.GetPspParam()->common.result = 0; ChangeStatusInit(SAVEDATA_INIT_DELAY_US); display = DS_NONE; return 0; // Return 0 should allow the game to continue, but missing function must be implemented and returning the right value or the game can block. } break; } if (retval < 0) { ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US); } else { ChangeStatusInit(SAVEDATA_INIT_DELAY_US); } UpdateButtons(); StartFade(true); /*INFO_LOG(SCEUTILITY,"Dump Param :"); INFO_LOG(SCEUTILITY,"size : %d",param.GetPspParam()->common.size); INFO_LOG(SCEUTILITY,"language : %d",param.GetPspParam()->common.language); INFO_LOG(SCEUTILITY,"buttonSwap : %d",param.GetPspParam()->common.buttonSwap); INFO_LOG(SCEUTILITY,"result : %d",param.GetPspParam()->common.result); INFO_LOG(SCEUTILITY,"mode : %d",param.GetPspParam()->mode); INFO_LOG(SCEUTILITY,"bind : %d",param.GetPspParam()->bind); INFO_LOG(SCEUTILITY,"overwriteMode : %d",param.GetPspParam()->overwriteMode); INFO_LOG(SCEUTILITY,"gameName : %s",param.GetGameName(param.GetPspParam()).c_str()); INFO_LOG(SCEUTILITY,"saveName : %s",param.GetPspParam()->saveName); INFO_LOG(SCEUTILITY,"saveNameList : %08x",*((unsigned int*)¶m.GetPspParam()->saveNameList)); INFO_LOG(SCEUTILITY,"fileName : %s",param.GetPspParam()->fileName); INFO_LOG(SCEUTILITY,"dataBuf : %08x",*((unsigned int*)¶m.GetPspParam()->dataBuf)); INFO_LOG(SCEUTILITY,"dataBufSize : %u",param.GetPspParam()->dataBufSize); INFO_LOG(SCEUTILITY,"dataSize : %u",param.GetPspParam()->dataSize); INFO_LOG(SCEUTILITY,"sfo title : %s",param.GetPspParam()->sfoParam.title); INFO_LOG(SCEUTILITY,"sfo savedataTitle : %s",param.GetPspParam()->sfoParam.savedataTitle); INFO_LOG(SCEUTILITY,"sfo detail : %s",param.GetPspParam()->sfoParam.detail); INFO_LOG(SCEUTILITY,"icon0 data : %08x",*((unsigned int*)¶m.GetPspParam()->icon0FileData.buf)); INFO_LOG(SCEUTILITY,"icon0 size : %u",param.GetPspParam()->icon0FileData.bufSize); INFO_LOG(SCEUTILITY,"icon1 data : %08x",*((unsigned int*)¶m.GetPspParam()->icon1FileData.buf)); INFO_LOG(SCEUTILITY,"icon1 size : %u",param.GetPspParam()->icon1FileData.bufSize); INFO_LOG(SCEUTILITY,"pic1 data : %08x",*((unsigned int*)¶m.GetPspParam()->pic1FileData.buf)); INFO_LOG(SCEUTILITY,"pic1 size : %u",param.GetPspParam()->pic1FileData.bufSize); INFO_LOG(SCEUTILITY,"snd0 data : %08x",*((unsigned int*)¶m.GetPspParam()->snd0FileData.buf)); INFO_LOG(SCEUTILITY,"snd0 size : %u",param.GetPspParam()->snd0FileData.bufSize);*/ return retval; } const std::string PSPSaveDialog::GetSelectedSaveDirName() const { switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode) { case SCE_UTILITY_SAVEDATA_TYPE_LOAD: case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD: case SCE_UTILITY_SAVEDATA_TYPE_SAVE: case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE: return param.GetSaveDirName(param.GetPspParam()); case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE: case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA: case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE: case SCE_UTILITY_SAVEDATA_TYPE_READDATA: case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE: case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA: case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE: case SCE_UTILITY_SAVEDATA_TYPE_ERASE: case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA: return param.GetSaveDirName(param.GetPspParam()); // TODO: Maybe also SINGLEDELETE/etc? // SIZES ignores saveName it seems. default: return param.GetSaveDirName(param.GetPspParam(), currentSelectedSave); break; } } void PSPSaveDialog::DisplayBanner(int which) { auto di = GetI18NCategory("Dialog"); PPGeDrawRect(0, 0, 480, 23, CalcFadedColor(0x65636358)); const char *title; switch (which) { case DB_SAVE: title = di->T("Save"); break; case DB_LOAD: title = di->T("Load"); break; case DB_DELETE: title = di->T("Delete"); break; default: title = ""; break; } // TODO: Draw a hexagon icon PPGeDrawImage(10, 6, 12.0f, 12.0f, 1, 10, 1, 10, 10, 10, CalcFadedColor(0xFFFFFFFF)); PPGeDrawText(title, 30, 11, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF)); } void PSPSaveDialog::DisplaySaveList(bool canMove) { std::lock_guard guard(paramLock); static int upFramesHeld = 0; static int downFramesHeld = 0; for (int displayCount = 0; displayCount < param.GetFilenameCount(); displayCount++) { int textureColor = 0xFFFFFFFF; auto fileInfo = param.GetFileInfo(displayCount); if (fileInfo.size == 0 && fileInfo.texture != NULL) textureColor = 0xFF777777; // Calc save image position on screen float w, h , x, b; float y = 97; if (displayCount != currentSelectedSave) { w = 81; h = 45; x = 58.5f; } else { w = 144; h = 80; x = 27; b = 1.2f; PPGeDrawRect(x-b, y-b, x+w+b, y, CalcFadedColor(0xD0FFFFFF)); // top border PPGeDrawRect(x-b, y, x, y+h, CalcFadedColor(0xD0FFFFFF)); // left border PPGeDrawRect(x-b, y+h, x+w+b, y+h+b, CalcFadedColor(0xD0FFFFFF)); //bottom border PPGeDrawRect(x+w, y, x+w+b, y+h, CalcFadedColor(0xD0FFFFFF)); //right border } if (displayCount < currentSelectedSave) y -= 13 + 45 * (currentSelectedSave - displayCount); else if (displayCount > currentSelectedSave) y += 48 + 45 * (displayCount - currentSelectedSave); // Skip if it's well outside the screen. if (y > 472.0f || y < -200.0f) continue; int tw = 256; int th = 256; if (fileInfo.texture != NULL) { fileInfo.texture->SetTexture(); tw = fileInfo.texture->Width(); th = fileInfo.texture->Height(); PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor); } PPGeSetDefaultTexture(); } if (canMove) { if ( (IsButtonPressed(CTRL_UP) || IsButtonHeld(CTRL_UP, upFramesHeld)) && currentSelectedSave > 0) currentSelectedSave--; else if ( (IsButtonPressed(CTRL_DOWN) || IsButtonHeld(CTRL_DOWN, downFramesHeld)) && currentSelectedSave < (param.GetFilenameCount() - 1)) currentSelectedSave++; } } void PSPSaveDialog::DisplaySaveIcon(bool checkExists) { std::lock_guard guard(paramLock); int textureColor = CalcFadedColor(0xFFFFFFFF); auto curSave = param.GetFileInfo(currentSelectedSave); if (curSave.size == 0 && checkExists) textureColor = CalcFadedColor(0xFF777777); // Calc save image position on screen float w = 144; float h = 80; float x = 27; float y = 97; int tw = 256; int th = 256; if (curSave.texture != NULL) { curSave.texture->SetTexture(); tw = curSave.texture->Width(); th = curSave.texture->Height(); } else { PPGeDisableTexture(); } PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor); PPGeSetDefaultTexture(); } void PSPSaveDialog::DisplaySaveDataInfo1() { std::lock_guard guard(paramLock); if (param.GetFileInfo(currentSelectedSave).size == 0) { auto di = GetI18NCategory("Dialog"); PPGeDrawText(di->T("NEW DATA"), 180, 136, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF)); } else { char title[512]; char time[512]; char saveTitle[1024]; char saveDetail[1024]; char am_pm[] = "AM"; char hour_time[32]; int hour = param.GetFileInfo(currentSelectedSave).modif_time.tm_hour; int min = param.GetFileInfo(currentSelectedSave).modif_time.tm_min; switch (g_Config.iTimeFormat) { case 1: if (hour > 12) { strcpy(am_pm, "PM"); hour -= 12; } snprintf(hour_time, sizeof(hour_time), "%02d:%02d %s", hour, min, am_pm); break; case 2: snprintf(hour_time, sizeof(hour_time), "%02d:%02d", hour, min); break; default: if (hour > 12) { strcpy(am_pm, "PM"); hour -= 12; } snprintf(hour_time, sizeof(hour_time), "%02d:%02d %s", hour, min, am_pm); } snprintf(title, sizeof(title), "%s", param.GetFileInfo(currentSelectedSave).title); int day = param.GetFileInfo(currentSelectedSave).modif_time.tm_mday; int month = param.GetFileInfo(currentSelectedSave).modif_time.tm_mon + 1; int year = param.GetFileInfo(currentSelectedSave).modif_time.tm_year + 1900; s64 sizeK = param.GetFileInfo(currentSelectedSave).size / 1024; switch (g_Config.iDateFormat) { case 1: snprintf(time, sizeof(time), "%d/%02d/%02d %s %lld KB", year, month, day, hour_time, sizeK); break; case 2: snprintf(time, sizeof(time), "%02d/%02d/%d %s %lld KB", month, day, year, hour_time, sizeK); break; case 3: snprintf(time, sizeof(time), "%02d/%02d/%d %s %lld KB", day, month, year, hour_time, sizeK); break; default: snprintf(time, sizeof(time), "%d/%02d/%02d %s %lld KB", year, month, day, hour_time, sizeK); } snprintf(saveTitle, sizeof(saveTitle), "%s", param.GetFileInfo(currentSelectedSave).saveTitle); snprintf(saveDetail, sizeof(saveDetail), "%s", param.GetFileInfo(currentSelectedSave).saveDetail); PPGeDrawRect(180, 136, 480, 137, CalcFadedColor(0xFFFFFFFF)); std::string titleTxt = title; std::string timeTxt = time; std::string saveTitleTxt = saveTitle; std::string saveDetailTxt = saveDetail; PPGeDrawText(titleTxt.c_str(), 181, 138, PPGE_ALIGN_BOTTOM, 0.6f, CalcFadedColor(0x80000000)); PPGeDrawText(titleTxt.c_str(), 180, 136, PPGE_ALIGN_BOTTOM, 0.6f, CalcFadedColor(0xFFC0C0C0)); PPGeDrawText(timeTxt.c_str(), 181, 139, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000)); PPGeDrawText(timeTxt.c_str(), 180, 137, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF)); PPGeDrawText(saveTitleTxt.c_str(), 176, 162, PPGE_ALIGN_LEFT, 0.55f, CalcFadedColor(0x80000000)); PPGeDrawText(saveTitleTxt.c_str(), 175, 159, PPGE_ALIGN_LEFT, 0.55f, CalcFadedColor(0xFFFFFFFF)); PPGeDrawTextWrapped(saveDetailTxt.c_str(), 176, 183, 480 - 175, 250 - 183, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000)); PPGeDrawTextWrapped(saveDetailTxt.c_str(), 175, 181, 480 - 175, 250 - 181, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF)); } } void PSPSaveDialog::DisplaySaveDataInfo2(bool showNewData) { std::lock_guard guard(paramLock); tm modif_time; const char *save_title; u32 data_size; if (showNewData || param.GetFileInfo(currentSelectedSave).size == 0) { time_t t; time(&t); localtime_r(&t, &modif_time); save_title = param.GetPspParam()->sfoParam.savedataTitle; // TODO: Account for icon, etc., etc. data_size = param.GetPspParam()->dataSize; } else { modif_time = param.GetFileInfo(currentSelectedSave).modif_time; save_title = param.GetFileInfo(currentSelectedSave).saveTitle; data_size = param.GetFileInfo(currentSelectedSave).size; } char date[256]; char am_pm[] = "AM"; char hour_time[32]; int hour = modif_time.tm_hour; int min = modif_time.tm_min; switch (g_Config.iTimeFormat) { case 1: if (hour > 12) { strcpy(am_pm, "PM"); hour -= 12; } snprintf(hour_time, sizeof(hour_time), "%02d:%02d %s", hour, min, am_pm); break; case 2: snprintf(hour_time, sizeof(hour_time), "%02d:%02d", hour, min); break; default: if (hour > 12) { strcpy(am_pm, "PM"); hour -= 12; } snprintf(hour_time, sizeof(hour_time), "%02d:%02d %s", hour, min, am_pm); } int day = modif_time.tm_mday; int month = modif_time.tm_mon + 1; int year = modif_time.tm_year + 1900; s64 sizeK = data_size / 1024; switch (g_Config.iDateFormat) { case 1: snprintf(date, 256, "%d/%02d/%02d", year, month, day); break; case 2: snprintf(date, 256, "%02d/%02d/%d", month, day, year); break; case 3: snprintf(date, 256, "%02d/%02d/%d", day, month, year); break; default: snprintf(date, 256, "%d/%02d/%02d", year, month, day); } std::string saveinfoTxt = StringFromFormat("%.128s\n%s %s\n%lld KB", save_title, date, hour_time, sizeK); PPGeDrawText(saveinfoTxt.c_str(), 9, 202, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000)); PPGeDrawText(saveinfoTxt.c_str(), 8, 200, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF)); } void PSPSaveDialog::DisplayMessage(std::string text, bool hasYesNo) { const float WRAP_WIDTH = 254.0f; float y = 136.0f, h; int n; PPGeMeasureText(0, &h, &n, text.c_str(), FONT_SCALE, PPGE_LINE_WRAP_WORD, WRAP_WIDTH); float h2 = h * (float)n / 2.0f; if (hasYesNo) { auto di = GetI18NCategory("Dialog"); const char *choiceText; u32 yesColor, noColor; float x, w; if (yesnoChoice == 1) { choiceText = di->T("Yes"); x = 302.0f; yesColor = 0xFFFFFFFF; noColor = 0xFFFFFFFF; } else { choiceText = di->T("No"); x = 366.0f; yesColor = 0xFFFFFFFF; noColor = 0xFFFFFFFF; } PPGeMeasureText(&w, &h, 0, choiceText, FONT_SCALE); w = w / 2.0f + 5.5f; h /= 2.0f; float y2 = y + h2 + 4.0f; h2 += h + 4.0f; y = 132.0f - h; PPGeDrawRect(x - w, y2 - h, x + w, y2 + h, CalcFadedColor(0x40C0C0C0)); PPGeDrawText(di->T("Yes"), 303.0f, y2+2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000)); PPGeDrawText(di->T("Yes"), 302.0f, y2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(yesColor)); PPGeDrawText(di->T("No"), 367.0f, y2+2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000)); PPGeDrawText(di->T("No"), 366.0f, y2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(noColor)); if (IsButtonPressed(CTRL_LEFT) && yesnoChoice == 0) { yesnoChoice = 1; } else if (IsButtonPressed(CTRL_RIGHT) && yesnoChoice == 1) { yesnoChoice = 0; } } PPGeDrawTextWrapped(text.c_str(), 335.0f, y+2, WRAP_WIDTH, 0, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000)); PPGeDrawTextWrapped(text.c_str(), 334.0f, y, WRAP_WIDTH, 0, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0xFFFFFFFF)); float sy = 122.0f - h2, ey = 150.0f + h2; PPGeDrawRect(202.0f, sy, 466.0f, sy + 1.0f, CalcFadedColor(0xFFFFFFFF)); PPGeDrawRect(202.0f, ey, 466.0f, ey + 1.0f, CalcFadedColor(0xFFFFFFFF)); } int PSPSaveDialog::Update(int animSpeed) { if (GetStatus() != SCE_UTILITY_STATUS_RUNNING) return SCE_ERROR_UTILITY_INVALID_STATUS; if (!param.GetPspParam()) { ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US); return 0; } if (pendingStatus != SCE_UTILITY_STATUS_RUNNING) { // We're actually done, we're just waiting to tell the game that. return 0; } // The struct may have been updated by the game. This happens in "Where Is My Heart?" // Check if it has changed, reload it. // TODO: Cut down on preloading? This rebuilds the list from scratch. int size = Memory::Read_U32(requestAddr); if (memcmp(Memory::GetPointer(requestAddr), &originalRequest, size) != 0) { memset(&request, 0, sizeof(request)); Memory::Memcpy(&request, requestAddr, size); Memory::Memcpy(&originalRequest, requestAddr, size); std::lock_guard guard(paramLock); param.SetPspParam(&request); } UpdateButtons(); UpdateFade(animSpeed); okButtonImg = I_CIRCLE; cancelButtonImg = I_CROSS; okButtonFlag = CTRL_CIRCLE; cancelButtonFlag = CTRL_CROSS; if (param.GetPspParam()->common.buttonSwap == 1) { okButtonImg = I_CROSS; cancelButtonImg = I_CIRCLE; okButtonFlag = CTRL_CROSS; cancelButtonFlag = CTRL_CIRCLE; } auto di = GetI18NCategory("Dialog"); switch (display) { case DS_SAVE_LIST_CHOICE: StartDraw(); DisplaySaveList(); DisplaySaveDataInfo1(); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_SAVE); if (IsButtonPressed(cancelButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } else if (IsButtonPressed(okButtonFlag)) { // Save exist, ask user confirm if (param.GetFileInfo(currentSelectedSave).size > 0) { yesnoChoice = 0; display = DS_SAVE_CONFIRM_OVERWRITE; } else { display = DS_SAVE_SAVING; StartIOThread(); } } EndDraw(); break; case DS_SAVE_CONFIRM: StartDraw(); DisplaySaveIcon(false); DisplaySaveDataInfo2(true); DisplayMessage(di->T("Confirm Save", "Do you want to save this data?"), true); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_SAVE); if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } else if (IsButtonPressed(okButtonFlag)) { display = DS_SAVE_SAVING; StartIOThread(); } EndDraw(); break; case DS_SAVE_CONFIRM_OVERWRITE: StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(); DisplayMessage(di->T("Confirm Overwrite","Do you want to overwrite the data?"), true); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_SAVE); if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) { if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE) display = DS_SAVE_LIST_CHOICE; else { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } } else if (IsButtonPressed(okButtonFlag)) { display = DS_SAVE_SAVING; StartIOThread(); } EndDraw(); break; case DS_SAVE_SAVING: if (ioThreadStatus != SAVEIO_PENDING) { JoinIOThread(); } StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(true); DisplayMessage(di->T("Saving","Saving\nPlease Wait...")); DisplayBanner(DB_SAVE); EndDraw(); break; case DS_SAVE_FAILED: JoinIOThread(); StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(true); DisplayMessage(di->T("SavingFailed", "Unable to save data.")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_SAVE); if (IsButtonPressed(cancelButtonFlag)) { // Go back to the list so they can try again. if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE) { display = DS_SAVE_LIST_CHOICE; } else { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } } EndDraw(); break; case DS_SAVE_DONE: if (ioThread) { JoinIOThread(); param.SetPspParam(param.GetPspParam()); } StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(true); DisplayMessage(di->T("Save completed")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_SAVE); if (IsButtonPressed(cancelButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS; // Set the save to use for autosave and autoload param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx); StartFade(false); } EndDraw(); break; case DS_LOAD_LIST_CHOICE: StartDraw(); DisplaySaveList(); DisplaySaveDataInfo1(); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_LOAD); if (IsButtonPressed(cancelButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } else if (IsButtonPressed(okButtonFlag)) { display = DS_LOAD_LOADING; StartIOThread(); } EndDraw(); break; case DS_LOAD_CONFIRM: StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(); DisplayMessage(di->T("ConfirmLoad", "Load this data?"), true); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_LOAD); if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } else if (IsButtonPressed(okButtonFlag)) { display = DS_LOAD_LOADING; StartIOThread(); } EndDraw(); break; case DS_LOAD_LOADING: if (ioThreadStatus != SAVEIO_PENDING) { JoinIOThread(); } StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(); DisplayMessage(di->T("Loading","Loading\nPlease Wait...")); DisplayBanner(DB_LOAD); EndDraw(); break; case DS_LOAD_FAILED: JoinIOThread(); StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(); DisplayMessage(di->T("LoadingFailed", "Unable to load data.")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_LOAD); if (IsButtonPressed(cancelButtonFlag)) { // Go back to the list so they can try again. if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_LOAD) { display = DS_LOAD_LIST_CHOICE; } else { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } } EndDraw(); break; case DS_LOAD_DONE: JoinIOThread(); StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(); DisplayMessage(di->T("Load completed")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_LOAD); // Allow OK to be pressed as well to confirm the save. // The PSP only allows cancel, but that's generally not great UX. // Allowing this here makes it quicker for most users to get into the actual game. if (IsButtonPressed(cancelButtonFlag) || IsButtonPressed(okButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS; // Set the save to use for autosave and autoload param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx); StartFade(false); } EndDraw(); break; case DS_LOAD_NODATA: StartDraw(); DisplayMessage(di->T("There is no data")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_LOAD); if (IsButtonPressed(cancelButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA; StartFade(false); } EndDraw(); break; case DS_DELETE_LIST_CHOICE: StartDraw(); DisplaySaveList(); DisplaySaveDataInfo1(); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_DELETE); if (IsButtonPressed(cancelButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL; StartFade(false); } else if (IsButtonPressed(okButtonFlag)) { yesnoChoice = 0; display = DS_DELETE_CONFIRM; } EndDraw(); break; case DS_DELETE_CONFIRM: StartDraw(); DisplaySaveIcon(true); DisplaySaveDataInfo2(); DisplayMessage(di->T("DeleteConfirm", "This save data will be deleted.\nAre you sure you want to continue?"), true); DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL); DisplayBanner(DB_DELETE); if (IsButtonPressed(cancelButtonFlag)) display = DS_DELETE_LIST_CHOICE; else if (IsButtonPressed(okButtonFlag)) { if (yesnoChoice == 0) display = DS_DELETE_LIST_CHOICE; else { display = DS_DELETE_DELETING; StartIOThread(); } } EndDraw(); break; case DS_DELETE_DELETING: if (ioThreadStatus != SAVEIO_PENDING) { JoinIOThread(); } StartDraw(); DisplayMessage(di->T("Deleting","Deleting\nPlease Wait...")); DisplayBanner(DB_DELETE); EndDraw(); break; case DS_DELETE_FAILED: JoinIOThread(); StartDraw(); DisplayMessage(di->T("DeleteFailed", "Unable to delete data.")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_DELETE); if (IsButtonPressed(cancelButtonFlag)) { display = DS_DELETE_LIST_CHOICE; } EndDraw(); break; case DS_DELETE_DONE: if (ioThread) { JoinIOThread(); param.SetPspParam(param.GetPspParam()); } StartDraw(); DisplayMessage(di->T("Delete completed")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_DELETE); if (IsButtonPressed(cancelButtonFlag)) { if (param.GetFilenameCount() == 0) display = DS_DELETE_NODATA; else display = DS_DELETE_LIST_CHOICE; } EndDraw(); break; case DS_DELETE_NODATA: StartDraw(); DisplayMessage(di->T("There is no data")); DisplayButtons(DS_BUTTON_CANCEL); DisplayBanner(DB_DELETE); if (IsButtonPressed(cancelButtonFlag)) { param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA; StartFade(false); } EndDraw(); break; case DS_NONE: // For action which display nothing switch (ioThreadStatus) { case SAVEIO_NONE: StartIOThread(); break; case SAVEIO_PENDING: case SAVEIO_DONE: // To make sure there aren't any timing variations, we sync the next frame. JoinIOThread(); ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0); break; } break; default: ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0); break; } if (status == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED) Memory::Memcpy(requestAddr, &request, request.common.size); return 0; } void PSPSaveDialog::ExecuteIOAction() { std::lock_guard guard(paramLock); switch (display) { case DS_LOAD_LOADING: if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave) == 0) { display = DS_LOAD_DONE; } else { display = DS_LOAD_FAILED; } break; case DS_SAVE_SAVING: if (param.Save(param.GetPspParam(), GetSelectedSaveDirName()) == 0) { display = DS_SAVE_DONE; } else { display = DS_SAVE_FAILED; } break; case DS_DELETE_DELETING: if (param.Delete(param.GetPspParam(),currentSelectedSave)) { display = DS_DELETE_DONE; } else { display = DS_DELETE_FAILED; } break; case DS_NONE: ExecuteNotVisibleIOAction(); break; default: // Nothing to do here. break; } ioThreadStatus = SAVEIO_DONE; } void PSPSaveDialog::ExecuteNotVisibleIOAction() { auto &result = param.GetPspParam()->common.result; switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode) { case SCE_UTILITY_SAVEDATA_TYPE_LOAD: // Only load and exit case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD: result = param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave); break; case SCE_UTILITY_SAVEDATA_TYPE_SAVE: // Only save and exit case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE: result = param.Save(param.GetPspParam(), GetSelectedSaveDirName()); break; case SCE_UTILITY_SAVEDATA_TYPE_SIZES: result = param.GetSizes(param.GetPspParam()); break; case SCE_UTILITY_SAVEDATA_TYPE_LIST: param.GetList(param.GetPspParam()); result = 0; break; case SCE_UTILITY_SAVEDATA_TYPE_FILES: result = param.GetFilesList(param.GetPspParam()); break; case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE: { bool sizeResult = param.GetSize(param.GetPspParam()); // TODO: According to JPCSP, should test/verify this part but seems edge casey. if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) { result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK; } else if (sizeResult) { result = 0; } else { result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA; } } break; case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA: DEBUG_LOG(SCEUTILITY, "sceUtilitySavedata DELETEDATA: %s", param.GetPspParam()->saveName); result = param.DeleteData(param.GetPspParam()); break; //case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE: case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE: if (param.Delete(param.GetPspParam(), param.GetSelectedSave())) { result = 0; } else { result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA; } break; // TODO: Should reset the directory's other files. case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA: case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE: result = param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE); if (result == SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE) { result = SCE_UTILITY_SAVEDATA_ERROR_RW_MEMSTICK_FULL; } break; case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA: case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE: result = param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE); break; case SCE_UTILITY_SAVEDATA_TYPE_READDATA: case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE: if (!param.IsSaveDirectoryExist(param.GetPspParam())){ result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA; } else if (!param.IsSfoFileExist(param.GetPspParam())) { result = SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN; } else if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave, param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE) == 0) { result = 0; } else { result = SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND; } break; default: break; } } void PSPSaveDialog::JoinIOThread() { if (ioThread) { ioThread->join(); delete ioThread; ioThread = 0; } } static void DoExecuteIOAction(PSPSaveDialog *dialog) { setCurrentThreadName("SaveIO"); dialog->ExecuteIOAction(); } void PSPSaveDialog::StartIOThread() { if (ioThread) { WARN_LOG_REPORT(SCEUTILITY, "Starting a save io thread when one already pending, uh oh."); JoinIOThread(); } ioThreadStatus = SAVEIO_PENDING; ioThread = new std::thread(&DoExecuteIOAction, this); } int PSPSaveDialog::Shutdown(bool force) { if (GetStatus() != SCE_UTILITY_STATUS_FINISHED && !force) return SCE_ERROR_UTILITY_INVALID_STATUS; JoinIOThread(); ioThreadStatus = SAVEIO_NONE; PSPDialog::Shutdown(force); if (!force) { ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US); } param.SetPspParam(0); return 0; } void PSPSaveDialog::DoState(PointerWrap &p) { JoinIOThread(); PSPDialog::DoState(p); auto s = p.Section("PSPSaveDialog", 1, 2); if (!s) { return; } p.Do(display); param.DoState(p); p.Do(request); // Just reset it. bool hasParam = param.GetPspParam() != NULL; p.Do(hasParam); if (hasParam) { param.SetPspParam(&request); } p.Do(requestAddr); p.Do(currentSelectedSave); p.Do(yesnoChoice); if (s > 2) { p.Do(ioThreadStatus); } else { ioThreadStatus = SAVEIO_NONE; } } pspUtilityDialogCommon *PSPSaveDialog::GetCommonParam() { return ¶m.GetPspParam()->common; }