#pragma once #include "ppsspp_config.h" #include #include "Common/Render/Text/draw_text.h" #if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP) #define WIN32_LEAN_AND_MEAN #include struct TextDrawerContext; // Internal struct but all details in .cpp file (pimpl to avoid pulling in excessive headers here) class TextDrawerFontContext; class TextDrawerWin32 : public TextDrawer { public: TextDrawerWin32(Draw::DrawContext *draw); ~TextDrawerWin32(); uint32_t SetFont(const char *fontName, int size, int flags) override; void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once. void MeasureString(const char *str, size_t len, float *w, float *h) override; void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override; void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override; void DrawStringBitmap(std::vector &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, const char *str, int align = ALIGN_TOPLEFT) override; // Use for housekeeping like throwing out old strings. void OncePerFrame() override; protected: void ClearCache() override; void RecreateFonts(); // On DPI change TextDrawerContext *ctx_; std::map> fontMap_; uint32_t fontHash_; std::map> cache_; std::map> sizeCache_; }; #endif