// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "Common/CommonTypes.h" namespace GPUBreakpoints { void Init(void (*hasBreakpoints)(bool flag)); bool IsBreakpoint(u32 pc, u32 op); bool IsAddressBreakpoint(u32 addr, bool &temp); bool IsAddressBreakpoint(u32 addr); bool IsCmdBreakpoint(u8 cmd, bool &temp); bool IsCmdBreakpoint(u8 cmd); bool IsTextureBreakpoint(u32 addr, bool &temp); bool IsTextureBreakpoint(u32 addr); bool IsRenderTargetBreakpoint(u32 addr, bool &temp); bool IsRenderTargetBreakpoint(u32 addr); void AddAddressBreakpoint(u32 addr, bool temp = false); void AddCmdBreakpoint(u8 cmd, bool temp = false); void AddTextureBreakpoint(u32 addr, bool temp = false); void AddTextureChangeTempBreakpoint(); void AddRenderTargetBreakpoint(u32 addr, bool temp = false); // Quick way to trigger GE debugger statically. void AddAnyTempBreakpoint(); void RemoveAddressBreakpoint(u32 addr); void RemoveCmdBreakpoint(u8 cmd); void RemoveTextureBreakpoint(u32 addr); void RemoveTextureChangeTempBreakpoint(); void RemoveRenderTargetBreakpoint(u32 addr); bool SetAddressBreakpointCond(u32 addr, const std::string &expression, std::string *error); bool GetAddressBreakpointCond(u32 addr, std::string *expression); bool SetCmdBreakpointCond(u8 cmd, const std::string &expression, std::string *error); bool GetCmdBreakpointCond(u8 cmd, std::string *expression); void UpdateLastTexture(u32 addr); void ClearAllBreakpoints(); void ClearTempBreakpoints(); bool IsOpBreakpoint(u32 op, bool &temp); bool IsOpBreakpoint(u32 op); };