// Copyright (c) 2016- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // Additionally, Common/Vulkan/* , including this file, are also licensed // under the public domain. #include "Common/Math/math_util.h" #include "Common/Log.h" #include "Common/TimeUtil.h" #include "Common/GPU/Vulkan/VulkanMemory.h" using namespace PPSSPP_VK; VulkanPushBuffer::VulkanPushBuffer(VulkanContext *vulkan, size_t size, VkBufferUsageFlags usage, PushBufferType type) : vulkan_(vulkan), size_(size), usage_(usage), type_(type) { bool res = AddBuffer(); _assert_(res); } VulkanPushBuffer::~VulkanPushBuffer() { _assert_(buffers_.empty()); } bool VulkanPushBuffer::AddBuffer() { BufInfo info; VkDevice device = vulkan_->GetDevice(); VkBufferCreateInfo b{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; b.size = size_; b.flags = 0; b.usage = usage_; b.sharingMode = VK_SHARING_MODE_EXCLUSIVE; b.queueFamilyIndexCount = 0; b.pQueueFamilyIndices = nullptr; VmaAllocationCreateInfo allocCreateInfo{}; allocCreateInfo.usage = type_ == PushBufferType::CPU_TO_GPU ? VMA_MEMORY_USAGE_CPU_TO_GPU : VMA_MEMORY_USAGE_GPU_ONLY; VmaAllocationInfo allocInfo{}; VkResult res = vmaCreateBuffer(vulkan_->Allocator(), &b, &allocCreateInfo, &info.buffer, &info.allocation, &allocInfo); if (VK_SUCCESS != res) { _assert_msg_(false, "vkCreateBuffer failed! result=%d", (int)res); return false; } buffers_.push_back(info); buf_ = buffers_.size() - 1; return true; } void VulkanPushBuffer::Destroy(VulkanContext *vulkan) { for (BufInfo &info : buffers_) { vulkan->Delete().QueueDeleteBufferAllocation(info.buffer, info.allocation); } buffers_.clear(); } void VulkanPushBuffer::NextBuffer(size_t minSize) { // First, unmap the current memory. if (type_ == PushBufferType::CPU_TO_GPU) Unmap(); buf_++; if (buf_ >= buffers_.size() || minSize > size_) { // Before creating the buffer, adjust to the new size_ if necessary. while (size_ < minSize) { size_ <<= 1; } bool res = AddBuffer(); _assert_(res); if (!res) { // Let's try not to crash at least? buf_ = 0; } } // Now, move to the next buffer and map it. offset_ = 0; if (type_ == PushBufferType::CPU_TO_GPU) Map(); } void VulkanPushBuffer::Defragment(VulkanContext *vulkan) { if (buffers_.size() <= 1) { return; } // Okay, we have more than one. Destroy them all and start over with a larger one. size_t newSize = size_ * buffers_.size(); Destroy(vulkan); size_ = newSize; bool res = AddBuffer(); _assert_(res); } size_t VulkanPushBuffer::GetTotalSize() const { size_t sum = 0; if (buffers_.size() > 1) sum += size_ * (buffers_.size() - 1); sum += offset_; return sum; } void VulkanPushBuffer::Map() { _dbg_assert_(!writePtr_); VkResult res = vmaMapMemory(vulkan_->Allocator(), buffers_[buf_].allocation, (void **)(&writePtr_)); _dbg_assert_(writePtr_); _assert_(VK_SUCCESS == res); } void VulkanPushBuffer::Unmap() { _dbg_assert_msg_(writePtr_ != nullptr, "VulkanPushBuffer::Unmap: writePtr_ null here means we have a bug (map/unmap mismatch)"); if (!writePtr_) return; vmaUnmapMemory(vulkan_->Allocator(), buffers_[buf_].allocation); writePtr_ = nullptr; }