#pragma once #include "ppsspp_config.h" #include #include "Common/Render/Text/draw_text.h" #if defined(USE_SDL2_TTF_FONTCONFIG) #include #endif // SDL2_ttf's TTF_Font is a typedef of _TTF_Font. struct _TTF_Font; class TextDrawerSDL : public TextDrawer { public: TextDrawerSDL(Draw::DrawContext *draw); ~TextDrawerSDL(); uint32_t SetFont(const char *fontName, int size, int flags) override; void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once. void MeasureString(const char *str, size_t len, float *w, float *h) override; void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override; void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override; void DrawStringBitmap(std::vector &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, const char *str, int align = ALIGN_TOPLEFT) override; // Use for housekeeping like throwing out old strings. void OncePerFrame() override; protected: void ClearCache() override; void PrepareFallbackFonts(); uint32_t CheckMissingGlyph(const std::string& text); bool FindFallbackFonts(uint32_t missingGlyph, int ptSize); uint32_t fontHash_; std::map fontMap_; std::map> cache_; std::map> sizeCache_; std::vector<_TTF_Font *> fallbackFonts_; std::vector> fallbackFontPaths_; // path and font face index #if defined(USE_SDL2_TTF_FONTCONFIG) FcConfig *config; #endif };