// Copyright (c) 2016- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include "Common/File/VFS/VFS.h" #include "Common/GPU/thin3d.h" #include "Common/Log.h" struct ReplacedLevelsCache; class TextureReplacer; class LimitedWaitable; // These must match the constants in TextureCacheCommon. enum class ReplacedTextureAlpha { UNKNOWN = 0x04, FULL = 0x00, }; // For forward compatibility, we specify the hash. enum class ReplacedTextureHash { QUICK, XXH32, XXH64, }; enum class ReplacedImageType { PNG, ZIM, INVALID, }; // Metadata about a given texture level. struct ReplacedTextureLevel { int w = 0; int h = 0; Path file; // To be able to reload, we need to be able to reopen, unfortunate we can't use zip_file_t. // TODO: This really belongs on the level in the cache, not in the individual ReplacedTextureLevel objects. VFSFileReference *fileRef = nullptr; }; ReplacedImageType Identify(VFSBackend *vfs, VFSOpenFile *openFile, std::string *outMagic); enum class ReplacementState : uint32_t { UNINITIALIZED, PREPARED, // We located the texture files but have not started the thread. PENDING, NOT_FOUND, // Also used on error loading the images. ACTIVE, CANCEL_INIT, }; const char *StateString(ReplacementState state); // These aren't actually all replaced, they can also represent a placeholder for a not-found // replacement (state_ == NOT_FOUND). struct ReplacedTexture { ~ReplacedTexture(); inline ReplacementState State() const { return state_; } void SetState(ReplacementState state) { _dbg_assert_(state != state_); #ifdef _DEBUG // WARN_LOG(G3D, "Texture %s changed state from %s to %s", logId_.c_str(), StateString(state_), StateString(state)); #endif state_ = state; } void GetSize(int level, int *w, int *h) const { _dbg_assert_(State() == ReplacementState::ACTIVE); _dbg_assert_(level < levels_.size()); *w = levels_[level].w; *h = levels_[level].h; } int NumLevels() const { _dbg_assert_(State() == ReplacementState::ACTIVE); return (int)levels_.size(); } Draw::DataFormat Format() const { _dbg_assert_(State() == ReplacementState::ACTIVE); return fmt; } u8 AlphaStatus() const { return (u8)alphaStatus_; } bool IsReady(double budget); bool CopyLevelTo(int level, void *out, int rowPitch); protected: void Prepare(VFSBackend *vfs); void PrepareData(int level); void PurgeIfOlder(double t); std::string logId_; std::vector levels_; ReplacedLevelsCache *levelData_ = nullptr; ReplacedTextureAlpha alphaStatus_ = ReplacedTextureAlpha::UNKNOWN; double lastUsed_ = 0.0; LimitedWaitable *threadWaitable_ = nullptr; std::mutex mutex_; Draw::DataFormat fmt = Draw::DataFormat::UNDEFINED; // NOTE: Right now, the only supported format is Draw::DataFormat::R8G8B8A8_UNORM. ReplacementState state_ = ReplacementState::UNINITIALIZED; VFSBackend *vfs_ = nullptr; friend class TextureReplacer; friend class ReplacedTextureTask; };