// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // This is pretty much a stub implementation. Doesn't actually do anything, just tries to return values // to keep games happy anyway. #include #include #include "Common/System/OSD.h" #include "Common/Data/Text/I18n.h" #include "Common/StringUtils.h" #include "Core/MemMapHelpers.h" #include "Core/CoreTiming.h" #include "Core/Config.h" #include "Core/HLE/HLE.h" #include "Core/HLE/FunctionWrappers.h" #include "Core/HLE/sceNp.h" bool npAuthInited = false; int npSigninState = NP_SIGNIN_STATUS_NONE; SceNpAuthMemoryStat npAuthMemStat = {}; PSPTimeval npSigninTimestamp{}; // TODO: These should probably be grouped in a struct, since they're used to generate an auth ticket int npParentalControl = PARENTAL_CONTROL_ENABLED; int npUserAge = 24; // faking user Age to 24 yo int npChatRestriction = 0; // default/initial value on Patapon 3 is 1 (restricted boolean?) SceNpMyLanguages npMyLangList = { 1033, 2057, 1036 }; // Fields are 4-sized, so the data needs to be too. char npCountryCode[4] = "fr"; // dummy data taken from https://www.psdevwiki.com/ps3/X-I-5-Ticket. France? char npRegionCode[4] = "c9"; // not sure what "c9" meant, since it was close to country code data, might be region-related data? std::string npOnlineId = "DummyOnlineId"; // SceNpOnlineId struct? std::string npServiceId = ""; // UNO game uses EP2006-NPEH00020_00 std::string npAvatarUrl = "http://DummyAvatarUrl"; // SceNpAvatarUrl struct? SceNpCommunicationId npTitleId; std::recursive_mutex npAuthEvtMtx; std::deque npAuthEvents; std::map npAuthHandlers; // Tickets data are in big-endian based on captured packets static int writeTicketParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) { if (buffer == nullptr) return 0; u16_be sz = (data == nullptr)? static_cast(0): size; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); if (sz > 0 && data != nullptr) memcpy(buffer + 4, data, sz); return sz + 4; } static int writeTicketStringParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) { if (buffer == nullptr) return 0; u16_be sz = (data == nullptr) ? static_cast(0) : size; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); if (sz > 0) { // Yes, we want to use strncpy. Do not change to truncate_cpy. if (data) strncpy((char *)buffer + 4, data, sz); else memset(buffer + 4, 0, sz); } return sz + 4; } static int writeTicketU32Param(u8* buffer, const u16_be type, const u32_be data) { if (buffer == nullptr) return 0; u16_be sz = 4; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); memcpy(buffer + 4, &data, 4); return sz + 4; } static int writeTicketU64Param(u8* buffer, const u16_be type, const u64_be data) { if (buffer == nullptr) return 0; u16_be sz = 8; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); memcpy(buffer + 4, &data, sz); return sz + 4; } static void notifyNpAuthHandlers(u32 id, u32 result, u32 argAddr) { std::lock_guard npAuthGuard(npAuthEvtMtx); npAuthEvents.push_back({ { id, result, argAddr } }); } static int sceNpInit() { ERROR_LOG(Log::sceNet, "UNIMPL %s()", __FUNCTION__); // We'll sanitize an extra time here, just to be safe from ini modifications. if (g_Config.sInfrastructureUsername == SanitizeString(g_Config.sInfrastructureUsername, StringRestriction::AlphaNumDashUnderscore, 16)) { npOnlineId = g_Config.sInfrastructureUsername; } else { npOnlineId.clear(); } // NOTE: Checking validity and returning -1 here doesn't seem to work. Instead, we will fail to generate a ticket. return 0; } static int sceNpTerm() { // No parameters ERROR_LOG(Log::sceNet, "UNIMPL %s()", __FUNCTION__); return 0; } static int sceNpGetContentRatingFlag(u32 parentalControlAddr, u32 userAgeAddr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x, %08x)", __FUNCTION__, parentalControlAddr, userAgeAddr); if (!Memory::IsValidAddress(parentalControlAddr) || !Memory::IsValidAddress(userAgeAddr)) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); INFO_LOG(Log::sceNet, "%s - Parental Control: %d", __FUNCTION__, npParentalControl); INFO_LOG(Log::sceNet, "%s - User Age: %d", __FUNCTION__, npUserAge); Memory::Write_U32(npParentalControl, parentalControlAddr); Memory::Write_U32(npUserAge, userAgeAddr); return 0; } static int sceNpGetChatRestrictionFlag(u32 flagAddr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x)", __FUNCTION__, flagAddr); if (!Memory::IsValidAddress(flagAddr)) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); INFO_LOG(Log::sceNet, "%s - Chat Restriction: %d", __FUNCTION__, npChatRestriction); Memory::Write_U32(npChatRestriction, flagAddr); return 0; } static int sceNpGetOnlineId(u32 idPtr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x)", __FUNCTION__, idPtr); auto id = PSPPointer::Create(idPtr); if (!id.IsValid()) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); id.FillWithZero(); strncpy(id->data, npOnlineId.c_str(), sizeof(id->data)); id.NotifyWrite("NpGetOnlineId"); INFO_LOG(Log::sceNet, "%s - Online ID: %s", __FUNCTION__, id->data); return 0; } int NpGetNpId(SceNpId* npid) { // Callers make sure that the rest of npid is zero filled, which takes care of the terminator. strncpy(npid->handle.data, npOnlineId.c_str(), sizeof(npid->handle.data)); return 0; } static int sceNpGetNpId(u32 idPtr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x)", __FUNCTION__, idPtr); auto id = PSPPointer::Create(idPtr); if (!id.IsValid()) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpId dummyNpId{}; id.FillWithZero(); int retval = NpGetNpId(id); if (retval < 0) return hleLogError(Log::sceNet, retval); INFO_LOG(Log::sceNet, "%s - Online ID: %s", __FUNCTION__, id->handle.data); std::string datahex; DataToHexString(id->opt, sizeof(id->opt), &datahex); INFO_LOG(Log::sceNet, "%s - Options?: %s", __FUNCTION__, datahex.c_str()); id.NotifyWrite("NpGetNpId"); return 0; } static int sceNpGetAccountRegion(u32 countryCodePtr, u32 regionCodePtr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x, %08x)", __FUNCTION__, countryCodePtr, regionCodePtr); auto countryCode = PSPPointer::Create(countryCodePtr); auto regionCode = PSPPointer::Create(regionCodePtr); if (!countryCode.IsValid() || !regionCode.IsValid()) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); countryCode.FillWithZero(); memcpy(countryCode->data, npCountryCode, sizeof(countryCode->data)); regionCode.FillWithZero(); memcpy(regionCode->data, npRegionCode, sizeof(regionCode->data)); INFO_LOG(Log::sceNet, "%s - Country Code: %s", __FUNCTION__, countryCode->data); INFO_LOG(Log::sceNet, "%s - Region? Code: %s", __FUNCTION__, regionCode->data); countryCode.NotifyWrite("NpGetAccountRegion"); regionCode.NotifyWrite("NpGetAccountRegion"); return 0; } static int sceNpGetMyLanguages(u32 langListPtr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x)", __FUNCTION__, langListPtr); auto langList = PSPPointer::Create(langListPtr); if (!langList.IsValid()) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); INFO_LOG(Log::sceNet, "%s - Language1 Code: %d", __FUNCTION__, npMyLangList.language1); INFO_LOG(Log::sceNet, "%s - Language2 Code: %d", __FUNCTION__, npMyLangList.language2); INFO_LOG(Log::sceNet, "%s - Language3 Code: %d", __FUNCTION__, npMyLangList.language3); *langList = npMyLangList; langList.NotifyWrite("NpGetMyLanguages"); return 0; } static int sceNpGetUserProfile(u32 profilePtr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x)", __FUNCTION__, profilePtr); auto profile = PSPPointer::Create(profilePtr); if (!Memory::IsValidAddress(profilePtr)) return hleLogError(Log::sceNet, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); profile.FillWithZero(); strncpy(profile->userId.handle.data, npOnlineId.c_str(), sizeof(profile->userId.handle.data)); truncate_cpy(profile->icon.data, sizeof(profile->icon.data), npAvatarUrl.c_str()); INFO_LOG(Log::sceNet, "%s - Online ID: %s", __FUNCTION__, profile->userId.handle.data); std::string datahex; DataToHexString(profile->userId.opt, sizeof(profile->userId.opt), &datahex); INFO_LOG(Log::sceNet, "%s - Options?: %s", __FUNCTION__, datahex.c_str()); INFO_LOG(Log::sceNet, "%s - Avatar URL: %s", __FUNCTION__, profile->icon.data); profile.NotifyWrite("NpGetUserProfile"); return 0; } const HLEFunction sceNp[] = { {0X857B47D3, &WrapI_V, "sceNpInit", 'i', "" }, {0X37E1E274, &WrapI_V, "sceNpTerm", 'i', "" }, {0XBB069A87, &WrapI_UU, "sceNpGetContentRatingFlag", 'i', "xx" }, {0X1D60AE4B, &WrapI_U, "sceNpGetChatRestrictionFlag", 'i', "x" }, {0x4B5C71C8, &WrapI_U, "sceNpGetOnlineId", 'i', "x" }, {0x633B5F71, &WrapI_U, "sceNpGetNpId", 'i', "x" }, {0x7E0864DF, &WrapI_U, "sceNpGetUserProfile", 'i', "x" }, {0xA0BE3C4B, &WrapI_UU, "sceNpGetAccountRegion", 'i', "xx" }, {0xCDCC21D3, &WrapI_U, "sceNpGetMyLanguages", 'i', "x" }, }; void Register_sceNp() { RegisterModule("sceNp", ARRAY_SIZE(sceNp), sceNp); } static int sceNpAuthTerm() { // No parameters ERROR_LOG(Log::sceNet, "UNIMPL %s()", __FUNCTION__); npAuthInited = false; return 0; } static int sceNpAuthInit(u32 poolSize, u32 stackSize, u32 threadPrio) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d, %d, %d)", __FUNCTION__, poolSize, stackSize, threadPrio); npAuthMemStat.npMemSize = poolSize - 0x20; npAuthMemStat.npMaxMemSize = 0x4050; // Dummy maximum foot print npAuthMemStat.npFreeMemSize = npAuthMemStat.npMemSize; npAuthEvents.clear(); npAuthInited = true; return 0; } int sceNpAuthGetMemoryStat(u32 memStatAddr) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%08x)", __FUNCTION__, memStatAddr); auto memStat = PSPPointer::Create(memStatAddr); if (!memStat.IsValid()) return hleLogError(Log::sceNet, SCE_NP_AUTH_ERROR_INVALID_ARGUMENT, "invalid arg"); *memStat = npAuthMemStat; memStat.NotifyWrite("NpAuthGetMemoryStat"); return 0; } /* "Authenticating matching server usage license" on Patapon 3. Could be waiting for a state change for eternity? probably need to trigger a callback handler? TODO: Login to "https://auth.np.ac.playstation.net/nav/auth" based on https://www.psdevwiki.com/ps3/Online_Connections param seems to be a struct where offset: +00: 32-bit is the size of the struct (ie. 36 bytes), +04: 32-bit is also a small number (ie. 3) a mode/event/flag/version may be?, +08: 32-bit is a pointer to a productId? (ie. "EP9000-UCES01421_00"), +0C: 4x 32-bit reserved? all zero +1C: 32-bit callback handler? optional handler? seems to be a valid pointer and pointing to a starting point of a function (have a label on the disassembly) +20: 32-bit a pointer to a random data (4 to 8-bytes data max? both 2x 32-bit seems to be a valid pointer). optional handler args? return value >= 0 and <0 seems to be stored at a different location by the game (valid result vs error code?) */ int sceNpAuthCreateStartRequest(u32 paramAddr) { WARN_LOG(Log::sceNet, "UNTESTED %s(%08x) at %08x", __FUNCTION__, paramAddr, currentMIPS->pc); if (!Memory::IsValidAddress(paramAddr)) return hleLogError(Log::sceNet, SCE_NP_AUTH_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpAuthRequestParameter params = {}; int size = Memory::Read_U32(paramAddr); Memory::Memcpy(¶ms, paramAddr, size); npServiceId = Memory::GetCharPointer(params.serviceIdAddr); INFO_LOG(Log::sceNet, "%s - Max Version: %u.%u", __FUNCTION__, params.version.major, params.version.minor); INFO_LOG(Log::sceNet, "%s - Service ID: %s", __FUNCTION__, Memory::GetCharPointer(params.serviceIdAddr)); INFO_LOG(Log::sceNet, "%s - Entitlement ID: %s", __FUNCTION__, Memory::GetCharPointer(params.entitlementIdAddr)); INFO_LOG(Log::sceNet, "%s - Consumed Count: %d", __FUNCTION__, params.consumedCount); INFO_LOG(Log::sceNet, "%s - Cookie (size = %d): %s", __FUNCTION__, params.cookieSize, Memory::GetCharPointer(params.cookieAddr)); u32 retval = 0; if (params.size >= 32 && params.ticketCbAddr != 0) { bool foundHandler = false; struct NpAuthHandler handler; memset(&handler, 0, sizeof(handler)); while (npAuthHandlers.find(retval) != npAuthHandlers.end()) ++retval; handler.entryPoint = params.ticketCbAddr; handler.argument = params.cbArgAddr; for (std::map::iterator it = npAuthHandlers.begin(); it != npAuthHandlers.end(); it++) { if (it->second.entryPoint == handler.entryPoint) { foundHandler = true; retval = it->first; break; } } if (!foundHandler && Memory::IsValidAddress(handler.entryPoint)) { npAuthHandlers[retval] = handler; WARN_LOG(Log::sceNet, "%s - Added handler(%08x, %08x) : %d", __FUNCTION__, handler.entryPoint, handler.argument, retval); } else { ERROR_LOG(Log::sceNet, "%s - Same handler(%08x, %08x) already exists", __FUNCTION__, handler.entryPoint, handler.argument); } // Patapon 3 will only Abort & Destroy AuthRequest if the ID is larger than 0. Is 0 a valid request id? retval++; // 1st Arg usually either an ID returned from Create/AddHandler function or an Event ID if the game is expecting a sequence of events. // 2nd Arg seems to be used if not a negative number and exits the handler if it's negative (error code?) // 3rd Arg seems to be a data (ie. 92 bytes of data?) pointer and tested for null within callback handler (optional callback args?) u32 ticketLength = 248; // default ticket length? should be updated using the ticket length returned from login notifyNpAuthHandlers(retval, ticketLength, (params.size >= 36) ? params.cbArgAddr : 0); } //hleDelayResult(0, "give time", 500000); return retval; } // Used within callback of sceNpAuthCreateStartRequest (arg1 = callback's args[0], arg2 = output structPtr?, arg3 = callback's args[1]) // Is this using request id for Arg1 or cbId? // JPCSP is using length = 248 for dummy ticket int sceNpAuthGetTicket(u32 requestId, u32 bufferAddr, u32 length) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d, %08x, %d) at %08x", __FUNCTION__, requestId, bufferAddr, length, currentMIPS->pc); if (!Memory::IsValidAddress(bufferAddr)) return hleLogError(Log::sceNet, SCE_NP_AUTH_ERROR_INVALID_ARGUMENT, "invalid arg"); // We have validated, and this will be empty if the ID is bad. if (npOnlineId.empty()) { auto n = GetI18NCategory(I18NCat::NETWORKING); // Temporary message. g_OSD.Show(OSDType::MESSAGE_ERROR, n->T("To play in Infrastructure Mode, you must enter a username"), 5.0f); return hleLogError(Log::sceNet, SCE_NP_AUTH_ERROR_UNKNOWN, "Missing npOnlineId"); } int result = length; Memory::Memset(bufferAddr, 0, length, "NpAuthGetTicket"); SceNpTicket ticket = {}; // Dummy Login ticket returned as Login response. Dummy ticket contents were taken from https://www.psdevwiki.com/ps3/X-I-5-Ticket ticket.header.version = TICKET_VER_2_1; ticket.header.size = 0xF0; // size excluding the header u8* buf = Memory::GetPointerWrite(bufferAddr + sizeof(ticket)); int ofs = 0; ofs += writeTicketParam(buf, PARAM_TYPE_STRING_ASCII, "\x4c\x47\x56\x3b\x81\x39\x4a\x22\xd8\x6b\xc1\x57\x71\x6e\xfd\xb8\xab\x63\xcc\x51", 20); // 20 random letters, token key or SceNpSignature? ofs += writeTicketU32Param(buf + ofs, PARAM_TYPE_INT, 0x0100); // a flags? PSPTimeval tv; //npSigninTimestamp __RtcTimeOfDay(&tv); u64 now = 1000ULL*tv.tv_sec + tv.tv_usec/1000ULL; // in milliseconds, since 1900? ofs += writeTicketU64Param(buf + ofs, PARAM_TYPE_DATE, now); ofs += writeTicketU64Param(buf + ofs, PARAM_TYPE_DATE, now + 10 * 60 * 1000); // now + 10 minutes, expired time? ofs += writeTicketU64Param(buf + ofs, PARAM_TYPE_LONG, 0x592e71c546e86859); // seems to be consistent, 8-bytes password hash may be? or related to entitlement? or console id? ofs += writeTicketStringParam(buf + ofs, PARAM_TYPE_STRING, npOnlineId.c_str(), 32); // username (pre-cut to 16 chars) ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, npCountryCode, 4); // SceNpCountryCode ? ie. "fr" + 00 02 ofs += writeTicketStringParam(buf + ofs, PARAM_TYPE_STRING, npRegionCode, 4); // 2-char code? related to country/lang code? ie. "c9" + 00 00 ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, npServiceId.c_str(), 24); int status = 0; if (npParentalControl == PARENTAL_CONTROL_ENABLED) { status |= STATUS_ACCOUNT_PARENTAL_CONTROL_ENABLED; } status |= (npUserAge & 0x7F) << 24; ofs += writeTicketU32Param(buf + ofs, PARAM_TYPE_INT, status); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_NULL); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_NULL); ticket.section.type = SECTION_TYPE_BODY; ticket.section.size = ofs; Memory::Memcpy(bufferAddr, &ticket, sizeof(SceNpTicket), "NpAuthGetTicket"); SceNpTicketSection footer = { SECTION_TYPE_FOOTER, 32 }; // footer section? ie. 32-bytes on version 2.1 containing 4-chars ASCII + 20-chars ASCII Memory::Memcpy(bufferAddr + sizeof(ticket) + ofs, &footer, sizeof(SceNpTicketSection), "NpAuthGetTicket"); ofs += sizeof(footer); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, "\x34\xcd\x3c\xa9", 4); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, "\x3a\x4b\x42\x66\x92\xda\x6b\x7c\xb7\x4c\xe8\xd9\x4f\x2b\x77\x15\x91\xb8\xa4\xa9", 20); // 20 random letters, token key or SceNpSignature? // includes Language list? Memory::Memset(bufferAddr + sizeof(ticket) + ofs, 0, 36); result = ticket.header.size + sizeof(ticket.header); // dummy ticket is 248 bytes return result; } // Used within callback of sceNpAuthCreateStartRequest (arg1 = structPtr?, arg2 = callback's args[1], arg3 = DLCcode? ie. "EP9000-UCES01421_00-DLL001", arg4 = Patapon 3 always set to 0?) // Patapon 3 will loop (for each DLC?) through an array of 4+4 bytes, ID addr (pchar) + result (int). Each loop calls this function using the same ticket addr but use different ID addr (arg3) and store the return value in result field (default/initial = -1) int sceNpAuthGetEntitlementById(u32 ticketBufferAddr, u32 ticketLength, u32 entitlementIdAddr, u32 arg4) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%08x, %d, %08x, %d)", __FUNCTION__, ticketBufferAddr, ticketLength, entitlementIdAddr, arg4); INFO_LOG(Log::sceNet, "%s - Entitlement ID: %s", __FUNCTION__, Memory::GetCharPointer(entitlementIdAddr)); // Do we return the entitlement through function result? or update the ticket content? or replace the arg3 data with SceNpEntitlement struct? return 1; // dummy value assuming it's a boolean/flag, since we don't know how to return the entitlement result yet } int sceNpAuthAbortRequest(int requestId) { WARN_LOG(Log::sceNet, "UNTESTED %s(%i)", __FUNCTION__, requestId); // TODO: Disconnect HTTPS connection & cancel the callback event std::lock_guard npAuthGuard(npAuthEvtMtx); for (auto it = npAuthEvents.begin(); it != npAuthEvents.end(); ) { (it->data[0] == requestId) ? it = npAuthEvents.erase(it) : ++it; } return 0; } int sceNpAuthDestroyRequest(int requestId) { WARN_LOG(Log::sceNet, "UNTESTED %s(%i)", __FUNCTION__, requestId); // Remove callback handler int handlerID = requestId - 1; if (npAuthHandlers.find(handlerID) != npAuthHandlers.end()) { npAuthHandlers.erase(handlerID); WARN_LOG(Log::sceNet, "%s: Deleted handler %d", __FUNCTION__, handlerID); } else { ERROR_LOG(Log::sceNet, "%s: Invalid request ID %d", __FUNCTION__, requestId); } // Patapon 3 is checking for error code 0x80550402 return 0; } int sceNpAuthGetTicketParam(u32 ticketBufPtr, int ticketLen, int paramNum, u32 bufferPtr) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%08x, %0d, %d, %08x) at %08x", __FUNCTION__, ticketBufPtr, ticketLen, paramNum, bufferPtr, currentMIPS->pc); const u32 PARAM_BUFFER_MAX_SIZE = 256; Memory::Memset(bufferPtr, 0, PARAM_BUFFER_MAX_SIZE); // JPCSP: This clear is always done, even when an error is returned if (paramNum < 0 || paramNum >= NUMBER_PARAMETERS) { return SCE_NP_MANAGER_ERROR_INVALID_ARGUMENT; } SceNpTicket* ticket = (SceNpTicket*)Memory::GetPointer(ticketBufPtr); u32 inbuf = ticketBufPtr; inbuf += sizeof(ticket->header); inbuf += ticket->section.size + sizeof(ticket->section); u32 outbuf = bufferPtr; for (int i = 0; i < paramNum; i++) { SceNpTicketParamData* ticketParam = (SceNpTicketParamData*)Memory::GetPointer(inbuf); u32 sz = (u32)sizeof(SceNpTicketParamData) + ticketParam->length; Memory::Memcpy(outbuf, inbuf, sz); DEBUG_LOG(Log::sceNet, "%s - Param #%d: Type = %04x, Length = %u", __FUNCTION__, i, static_cast(ticketParam->type), static_cast(ticketParam->length)); outbuf += sz; inbuf += sz; if (outbuf - bufferPtr >= PARAM_BUFFER_MAX_SIZE || inbuf - ticketBufPtr >= (u32)ticketLen) break; } return 0; } const HLEFunction sceNpAuth[] = { {0X4EC1F667, &WrapI_V, "sceNpAuthTerm", 'i', "" }, {0XA1DE86F8, &WrapI_UUU, "sceNpAuthInit", 'i', "xxx" }, {0XF4531ADC, &WrapI_U, "sceNpAuthGetMemoryStat", 'i', "x" }, {0XCD86A656, &WrapI_U, "sceNpAuthCreateStartRequest", 'i', "x" }, {0X3F1C1F70, &WrapI_UUU, "sceNpAuthGetTicket", 'i', "xxx" }, {0X6900F084, &WrapI_UUUU, "sceNpAuthGetEntitlementById", 'i', "xxxx" }, {0XD99455DD, &WrapI_I, "sceNpAuthAbortRequest", 'i', "i" }, {0X72BB0467, &WrapI_I, "sceNpAuthDestroyRequest", 'i', "i" }, {0x5A3CB57A, &WrapI_UIIU, "sceNpAuthGetTicketParam", 'i', "xiix" }, {0x75FB0AE3, nullptr, "sceNpAuthGetEntitlementIdList", 'i', "" }, }; void Register_sceNpAuth() { RegisterModule("sceNpAuth", ARRAY_SIZE(sceNpAuth), sceNpAuth); } static int sceNpServiceTerm() { // No parameters ERROR_LOG(Log::sceNet, "UNIMPL %s()", __FUNCTION__); return 0; } static int sceNpServiceInit(u32 poolSize, u32 stackSize, u32 threadPrio) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%08x, %08x, %08x)", __FUNCTION__, poolSize, stackSize, threadPrio); return 0; } // FIXME: On Patapon 3 the Arg is pointing to a String, but based on RPCS3 the Arg is an Id integer ? static int sceNpLookupCreateTransactionCtx(u32 lookupTitleCtxIdAddr) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%08x)", __FUNCTION__, lookupTitleCtxIdAddr); INFO_LOG(Log::sceNet, "%s - Title ID: %s", __FUNCTION__, Memory::GetCharPointer(lookupTitleCtxIdAddr)); // Patapon 3 will only Destroy if returned Id > 0. Is 0 a valid id? return 1; // returning dummy transaction id } // transId: id returned from sceNpLookupCreateTransactionCtx static int sceNpLookupDestroyTransactionCtx(s32 transId) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d)", __FUNCTION__, transId); return 0; } // transId: id returned from sceNpLookupCreateTransactionCtx // Patapon 3 always set Arg5 to 0 // Addr args have something to do with GameUpdate? // FIXME: maxSize and contentLength are u64 based on https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/Cell/Modules/sceNp.cpp ? But on Patapon 3 optionAddr will be deadbeef if maxSize is u64 ? static int sceNpLookupTitleSmallStorage(s32 transId, u32 dataAddr, u32 maxSize, u32 contentLengthAddr, u32 optionAddr) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d, %08x, %d, %08x[%d], %08x) at %08x", __FUNCTION__, transId, dataAddr, maxSize, contentLengthAddr, (Memory::IsValidAddress(contentLengthAddr)? Memory::Read_U32(contentLengthAddr): 0), optionAddr, currentMIPS->pc); return 0; } // On Resistance Retribution: // unknownAddr pointing to a struct of: // 32-bit pointer (ie. 08efc6c4)? or a timestamp combined with the next 32-bit value? // 32-bit pointer (ie. 08f9d101)? but unaligned (the lowest byte seems to be intentionally set to 1)? so probably not a pointer, may be a timestamp combined with previous 32-bit value? // 32-bit pointer? Seems to be pointing to dummy ticket data generated by sceNpAuthGetTicket // 32-bit value (248) dummy ticket length from NpAuth Ticket? // There could be more data in the struct? (at least 48-bytes?) static int sceNpRosterCreateRequest(u32 unknownAddr) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%08x) at %08x", __FUNCTION__, unknownAddr, currentMIPS->pc); return 1; // returning dummy roster id } // On Resistance Retribution: // unknown1 set to 50 (max entries?), // unknown2 set to 0, // unknown3Addr pointing to unset buffer? (output entry data? usually located right after number of entries?), // unknown4Addr pointing to 32-bit value set to 0 (output number of entries?), // unknown5Addr pointing to zeroed buffer?, // unknown6 set to 0 static int sceNpRosterGetFriendListEntry(s32 rosterId, u32 unknown1, u32 unknown2, u32 unknown3Addr, u32 unknown4Addr, u32 unknown5Addr, u32 unknown6) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d, %08x, %08x, %08x, %08x, %08x, %08x) at %08x", __FUNCTION__, rosterId, unknown1, unknown2, unknown3Addr, unknown4Addr, unknown5Addr, unknown6, currentMIPS->pc); return 0; } static int sceNpRosterAbort(s32 rosterId) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d) at %08x", __FUNCTION__, rosterId, currentMIPS->pc); return 0; } static int sceNpRosterDeleteRequest(s32 rosterId) { ERROR_LOG(Log::sceNet, "UNIMPL %s(%d) at %08x", __FUNCTION__, rosterId, currentMIPS->pc); return 0; } const HLEFunction sceNpService[] = { {0X00ACFAC3, &WrapI_V, "sceNpServiceTerm", 'i', "" }, {0X0F8F5821, &WrapI_UUU, "sceNpServiceInit", 'i', "xxx" }, {0X5494274B, &WrapI_U, "sceNpLookupCreateTransactionCtx", 'i', "x" }, {0XA670D3A3, &WrapI_I, "sceNpLookupDestroyTransactionCtx", 'i', "i" }, {0XC76F55ED, &WrapI_IUUUU, "sceNpLookupTitleSmallStorage", 'i', "ixxxx" }, {0XBE22EEA3, &WrapI_U, "sceNpRosterCreateRequest", 'i', "x" }, {0X4E851B10, &WrapI_IUUUUUU, "sceNpRosterGetFriendListEntry", 'i', "ixxxxxx"}, {0X5F5E32AF, &WrapI_I, "sceNpRosterAbort", 'i', "i" }, {0X66C64821, &WrapI_I, "sceNpRosterDeleteRequest", 'i', "i" }, {0X506C318D, nullptr, "sceNpRosterGetBlockListEntry", 'i', "" }, {0X58251346, nullptr, "sceNpRosterGetFriendListEntryCount", 'i', "" }, {0X788F2B5E, nullptr, "sceNpRosterAddFriendListEntry", 'i', "" }, {0XA01443AA, nullptr, "sceNpRosterGetBlockListEntryCount", 'i', "" }, {0X250488F9, nullptr, "sceNpServiceGetMemoryStat", 'i', "" }, {0X4B4E4E71, nullptr, "sceNpLookupAbortTransaction ", 'i', "" }, }; void Register_sceNpService() { RegisterModule("sceNpService", ARRAY_SIZE(sceNpService), sceNpService); } // TODO: Move NpCommerce2-related stuff to sceNpCommerce2.cpp? const HLEFunction sceNpCommerce2[] = { {0X005B5F20, nullptr, "sceNpCommerce2GetProductInfoStart", '?', "" }, {0X0E9956E3, nullptr, "sceNpCommerce2Init", '?', "" }, {0X1888A9FE, nullptr, "sceNpCommerce2DestroyReq", '?', "" }, {0X1C952DCB, nullptr, "sceNpCommerce2GetGameProductInfo", '?', "" }, {0X2B25F6E9, nullptr, "sceNpCommerce2CreateSessionStart", '?', "" }, {0X3371D5F1, nullptr, "sceNpCommerce2GetProductInfoCreateReq", '?', "" }, {0X4ECD4503, nullptr, "sceNpCommerce2CreateSessionCreateReq", '?', "" }, {0X590A3229, nullptr, "sceNpCommerce2GetSessionInfo", '?', "" }, {0X6F1FE37F, nullptr, "sceNpCommerce2CreateCtx", '?', "" }, {0XA5A34EA4, nullptr, "sceNpCommerce2Term", '?', "" }, {0XAA4A1E3D, nullptr, "sceNpCommerce2GetProductInfoGetResult", '?', "" }, {0XBC61FFC8, nullptr, "sceNpCommerce2CreateSessionGetResult", '?', "" }, {0XC7F32242, nullptr, "sceNpCommerce2AbortReq", '?', "" }, {0XF2278B90, nullptr, "sceNpCommerce2GetGameSkuInfoFromGameProductInfo", '?', "" }, {0XF297AB9C, nullptr, "sceNpCommerce2DestroyCtx", '?', "" }, {0XFC30C19E, nullptr, "sceNpCommerce2InitGetProductInfoResult", '?', "" }, }; void Register_sceNpCommerce2() { RegisterModule("sceNpCommerce2", ARRAY_SIZE(sceNpCommerce2), sceNpCommerce2); }