#pragma once #include "../../Core/Debugger/DebugInterface.h" #include "../../Core/HLE/sceKernelThread.h" class CtrlThreadList { HWND wnd; WNDPROC oldProc; std::vector threads; char stringBuffer[256]; public: void setDialogItem(HWND hwnd); void reloadThreads(); void handleNotify(LPARAM lParam); static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); const char* getCurrentThreadName(); };