# You can have multiple ini files if you want, it doesn't matter. [FXAA] Name=FXAA Antialiasing Author=nVidia Fragment=fxaa.fsh Vertex=fxaa.vsh [CRT] Name=CRT Scanlines Author=KillaMaaki Fragment=crt.fsh Vertex=fxaa.vsh 60fps=True SettingName1=Animation speed (0 -> disable) SettingDefaultValue1=1.0 SettingMaxValue1=2.0 SettingMinValue1=0.0 SettingStep1=0.05 [Natural] Name=Natural Colors Fragment=natural.fsh Vertex=natural.vsh [NaturalA] Name=Natural Colors (No Blur) Fragment=naturalA.fsh Vertex=naturalA.vsh [Vignette] Name=Vignette Author=Henrik Fragment=vignette.fsh Vertex=fxaa.vsh SettingName1=Power SettingDefaultValue1=0.6 SettingMaxValue1=2.0 SettingMinValue1=0.1 SettingStep1=0.1 SettingName2=Aspect SettingDefaultValue2=1.0 SettingMaxValue2=2.0 SettingMinValue2=0.5 SettingStep2=0.1 [Bloom] Name=Bloom Shader Fragment=bloom.fsh Vertex=fxaa.vsh SettingName1=Amount SettingDefaultValue1=0.6 SettingMaxValue1=1.0 SettingMinValue1=0.0 SettingName2=Power SettingDefaultValue2=0.5 SettingMaxValue2=1.0 SettingMinValue2=0.0 [Sharpen] Name=Sharpen Fragment=sharpen.fsh Vertex=fxaa.vsh SettingName1=Amount SettingDefaultValue1=1.5 SettingMaxValue1=3.0 SettingMinValue1=0.1 SettingStep1=0.1 [Scanlines] Name=Scanlines (CRT) Fragment=scanlines.fsh Vertex=fxaa.vsh OutputResolution=True SettingName1=Amount SettingDefaultValue1=1.0 SettingMaxValue1=1.0 SettingMinValue1=0.0 SettingStep1=0.1 SettingName2=Intensity SettingDefaultValue2=0.5 SettingMaxValue2=1.0 SettingMinValue2=0.0 SettingStep2=0.05 [Cartoon] Name=Cartoon Fragment=cartoon.fsh Vertex=cartoon.vsh SettingName1=Black border SettingDefaultValue1=0.5 SettingMaxValue1=1.0 SettingMinValue1=0.0 [4xHqGLSL] Name=4xHqGLSL Upscaler Fragment=4xhqglsl.fsh Vertex=4xhqglsl.vsh OutputResolution=True Upscaling=True [AAColor] Name=AA-Color Fragment=aacolor.fsh Vertex=aacolor.vsh [CatmullRom] Name=Bicubic (Catmull-Rom) Upscaler Fragment=upscale_catmull_rom.fsh Vertex=upscale_catmull_rom.vsh OutputResolution=True RequiresIntSupport=True Upscaling=True [MitchellNetravali] Name=Bicubic (Mitchell-Netravali) Upscaler Fragment=upscale_mitchell_netravali.fsh Vertex=upscale_mitchell_netravali.vsh OutputResolution=True RequiresIntSupport=True Upscaling=True [UpscaleSpline36] Name=Spline36 Upscaler Fragment=upscale_spline36.fsh Vertex=upscale_spline36.vsh OutputResolution=True RequiresIntSupport=True Upscaling=True [5xBR] Name=5xBR Upscaler Author=Hyllian Fragment=5xBR.fsh Vertex=5xBR.vsh OutputResolution=True Upscaling=True [5xBR-lv2] Name=5xBR lv2 Upscaler Author=Hyllian (tweak by guest.r) Fragment=5xBR-lv2.fsh Vertex=5xBR.vsh OutputResolution=True Upscaling=True [VideoSmoothingAA] Name=Video aware guest.r AA 4.o Author=guest.r(tweak by LunaMoo) Fragment=videoAA.fsh Vertex=fxaa.vsh OutputResolution=True [SSAA(Gauss)] Name=Super Sampling AA(Gauss) Fragment=GaussianDownscale.fsh Vertex=fxaa.vsh OutputResolution=True SSAA=2 [ColorCorrection] Name=Color correction Fragment=colorcorrection.fsh Vertex=fxaa.vsh SettingName1=Brightness SettingDefaultValue1=1.0 SettingMaxValue1=2.0 SettingMinValue1=0.1 SettingStep1=0.05 SettingName2=Saturation SettingDefaultValue2=1.0 SettingMaxValue2=2.0 SettingMinValue2=0.0 SettingStep2=0.1 SettingName3=Contrast SettingDefaultValue3=1.0 SettingMaxValue3=3.0 SettingMinValue3=0.1 SettingStep3=0.1 SettingName4=Gamma SettingDefaultValue4=1.0 SettingMaxValue4=2.0 SettingMinValue4=0.1 SettingStep4=0.05 [PSPColor] Name=PSP Color Author=hunterk, Pokefan531 (ported by jdgleaver) Fragment=psp_color.fsh Vertex=fxaa.vsh [Tex2xBRZ] Type=Texture Name=2xBRZ (2x) Author=Hyllian Compute=tex_2xbrz.csh Scale=2 [Tex4xBRZ] Type=Texture Name=4xBRZ (4x) Author=Hyllian Compute=tex_4xbrz.csh Scale=4 [TexMMPX] Type=Texture Name=MMPX (2x) Author=Morgan McGuire and Mara Gagiu Compute=tex_mmpx.csh Scale=2 [RedBlue] Type=StereoToMono Name=Red/Blue glasses (anaglyph) Author=Henrik Rydgård SettingName1=ColorPreservation SettingDefaultValue1=0.5 SettingMaxValue1=1.0 SettingMinValue1=0.0 SettingStep1=0.05 SettingName2=GreenLevel SettingDefaultValue2=0.5 SettingMaxValue2=1.0 SettingMinValue2=0.0 SettingStep2=0.05 Fragment=stereo_red_blue.fsh Vertex=fxaa.vsh [SideBySide] Type=StereoToMono Name=SideBySide Stereo Author=Henrik Rydgård Fragment=stereo_sbs.fsh Vertex=fxaa.vsh [LCDPersistence] Name=LCD Persistence Fragment=persistence.fsh Vertex=fxaa.vsh UsePreviousFrame=true SettingName1=Strength SettingDefaultValue1=0.4 SettingMaxValue1=0.8 SettingMinValue1=0.3 SettingStep1=0.05