[Audio] Alternate speed volume = 备选速度时的音量 Audio backend = 音频引擎 Audio Error = 音频错误 AudioBufferingForBluetooth = 适合蓝牙缓冲区(更慢) Auto = 自动 Device = 设备 Disabled = 禁用 DSound (compatible) = DirectSound(兼容) Enable Sound = 开启声音 Global volume = 全局音量 Microphone = 麦克风 Microphone Device = 麦克风设备 Mute = 静音 Reverb volume = 混响音量 Use new audio devices automatically = 自动使用新的音频设备 Use global volume = 使用全局音量 WASAPI (fast) = WASAPI(快) [Controls] Analog Binding = 摇杆绑定 Analog Settings = 摇杆设置 Analog Style = 摇杆样式 Auto-rotation speed = 自动旋转速度 Analog Limiter = 摇杆限制 Analog Stick = 摇杆 AnalogLimiter Tip = 按下限制键时摇杆的最大移动范围 Auto = 自动 Auto-centering analog stick = 摇杆自动跟手 Auto-hide buttons after seconds = 自动隐藏按键 Binds = 绑定 Button Binding = 按键绑定 Button Opacity = 按键透明度 Button style = 按键样式 Calibrate Analog Stick = 校准摇杆 Calibrate = 校准 Calibrated = 校准后 Calibration = 校准 Circular stick input = 环四周摇杆输入 Classic = 传统 Confine Mouse = 固定鼠标在显示区域内 Control Mapping = 按键映射 Custom Key Setting = 自定义键位设置 Customize = 自定义… Customize Touch Controls = 编辑触屏布局… D-PAD = 方向键 Deadzone radius = 死区半径 Disable D-Pad diagonals (4-way touch) = 禁用对角线输入(方向键) Disable diagonal input = 禁用对角线方向输入 Double tap = 双击 Enable gesture control = 启用体感操作 Enable standard shortcut keys = 启用标准快捷键 Gesture = 体感 Gesture mapping = 体感映射 Glowing borders = 细边框(发光) HapticFeedback = 按键震动 Hide touch analog stick background circle = 隐藏摇杆圈 Icon = 图标 Ignore gamepads when not focused = 后台运行时忽略手柄 Ignore Windows Key = 忽略Windows键 Invert Axes = 轴反转 Invert Tilt along X axis = 沿X轴倾斜反转 Invert Tilt along Y axis = 沿Y轴倾斜反转 Keep this button pressed when right analog is pressed = 移动右摇杆时长按此键 Keyboard = 键盘专用设定 L/R Trigger Buttons = L/R 按钮 Landscape = 横向 Landscape Auto = 自动横向 Landscape Reversed = 横向反转 Low end radius = 起步半径 Mouse = 鼠标设置 Mouse sensitivity = 鼠标灵敏度 Mouse smoothing = 鼠标平滑度 MouseControl Tip = 可以在按键映射界面按下'M'图标来映射鼠标。 None (Disabled) = 无 (禁用) Off = 关闭 OnScreen = 屏幕虚拟键 Portrait = 纵向 Portrait Reversed = 纵向反转 PSP Action Buttons = PSP 动作键 Raw input = 原始输入 Repeat mode = 连发模式 Reset to defaults = 重置为默认 Screen Rotation = 屏幕旋转 seconds, 0 : off = 秒, 0=不隐藏 Sensitivity (scale) = 灵敏度(倍率) Sensitivity = 灵敏度 Shape = 外形 Show Touch Pause Menu Button = 显示暂停按键 Swipe = 滑动 Swipe sensitivity = 滑动灵敏度 Swipe smoothing = 滑动平滑度 Thin borders = 细边框 Tilt control setup = 倾斜控制设置… Tilt Input Type = 倾斜输入类型 Tilt Sensitivity along X axis = 沿X轴倾斜灵敏度 Tilt Sensitivity along Y axis = 沿Y轴倾斜灵敏度 To Calibrate = 以您喜欢的角度握住设备,然后按“校准”。 Toggle mode = 开关模式(只需按一次) Touch Control Visibility = 显示的按键 Use custom right analog = 自定义右摇杆用途 Use Mouse Control = 使用鼠标控制 Visibility = 按键显示 Visible = 是否显示 X = X Y = Y [CwCheats] Cheats = 金手指 Edit Cheat File = 编辑金手指文件 Enable/Disable All = 启用/禁用全部 Import Cheats = 从cheat.db导入 Options = 选项 Refresh Rate = 刷新率 [DesktopUI] # If your language does not show well with the default font, you can use Font to specify a different one. # Just add it to your language's ini file and uncomment it (remove the # by Font). Auto Max Quality = 自动最佳质量 (&Q) Font = 微软雅黑 About PPSSPP... = 关于PPSSPP (&A)... Auto = 自动 (&A) Backend = 渲染引擎(需要PPSSPP重新启动) (&b) Bicubic = 双三次 (&B) Break = 停止 Break on Load = 载入后停止 Buy Gold = 购买黄金版 (&G) Control Mapping... = 按键映射 (&o)... Debugging = 调试 (&D) Deposterize = 色调融合 (&D) Direct3D9 = Direct3D 9 (&9) Direct3D11 = Direct3D11 (&11) Disassembly = 反汇编 (&D)... Discord = Discord Display Layout && Effects = 屏幕布局和滤镜编辑... Display Rotation = 显示旋转 Dump Next Frame to Log = 转储下一帧到日志 (&U) Emulation = 模拟 (&E) Enable Cheats = 启用金手指 (&C) Enable Sound = 开启声音 (&O) Exit = 退出 (X) Extract File... = 提取文件 (&x)... File = 文件 (&F) Frame Skipping = 跳帧 (&F) Frame Skipping Type = 跳帧方式 Fullscreen = 全屏幕 (&l) Game Settings = 游戏设置 (&G) GE Debugger... = GE 调试器 (&r)... GitHub = Git&Hub Hardware Transform = 硬件几何变换 (&H) Help = 帮助 (&H) Hybrid = 混合 (&H) Hybrid + Bicubic = 混合+双三次 (&y) Ignore Illegal Reads/Writes = 忽略读写错误 (&I) Ignore Windows Key = 忽略Windows键 Keep PPSSPP On Top = 窗口总在最前 (&K) Landscape = 横向 Landscape reversed = 横向反转 Language... = 语言 (&n)... Linear = 线性过滤 (&L) Load = 载入 (&L)... Load .sym File... = 载入.sym文件 (&a)... Load Map File... = 载入内存镜像文件 (&M)... Load State = 快速读档 (&o) Load State File... = 载入即时存档 (&L)... Log Console = 控制台日志 (&L) Memory View... = 查看内存 (&V)... More Settings... = 更多设置 (&M)... Nearest = 邻近取样 (&N) Skip Buffer Effects = 跳过缓冲效果(更快) (&S) Off = 关闭 (&O) Open Chat = 聊天窗口 Open Directory... = 打开路径(&D)... Open from MS:/PSP/GAME... = 从MS:/PSP/GAME处打开 (&p)... Open Memory Stick = 打开记忆棒 (&M) Open New Instance = 双开模拟器 OpenGL = &OpenGL Pause = 暂停 (&P) Pause When Not Focused = 后台运行时自动暂停 (&P) Portrait = 纵向 Portrait reversed = 纵向反转 PPSSPP Forums = PPSSPP官方论坛 (&F) Record = 录制 (&R) Record Audio = 录制音频 (&A) Record Display = 录制视频 (&D) Rendering Mode = 渲染模式 (&O) Rendering Resolution = 渲染分辨率 (&R) Reset = 重置 (&e) Reset Symbol Table = 重置符号表 (&R) Run = 运行 (&R) Save .sym File... = 保存.sym文件 (&e)... Save Map File... = 保存内存镜像文件 (&S)... Save State = 快速存档 (&a) Save State File... = 保存即时存档 (&S)... Savestate Slot = 即时存档插槽 (&t) Screen Scaling Filter = 屏幕缩放方法 (&e) Show Debug Statistics = 显示调试信息 (&g) Show FPS Counter = 显示帧率 (&F) Skip Number of Frames = 跳过帧的数量 Skip Percent of FPS = 跳过帧率的百分比 Stop = 停止 (&S) Switch UMD = 切换UMD光盘 Take Screenshot = 屏幕截图 (&T) Texture Filtering = 纹理过滤方法 (&x) Texture Scaling = 纹理缩放方法 (&T) Use Lossless Video Codec (FFV1) = 使用无损视频编码器(FFV1) (&U) Use output buffer for video = 录制时使用输出缓冲 Vertex Cache = 顶点缓存 (&V) VSync = 垂直同步 (&y) Vulkan = Vulkan Window Size = 窗口大小 (&W) www.ppsspp.org = 访问www.ppsspp.org (&p) xBRZ = &xBRZ [Developer] Allocator Viewer = Allocator查看器(Vulkan) Allow remote debugger = 允许远程调试器 Backspace = 退格键 Block address = 内存块地址 By Address = 通过地址定位 Copy savestates to memstick root = 拷贝即时存档至记忆棒根路径 Create/Open textures.ini file for current game = 创建/打开当前游戏的textures.ini文件 Current = 当前 Dev Tools = 开发者工具 DevMenu = 开发者菜单 Disabled JIT functionality = 已禁用的JIT功能 Draw Frametimes Graph = 显示帧时间统计图 Dump Decrypted Eboot = 载入游戏时保存已解密的EBOOT.BIN Dump next frame to log = 转储下一帧到日志 Enable driver bug workarounds = 启用GPU驱动错误解决方法 Enable Logging = 启用调试日志 Enter address = 输入地址 FPU = FPU Framedump tests = 帧转储测试 Frame Profiler = 帧分析器 GPU Driver Test = GPU驱动程序测试 GPU log profiler = GPU日志分析器 GPU Profile = GPU分析器 Jit Compare = Jit比较 JIT debug tools = JIT调试工具 Log Dropped Frame Statistics = 记录丢弃帧统计信息 Log Level = 日志等级 Log View = 日志视图 Logging Channels = 记录日志分类 Next = 下一个 No block = 没有内存块 Prev = 之前 Random = 随机 Replace textures = 纹理替换 Reset = 重置 Reset limited logging = 重置受限日志 RestoreDefaultSettings = 您确定要将所有设置恢复到默认?\n该操作无法撤销。\n操作将在PPSSPP重新启动后生效。 RestoreGameDefaultSettings = 您确定要将此游戏设置\n恢复为PPSSPP默认吗? Resume = 恢复 Run CPU Tests = 运行CPU测试 Save new textures = 保存新纹理 Shader Viewer = 着色器查看器 Show Developer Menu = 显示开发者菜单 Show on-screen messages = 显示屏幕上方消息 Stats = 统计数据 System Information = 系统信息 Texture ini file created = 创建纹理ini文件 Texture Replacement = 纹理替换 Toggle Audio Debug = 切换音频调试 Toggle Freeze = 切换冻结 Touchscreen Test = 触屏测试 VFPU = VFPU [Dialog] * PSP res = * PSP分辨率 Active = 激活 Back = 返回 Cancel = 取消 Center = 中心 ChangingGPUBackends = 更改引擎模式需要重启PPSSPP。立刻重启吗? ChangingInflightFrames = 更改缓冲图形命令需要重启PPSSPP。立刻重启吗? Channel: = 信道: Choose PPSSPP save folder = 选择PPSSPP存档的文件夹 Confirm Overwrite = 您要覆盖这个存档吗? Confirm Save = 您要保存到这个存档吗? ConfirmLoad = 您要载入这个存档吗? ConnectingAP = 连接到接入点.\n请稍候... ConnectingPleaseWait = 连接中.\n请稍候... ConnectionName = 连接名称 Corrupted Data = 数据损坏 Delete = 删除 Delete all = 全部删除 Delete completed = 已删除。 DeleteConfirm = 存档将被删除。\n您确定要继续吗? DeleteConfirmAll = 将删除此游戏的所有存档。\n您确定要这样做吗? DeleteConfirmGame = 将删除此游戏的文件, 且不能复原。\n您确定要这样做吗? DeleteConfirmGameConfig = 您确定要删除此游戏的设置吗? DeleteFailed = 无法删除存档。 Deleting = 删除中\n请稍候... Disable All = 全部禁用 Dumps = 转储 Edit = 编辑 Enable All = 全部启用 Enter = 确定 Filter = 筛选 Finish = 完成 GE Frame Dumps = GE帧转储 Grid = 网格尺寸 Inactive = 未激活 InternalError = 发生内部错误. Load = 载入 Load completed = 已载入。 Loading = 载入中\n请稍候... LoadingFailed = 无法载入存档。 Move = 移动位置 Move Down = 移至下层 Move Up = 移至上层 Network Connection = 网络连接 NEW DATA = 新建存档 No = 否 ObtainingIP = 获取IP地址.\n请稍候... OK = 确定 Old savedata detected = 检测到旧版本的存档数据 Options = 选项 Remove = 删除 Reset = 重置 Resize = 调整大小 Retry = 重试 Save = 保存 Save completed = 保存完成。 Saving = 保存中\n请稍候... SavingFailed = 无法保存存档。 Search = 搜索 Select = 选择 Shift = 翻页 Skip = 跳过 Snap = 网格对齐 Space = 空格键 SSID = SSID Submit = 提交 Supported = 支持 There is no data = 存档不存在。 Toggle All = 全选/不选 Toggle List = 显示列表 Unsupported = 不支持 When you save, it will load on a PSP, but not an older PPSSPP = 当您保存后, 它只会在PSP实机上载入, 而不是旧版本的PPSSPP When you save, it will not work on outdated PSP Firmware anymore = 当您保存后, 它无法在过时的PSP固件上运行 Yes = 是 Zoom = 放大 [Error] 7z file detected (Require 7-Zip) = 这是7ZIP压缩文件。\n请试着使用 7-zip或WinRAR进行解压缩。 A PSP game couldn't be found on the disc. = 光盘中找不到PSP游戏。 Cannot boot ELF located outside mountRoot. = 无法启动位于mountRoot之外的ELF文件。 Could not save screenshot file = 无法保存屏幕截图文件 D3D9or11 = 使用Direct3D 9? (或"否"以使用Direct3D 11) D3D11CompilerMissing = 没有找到D3DCompiler_47.dll, 请安装它或者按下"确认"键来尝试使用Direct3D 9代替它。 D3D11InitializationError = Direct3D 11初始化出错 D3D11Missing = 您的操作系统没有包含D3D11。请运行Windows Update。\n\n按下"确认"键来尝试使用Direct3D 9代替它。 D3D11NotSupported = 您的图形处理器似乎并不支持Direct3D 11。\n\n您想尝试使用Direct3D 9来代替它吗? Disk full while writing data = 写入数据时磁盘已满 ELF file truncated - can't load = ELF文件被截断 - 无法加载 Error loading file = 无法加载游戏: Error reading file = 读取文件时出错。 Failed initializing CPU/Memory = 初始化CPU或内存失败 Failed to load executable: = 无法加载可执行文件: File corrupt = 文件损坏 Game disc read error - ISO corrupt = 游戏光盘读取错误:ISO损坏。 GenericAllStartupError = PPSSPP无法使用任何图形后端启动。 尝试升级图形和其他驱动程序. GenericBackendSwitchCrash = 启动时PPSSPP崩溃了.\n\n这通常意味着图形驱动程序问题。 尝试升级图形驱动程序.\n\n图形后端已切换: GenericDirect3D9Error = 初始化图像失败。尝试更新您的显卡驱动程序和DirectX 9运行库。\n\n是否尝试切换到OpenGL模式?\n\n错误信息: GenericGraphicsError = 图像错误 GenericOpenGLError = 初始化图像失败。尝试更新您的显卡驱动程序。\n\n是否尝试切换到DirectX 9模式?\n\n错误信息: GenericVulkanError = 初始化图像失败。尝试更新您的显卡驱动程序。\n\n是否尝试切换到OpenGL模式?\n\n错误信息: InsufficientOpenGLDriver = 检测到显卡驱动不支持OpenGL 2.0!\n\n您想尝试使用DirectX吗?\n\nDirectX目前只兼容较少游戏, 但在您的GPU也可能是唯一的选择。\n\n有关更多信息,请访问论坛https://forums.ppsspp.org。\n\n Just a directory. = 这只是个文件夹。 Missing key = 缺失密钥 MsgErrorCode = 错误代码: MsgErrorSavedataDataBroken = 保存数据已损坏. MsgErrorSavedataMSFull = 记忆棒已满.检查您的存储空间. MsgErrorSavedataNoData = 警告:未找到保存数据. MsgErrorSavedataNoMS = 未插入记忆棒. No EBOOT.PBP, misidentified game = 找不到EBOOT.PBP, 无法正确识别游戏。 Not a valid disc image. = 光盘镜像无效。 OpenGLDriverError = OpenGL 驱动程序错误 PPSSPP doesn't support UMD Music. = PPSSPP不支持UMD音乐。 PPSSPP doesn't support UMD Video. = PPSSPP不支持UMD视频。 PPSSPP plays PSP games, not PlayStation 1 or 2 games. = PPSSPP只能运行PSP游戏, 不能运行PS1或2的游戏。 PPSSPPDoesNotSupportInternet = PPSSPP目前不支持连接互联网以获取DLC、PSN或游戏的更新。 PS1 EBOOTs are not supported by PPSSPP. = PPSSPP不支持由PS1 EBOOT生成的游戏镜像。 PSX game image detected. = 这是MODE2镜像。PPSSPP不支持PS1游戏。 RAR file detected (Require UnRAR) = 这是RAR压缩文件。\n请尝试使用UnRAR进行解压缩。 RAR file detected (Require WINRAR) = 这是RAR压缩文件。\n请尝试使用WinRAR进行解压缩。 Running slow: try frameskip, sound is choppy when slow = 运行速度慢:可以尝试跳帧, 减速时声音会不连贯 Running slow: Try turning off Software Rendering = 运行速度慢:可以尝试关闭软件渲染 Save encryption failed. This save won't work on real PSP = 存档加密失败。此存档将无法在PSP实机使用 textures.ini filenames may not be cross-platform = "textures.ini"文件名可能不是多平台的。 This is a saved state, not a game. = 这是一个即时存档,不是游戏。 This is save data, not a game. = 这是一个存档,不是游戏。 Unable to create cheat file, disk may be full = 无法创建金手指文件,磁盘可能已满 Unable to initialize rendering engine. = 无法初始化渲染引擎。 Unable to write savedata, disk may be full = 无法写入存档数据, 磁盘可能已满 Warning: Video memory FULL, reducing upscaling and switching to slow caching mode = 警告:显存已满, 减少分辨率提升并切换到慢速缓存模式。 Warning: Video memory FULL, switching to slow caching mode = 警告:显存已满, 切换到慢速缓存模式。 ZIP file detected (Require UnRAR) = 这是ZIP压缩文件。\n请尝试使用UnRAR进行解压缩。 ZIP file detected (Require WINRAR) = 这是ZIP压缩文件。\n请尝试使用WinRAR进行解压缩。 [Game] Asia = 亚洲 Calculate CRC = 计算CRC码 ConfirmDelete = 确认删除 Create Game Config = 建立游戏配置 Create Shortcut = 创建快捷方式 Delete Game = 删除游戏 Delete Game Config = 删除游戏配置 Delete Save Data = 删除存档 Europe = 欧洲 Game = 游戏 Game Settings = 游戏设置 Homebrew = 自制游戏 Hong Kong = 香港 InstallData = 安装数据 Japan = 日本 Korea = 韩国 MB = MB One moment please... = 请稍等... Play = 启动 Remove From Recent = 从"最近的游戏"中删除 SaveData = 存档 Setting Background = 设置背景 Show In Folder = 在文件夹中显示 USA = 美国 Use UI background = 使用背景为壁纸 [Graphics] % of the void = %的边框 % of viewport = %的视区 %, 0:unlimited = %, 0 = 无限制 (supersampling) = (超级采样) (upscaling) = (放大) 1x PSP = 1倍PSP 2x = 2倍 2x PSP = 2倍PSP 3x = 3倍 3x PSP = 3倍PSP 4x = 4倍 4x PSP = 4倍PSP 5x = 5倍 5x PSP = 5倍PSP 6x PSP = 6倍PSP 7x PSP = 7倍PSP 8x = 8倍 8x PSP = 8倍PSP 9x PSP = 9倍PSP 10x PSP = 10倍PSP 16x = 16倍 Aggressive = 激进 Alternative Speed = 备选速度1 Alternative Speed 2 = 备选速度2 Anisotropic Filtering = 各向异性过滤 Antialiasing (MSAA) = 抗锯齿(MSAA) Aspect Ratio = 宽高比 Auto = 自动 Auto (1:1) = 自动(1:1) Auto (same as Rendering) = 自动(同渲染分辨率) Auto FrameSkip = 自动跳帧 Auto Max Quality = 自动最佳质量 Auto Scaling = 自动缩放 Backend = 渲染引擎 Balanced = 均衡 Bicubic = 双三次 Both = 全部显示 Buffer graphics commands (faster, input lag) = 缓冲图形命令(更快, 增加输入延迟) BufferedRenderingRequired = 警告:此游戏需要关闭"跳过缓冲效果"。 Camera = 摄像头 Camera Device = 摄像头设备 Cardboard Screen Size = 屏幕大小(视区%) Cardboard Screen X Shift = 水平 % Cardboard Screen Y Shift = 垂直 % Cardboard VR Settings = Google Cardboard VR设置 Cheats = 金手指 CPU Core = CPU核心模式 Debugging = 调试设置 DefaultCPUClockRequired = 警告:此游戏需要将CPU频率设置为默认。 Deposterize = 色调融合 Deposterize Tip = 修复纹理被放大时可见的缝隙 Device = 设备 Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = 禁用 Display Layout && Effects = 屏幕布局和滤镜 Display Resolution (HW scaler) = 屏幕分辨率 Enable Cardboard VR = 启用Cardboard VR FPS = 每秒帧数 (FPS) Frame Rate Control = 帧率控制 Frame Skipping = 跳帧 Frame Skipping Type = 跳帧方式 FullScreen = 全屏幕 Geometry shader culling = 几何着色器剔除 GPUReadbackRequired = 警告: 此游戏需要"跳过GPU块传输"设置为关闭 Hack Settings = 渲染修正(可能引发故障) Hardware Tessellation = 硬件曲面细分 Hardware Transform = 硬件几何变换 hardware transform error - falling back to software = 硬件几何变换错误, 改回软件模式 HardwareTessellation Tip = 使用硬件绘制曲线, 采用固定的质量 High = 高质量 Hybrid = 混合 Hybrid + Bicubic = 混合+双三次 Ignore camera notch when centering = 忽略摄像头挖孔 Internal Resolution = 内部分辨率 Lazy texture caching = 减少缓存存取(提速) Lazy texture caching Tip = 更快, 在一些游戏里引起文字渲染错误 Linear = 线性过滤 Low = 低质量 LowCurves = 贝塞尔曲线质量(提速) LowCurves Tip = 适用于极少部分游戏, 控制曲线的细节程度 Lower resolution for effects (reduces artifacts) = 降低特效分辨率(减少特效错误) Manual Scaling = 手动缩放 Medium = 中质量 Mode = 渲染模式 Must Restart = 重启PPSSPP才能使这项设置生效。 Native device resolution = 本机原生的分辨率 Nearest = 邻近取样 No buffer = 不缓冲 Show Battery % = 显示电量 % Show Speed = 显示速度 Skip Buffer Effects = 跳过缓冲效果(更快) None = 不显示 Number of Frames = 帧的数量 Off = 关闭 OpenGL = OpenGL Overlay Information = 叠加信息 Partial Stretch = 部分拉伸 Percent of FPS = 帧率的百分比 Performance = 性能选项 Postprocessing shaders = 后处理着色器 Recreate Activity = 重建进程 Render duplicate frames to 60hz = 渲染重复帧至60Hz RenderDuplicateFrames Tip = 在较低帧率的游戏中, 使帧生成更平滑 Rendering Mode = 渲染模式 Rendering Resolution = 渲染分辨率 RenderingMode NonBuffered Tip = 更快, 在某些游戏中丢失特效 Rotation = 方向 Safe = 安全 Screen Scaling Filter = 缩放方法 Show Debug Statistics = 显示调试信息 Show FPS Counter = 显示帧率 Skip GPU Readbacks = 跳过GPU块传输 Software Rendering = 软件渲染(慢) Software Skinning = 软件蒙皮 SoftwareSkinning Tip = 将模型绘制转移至CPU, 在较多游戏中更快, 但也有减速的反例 Speed = 运行速度 Speed Hacks = 提速修正 (引起画面错误) Stereo display shader = 立体显示模式 Stereo rendering = 立体渲染 Stretch = 拉伸 Texture Filter = 纹理过滤方法 Texture Filtering = 纹理过滤 Texture Scaling = 纹理缩放 Texture Shader = 纹理着色器 Turn off Hardware Tessellation - unsupported = 关闭"硬件曲面细分":不支持 Unlimited = 无限制 Up to 1 = 最高为1 Up to 2 = 最高为2 Upscale Level = 纹理缩放级别 Upscale Type = 纹理缩放方法 UpscaleLevel Tip = CPU负担大--某些缩放会延迟, 以减少卡顿 Use all displays = 使用全部显示器 Vertex Cache = 顶点缓存 VertexCache Tip = 略微提速, 可能造成暂时模型闪烁或丢失 VSync = 垂直同步 Vulkan = Vulkan Window Size = 窗口大小 xBRZ = xBRZ [InstallZip] Delete ZIP file = 删除ZIP文件 Install = 安装 Install game from ZIP file? = 从ZIP文件安装游戏? Install textures from ZIP file? = 从ZIP文件安装纹理包? Installed! = 安装完成! Texture pack doesn't support install = 此纹理包不支持安装 Zip archive corrupt = ZIP 文档损坏 Zip file does not contain PSP software = ZIP文件不包含PSP软件 [KeyMapping] Autoconfigure = 自动配置 Autoconfigure for device = 根据设备配置 Bind All = 全部绑定 Clear All = 全部清除 Default All = 恢复默认 Map a new key for = 输入一个新按键: Map Key = 按键映射 Map Mouse = 鼠标映射 Replace = 替换现有 Show PSP = PSP 布局 You can press ESC to cancel. = 可以按下 ESC 键取消 [MainMenu] Browse = 浏览... Buy PPSSPP Gold = 购买黄金版 Choose folder = 选择文件夹 Credits = 开发团队 PPSSPP Homebrew Store = 从PPSSPP自制软件商店下载 Exit = 退出程序 Game Settings = 游戏设置 Games = 载入新游戏 Give PPSSPP permission to access storage = 给予PPSSPP访问存储空间的权限 Homebrew & Demos = 自制游戏与试玩 How to get games = 如何获得游戏? How to get homebrew & demos = 如何获得自制游戏与试玩? Load = 载入游戏... Loading... = 载入中... PinPath = 置顶文件夹 PPSSPP can't load games or save right now = PPSSPP现在不能载入游戏或存档 Recent = 最近的游戏 SavesAreTemporary = PPSSPP正在临时空间内存档 SavesAreTemporaryGuidance = 请将PPSSPP解压出来以使存档永久保留 SavesAreTemporaryIgnore = 忽略警告 UnpinPath = 取消置顶 UseBrowseOrLoad = 浏览以选择文件夹,或者加载以读取游戏文件 www.ppsspp.org = 访问官网 [MainSettings] Audio = 声音设置 Controls = 控制设置 Graphics = 图像设置 Networking = 网络设置 System = 系统设置 Tools = 工具 Search = 搜索 [MappableControls] Alt speed 1 = 备选速度1 Alt speed 2 = 备选速度2 An.Down = 左摇杆:下 An.Left = 左摇杆:左 An.Right = 左摇杆:右 An.Up = 左摇杆:上 Analog limiter = 摇杆限制 Analog Stick = 左摇杆 Audio/Video Recording = 录制音频视频 AxisSwap = 摇杆/方向键互换 Circle = 圆圈键 Cross = 叉键 Custom 1 = 预设1 Custom 10 = 预设10 Custom 2 = 预设2 Custom 3 = 预设3 Custom 4 = 预设4 Custom 5 = 预设5 Custom 6 = 预设6 Custom 7 = 预设7 Custom 8 = 预设8 Custom 9 = 预设9 D-pad down = 方向键:下 D-pad left = 方向键:左 D-pad right = 方向键:右 D-pad up = 方向键:上 DevMenu = 开发者菜单 Display Landscape = 横向显示 Display Landscape Reversed = 横向反转显示 Display Portrait = 纵向显示 Display Portrait Reversed = 纵向反转显示 Double tap button = 双击键 Down = 方向键:下 Dpad = 方向键 Frame Advance = 逐帧播放 Hold = 锁键 Home = Home键 L = L Left = 方向键:左 Load State = 载入即时存档 Mute toggle = 静音 Next Slot = 下个即时存档槽 None = 无 Note = 音效键♪ OpenChat = 打开聊天 Pause = 暂停界面 R = R RapidFire = 连发键 Record = 录制 Remote hold = 锁键(遥控器) Rewind = 读取倒带 Right = 方向键:右 Right Analog Stick = 右摇杆 RightAn.Down = 右摇杆:下 RightAn.Left = 右摇杆:左 RightAn.Right = 右摇杆:右 RightAn.Up = 右摇杆:上 Rotate Analog (CCW) = 旋转摇杆(逆时针) Rotate Analog (CW) = 旋转摇杆(顺时针) Save State = 保存即时存档 Screen = 屏幕亮度键 Screenshot = 截图 Select = Select SpeedToggle = 加速(按一次) Square = 方块键 Start = Start Swipe Down = 向下滑动 Swipe Left = 向左滑动 Swipe Right = 向右滑动 Swipe Up = 向上滑动 tap to customize = 点击自定义 Texture Dumping = 纹理转储 Texture Replacement = 纹理替换 Toggle Fullscreen = 切换全屏 Toggle mode = 切换模式 Triangle = 三角键 Fast-forward = 加速(长按) Up = 方向键:上 Vol + = 音量+键 Vol - = 音量-键 Wlan = WLAN键 [MemStick] Already contains PSP data = 已含有PSP数据 Create or Choose a PSP folder = 创建或者选择PSP文件夹 Current = 目前 DataCanBeShared = 数据可以在普通版/黄金版之间共用 DataCannotBeShared = 数据无法在普通版/黄金版之间共用! DataWillBeLostOnUninstall = 警告!卸载PPSSPP将丢失全部数据! DataWillStay = 卸载PPSSPP时会保留数据。 Done! = 完成! EasyUSBAccess = USB连接更简单 Failed to move some files! = 无法移动部分文件! Failed to save config = 无法保存配置! Free space = 可用空间 Manually specify PSP folder = 手动指定PSP文件夹 MemoryStickDescription = 选择PSP文件的存放位置(记忆棒) Move Data = 移动PSP数据 Selected PSP Data Folder = 选择PSP数据文件夹 No data will be changed = 数据不会更改 PPSSPP will restart after the change = 完成设置后会重启PPSSPP Skip for now = 暂时跳过 Starting move... = 开始移动... That folder doesn't work as a memstick folder. = 您选择的文件夹无法作为记忆棒路径。 USBAccessThrough = USB连接时请打开Android/data/org.ppsspp.ppsspp/files USBAccessThroughGold = USB连接时请打开Android/data/org.ppsspp.ppssppgold/files Use App Private Data = 在APP内置的路径中保存 Use PSP folder at root of storage = 在手机路径中保存PSP文件 Welcome to PPSSPP! = 欢迎使用PPSSPP! WhatsThis = 这个设置有什么用? [Networking] AdHoc Server = Ad Hoc服务器 AdhocServer Failed to Bind Port = 无法绑定Adhoc服务器端口 AM: Data from Unknown Port = AM:来自未知端口的数据 Auto = 自动 Bottom Center = 正下方 Bottom Left = 左下方 Bottom Right = 右下方 Center Left = 左中间 Center Right = 右中间 Change Mac Address = 更改MAC地址 Change proAdhocServer Address = 更改 PRO Ad Hoc 服务器IP地址 ChangeMacSaveConfirm = 确认随机生成新的MAC地址? ChangeMacSaveWarning = 一些游戏会在载入存档时会验证MAC地址,这可能会破坏原有的存档。 Chat = 聊天 Chat Button Position = 聊天按钮位置 Chat Here = 在这里聊天 Chat message = 聊天消息 Chat Screen Position = 聊天窗口位置 Disconnected from AdhocServer = 与Adhoc服务器断开连接 DNS Error Resolving = DNS解析错误 Enable built-in PRO Adhoc Server = 启用内置 PRO Ad Hoc 服务器 Enable network chat = 启用聊天 Enable networking = 启用联网/无线网络 Enable UPnP = 启用UPnP(需要几秒钟来检测) EnableQuickChat = 启用快速聊天 Enter a new PSP nickname = 输入新的PSP昵称 Enter Quick Chat 1 = 输入快速聊天1 Enter Quick Chat 2 = 输入快速聊天2 Enter Quick Chat 3 = 输入快速聊天3 Enter Quick Chat 4 = 输入快速聊天4 Enter Quick Chat 5 = 输入快速聊天5 Error = 错误 Failed to Bind Localhost IP = 无法绑定本地主机IP Failed to Bind Port = 无法绑定端口 Failed to connect to Adhoc Server = 无法连接Adhoc服务器 Forced First Connect = 强制首次连接(更快的连接) GM: Data from Unknown Port = GM:来自未知端口的数据 Hostname = 主机名 Invalid IP or hostname = IP或主机名是无效的 Minimum Timeout = 最小超时(以毫秒为单位,0=默认值) Misc = 其他(默认=兼容PSP) Network Initialized = 网络已初始化 None = 无 Please change your Port Offset = 请更改您的端口偏移 Port offset = 端口偏移(0 = 兼容PSP) Open PPSSPP Multiplayer Wiki Page = PPSSPP多人联机Wiki页面 MultiplayerHowToURL = https://github.com/hrydgard/ppsspp/wiki/如何使用PPSSPP多人联机游戏 proAdhocServer Address: = 服务器地址(localhost=模拟器双开联机) Quick Chat 1 = 快速聊天1 Quick Chat 2 = 快速聊天2 Quick Chat 3 = 快速聊天3 Quick Chat 4 = 快速聊天4 Quick Chat 5 = 快速聊天5 QuickChat = 快速聊天 Send = 发送 Send Discord Presence information = 发送 Discord 在线状态 Top Center = 正上方 Top Left = 左上方 Top Right = 右上方 Unable to find UPnP device = 找不到UPnP设备 UPnP (port-forwarding) = UPnP(端口转发) UPnP need to be reinitialized = UPnP 需要重新初始化 UPnP use original port = UPnP 使用原始端口(启用=兼容PSP) Validating address... = 正在验证地址... WLAN Channel = WLAN信道 You're in Offline Mode, go to lobby or online hall = 您现在处于离线模式, 请进入房间或在线大厅 [Pause] Cheats = 金手指 Continue = 继续游戏 Create Game Config = 建立游戏配置 Delete Game Config = 删除游戏配置 Exit to menu = 返回主菜单 Game Settings = 游戏设置 Load State = 载入即时存档 Rewind = 倒带 Save State = 保存即时存档 Settings = 设置 Switch UMD = 切换UMD光盘 Undo last load = 撤销加载 Undo last save = 撤销保存 [PostShaders] (duplicated setting, previous slider will be used) = (重复, 将使用上面的设置值) 4xHqGLSL = 4xHQ 像素风缩放 5xBR = 5xBR 像素风缩放 5xBR-lv2 = 5xBR-lv2 像素风缩放 AAColor = AA-Color Amount = 数量 Animation speed (0 -> disable) = 动画速度(0->禁用) Black border = 黑色描边 Bloom = 泛光 Brightness = 亮度 Cartoon = 卡通 ColorCorrection = 颜色修正 ColorPreservation = 颜色保留 Contrast = 对比度 CRT = CRT 扫描线 FXAA = FXAA(快速近似抗锯齿) Gamma = 伽马值 GreenLevel = 绿色等级 Intensity = 强度 LCDPersistence =液晶屏拖影 Natural = 自然色 NaturalA = 自然色(无模糊) Off = 关闭 Power = 效果强度 PSPColor = PSP色彩 RedBlue = 红蓝渲染 Saturation = 色彩 Scanlines = 扫描线(CRT) Sharpen = 锐化 SideBySide = 双目渲染 SSAA(Gauss) = SSAA(超级采样抗锯齿-高斯) Tex4xBRZ = 4xBRZ TexMMPX = MMPX UpscaleSpline36 = Spline36缩放 VideoSmoothingAA = 视频平滑抗锯齿 Vignette = 暗角 MitchellNetravali = Mitchell-Netravali 双三插值缩放 CatmullRom = Catmull-Rom 双三插值缩放 [PSPCredits] all the forum mods = 论坛所有的管理员 build server = 编译服务器 Buy Gold = 购买黄金版 check = 同时请查阅海豚模拟器, 最好用的Wii/NGC模拟器 CheckOutPPSSPP = 查阅PPSSPP, 一款超级棒的PSP 模拟器:https://www.ppsspp.org/ contributors = 参与者: created = 作者: Discord = Discord info1 = PPSSPP只用于教学研究, 不应被用于商业用途。 info2 = 请确认您持有游戏镜像的正版拷贝: info3 = 这可以是您购买了游戏的UMD光盘, info4 = 或者通过PSP在PSN商店购买的数字版游戏。 info5 = PSP™是索尼公司的注册商标。 iOS builds = 负责iOS编译 license = 遵循GPL 2.0+许可协议的自由软件 list = 以了解兼容性列表、官方论坛以及开发动态 PPSSPP Forums = PPSSPP官方论坛 Privacy Policy = 隐私政策 Share PPSSPP = 分享PPSSPP specialthanks = 鸣谢: specialthanksKeithGalocy = 的硬件工作和指导, 他来自NVIDIA specialthanksMaxim = 的出色的Atrac3+解码器工作 testing = 负责测试 this translation by = 界面汉化: title = 效率高、移植性好的PSP模拟器 tools = 使用的第三方开源库: # 在这里添加PPSSPP界面汉化人员的名单 # translators1-6这6行用于添加汉化人员名单 for up to 6 lines of translator credits. # 不需要的行留空,一行4个人这样的排版看起来比较合适. translators1 = sum2012, kaienfr, raven02, aquanull, xiwo4525 translators2 = wuspring, zzq920817, W-MS, xzapk, Arthur200000 translators3 = Playhi, PeaceShi, Nargacuga, driver1998 translators4 = xujibbs translators5 = translators6 = Twitter @PPSSPP_emu = Twitter website = 请查阅官方网站 written = 使用C++编写以保证速度与移植性 [RemoteISO] Browse Games = 浏览游戏 Local Server Port = 本地服务器端口 Manual Mode Client = 手动配置客户端 Remote disc streaming = 远程游戏串流 Remote Port = 远程端口 Remote Server = 远程服务器 Remote Subdirectory = 远程子路径 RemoteISODesc = 您最近列表中的游戏将被共享 RemoteISOLoading = 已连接, 正在载入游戏列表... RemoteISOScanning = 扫描中...在您的服务器设备上点击"共享游戏" RemoteISOScanningTimeout = 扫描中...请检查您防火墙的设置 RemoteISOWifi = 说明: 请将设备连接到同一Wi-Fi网络下 RemoteISOWinFirewall = 警告: Windows防火墙正在阻挡游戏共享 Settings = 设置 Share Games (Server) = 共享游戏(服务器) Share on PPSSPP startup = PPSSPP启动时共享 Stop Sharing = 停止共享 Stopping.. = 正在停止... [Reporting] Bad = 很差 FeedbackCRCCalculating = 游戏CRC: 计算中... FeedbackCRCValue = 游戏CRC: %1 FeedbackDelayInfo = 您的数据正在后台提交。 FeedbackDesc = 这款游戏兼容性怎样?请告诉我们和社区! FeedbackDisabled = 需要启用"向服务器报告兼容性问题"选项 FeedbackIncludeCRC = 注意:将使用少部分电量发送CRC校验码 FeedbackIncludeScreen = 同时发送一张截图 FeedbackSubmitDone = 您的数据已提交。 FeedbackSubmitFail = 无法向服务器提交数据。尝试更新PPSSPP。 FeedbackThanks = 感谢您的反馈! Gameplay = 游戏过程正常 Graphics = 画面无错误 Great = 非常好 In-game = 能进游戏 In-game Description = 游戏是能够运行,但BUG太多,不能开心通关 Menu/Intro = 卡主界面 Menu/Intro Description = 看到个菜单,然后没了 Nothing = 啥也没有 Nothing Description = 直接黑屏或者崩溃 OK = 还行 Open Browser = 打开反馈网站 Overall = 总体概括 Perfect = 非常完美 Perfect Description = 游戏全程完美模拟——太赞了! Plays = 基本可玩 Plays Description =游戏大部分都可玩,偶尔有一些小错误但不影响 ReportButton = 报告反馈 Show disc CRC = 查看游戏CRC Speed = 运行速度快 Submit Feedback = 提交反馈 SuggestionConfig = 请参阅网站上的报告以了解最佳设置。 SuggestionCPUSpeed0 = 请禁用修改CPU速度设置。 SuggestionDowngrade = 请降级到较旧的PPSSPP版本 (请报告这个错误)。 SuggestionsFound = 其他用户报告了更佳的结果。点击"查看所有反馈"了解更多详情。 SuggestionsNone = 其他用户也不能运行该游戏。 SuggestionsWaiting = 提交中, 并检查其他用户的反馈... SuggestionUpgrade = 请更新到较新版本的PPSSPP SuggestionVerifyDisc = 请检查您的ISO是否为光盘的正确拷贝。 Unselected Overall Description = 这款游戏各方面表现怎样? View Feedback = 查看所有反馈 [Savedata] Date = 日期 Filename = 文件名 No screenshot = 没有截图 None yet. Things will appear here after you save. = 暂无。在你保存后将会在此出现存档。 Nothing matching '%1' was found. = 没有找到关于"%1"的结果 Save Data = 保存的存档 Save States = 保存的即时存档 Savedata Manager = 存档数据管理器 Showing matches for '%1'. = 找到符合"%1"的搜索结果。 Size = 大小 [Screen] Cardboard VR OFF = Cardboard VR关闭 Chainfire3DWarning = 警告:检测到Chainfire3D(3D 神器), 可能会导致问题。 Failed to load state = 无法载入即时存档 Failed to save state = 无法保存即时存档 fixed = 速度:备选 GLToolsWarning = 警告:检测到GLTools,可能会导致问题。 In menu = 在菜单中 Load savestate failed = 无法载入即时存档 Loaded State = 已载入即时存档 Loaded. Game may refuse to save over different savedata. = 已载入。游戏可能无法保存在别的存档中。 Loaded. Game may refuse to save over newer savedata. = 已载入。游戏可能无法保存在进度提前的存档。 Loaded. Save in game, restart, and load for less bugs. = 已载入。请在游戏中存档, 重开, 再次读档以减少bug。 LoadStateDoesntExist = 即时存档载入失败:存档不存在 LoadStateWrongVersion = 即时存档载入失败:存档是旧版本PPSSPP的 norewind = 没有可用的倒带自动即时存档。 Playing = 游戏中 PressESC = 按下ESC键打开暂停菜单。 replaceTextures_false = 纹理替换已关闭。 replaceTextures_true = 纹理替换已启用。 Save State Failed = 无法保存即时存档 Saved State = 已保存即时存档 saveNewTextures_false = 纹理转储已停止。 saveNewTextures_true = 开始转储新纹理。 SpeedCustom2 = 速度:备选2 standard = 速度:标准 State load undone = 撤销即时存档载入 Untitled PSP game = 无标题的PSP游戏 [Store] Already Installed = 已安装 Connection Error = 网络错误 Install = 安装 Launch Game = 开始游戏 Loading... = 载入中... MB = MB Size = 大小 Uninstall = 卸载 [SysInfo] %0.2f Hz = %0.2f Hz %d (%d per core, %d cores) = %d (每核心%d线程, %d核心) %d bytes = %d字节 %d Hz = %d Hz (none detected) = (未检测到) 3D API = 3D API ABI = ABI API Version = API版本 Audio Information = 音频信息 Board = 主板 Build Config = 编译配置 Build Configuration = 编译配置 Built by = 编译者 Core Context = 核心上下文 Cores = 核心数 CPU Extensions = CPU 扩展 CPU Information = CPU 信息 CPU Name = CPU 名称 D3DCompiler Version = D3DCompiler版本 Debug = 调试 Debugger Present = 调试器已连接 Depth buffer format = 深度缓冲区格式 Device Info = 设备信息 Directories = 路径 Display Color Formats = 显示颜色格式 Display Information = 显示信息 DPI = DPI Driver Version = 驱动版本 EGL Extensions = EGL扩展 Frames per buffer = 每缓冲区帧数 GPU Information = GPU信息 High precision float range = 高精度浮点范围 High precision int range = 高精度整数范围 Lang/Region = 语言/区域 Memory Page Size = 内存页大小 Native Resolution = 原生分辨率 OGL Extensions = OGL 扩展 OpenGL ES 2.0 Extensions = OpenGL ES 2.0扩展 OpenGL ES 3.0 Extensions = OpenGL ES 3.0扩展 OpenGL Extensions = OpenGL扩展 Optimal frames per buffer = 最佳每缓冲区帧数 Optimal sample rate = 最佳采样率 OS Information = OS信息 PPSSPP build = PPSSPP编译版本 Refresh rate = 刷新率 Release = 发布版 RW/RX exclusive = RW/RX独占 Sample rate = 采样率 Shading Language = 着色语言 Storage = 存储 Sustained perf mode = 持久性能模式 System Information = 系统信息 System Name = 系统名称 System Version = 系统版本 Threads = 线程数 UI Resolution = UI 分辨率 Vendor = 型号 Vendor (detected) = 型号(检测到的) Version Information = 版本信息 Vulkan Extensions = Vulkan 扩展 Vulkan Features = Vulkan 特性 Driver bugs = 驱动错误 No GPU driver bugs detected = 未发现GPU驱动错误 [System] (broken) = (损坏) 12HR = 12小时制 24HR = 24小时制 Auto = 自动 Auto Load Savestate = 自动载入即时存档 AVI Dump started. = AVI转储开始 AVI Dump stopped. = AVI转储停止 Cache ISO in RAM = 在内存中缓存完整ISO Change CPU Clock = 修改PSP的CPU频率(不稳定) Color Tint = 颜色色调 Color Saturation = 饱和度 Error: load undo state is from a different game = 错误:撤回的即时存档是来自不同游戏的 Failed to load state for load undo. Error in the file system. = 无法撤回加载即时存档。文件系统有错误。 Floating symbols = 飘动按键 Game crashed = 游戏发生崩溃。 Language = 语言设置 Memory Stick folder = 记忆棒目录 Memory Stick size = 记忆棒大小 Change Nickname = 修改昵称 ChangingMemstickPath = 游戏存档、即时存档及其它数据不会复制到新路径。\n\n确定要修改记忆棒文件夹吗? ChangingMemstickPathInvalid = 目标路径不能用于保存记忆棒数据。 Cheats = 作弊设置 Clear Recent = 清除最近的游戏 Clear Recent Games List = 清除"最近的游戏"内容 Clear UI background = 清除壁纸 Confirmation Button = 确认按钮 Date Format = 日期格式 Day Light Saving = 夏令时 DDMMYYYY = 日/月/年 Decrease size = 减小尺寸 Developer Tools = 开发者工具 Display Extra Info = 显示额外信息 Display Games on a grid = "游戏"用图标显示 Display Homebrew on a grid = "自制与试玩"用图标显示 Display Recent on a grid = "最近的游戏"用图标显示 Dynarec (JIT) = 动态重编译(JIT) Emulation = 模拟设置 Enable Cheats = 开启金手指 Enable Compatibility Server Reports = 向服务器报告兼容性问题 Failed to load state. Error in the file system. = 无法载入即时存档。文件系统出错。 Failed to save state. Error in the file system. = 无法保存即时存档。文件系统出错。 Fast (lag on slow storage) = 快速模式(存储低速时有延迟) Fast Memory = 快速内存(不稳定) Force real clock sync (slower, less lag) = 强制同步实际时钟(降低延迟,很慢) seconds, 0:off = 秒, 0=关 Games list settings = 游戏列表设置 General = 常规设置 Grid icon size = 图标方格尺寸 Help the PPSSPP team = 帮助PPSSPP团队 Host (bugs, less lag) = 主机模式(有错误,较少延迟) Ignore bad memory accesses = 忽略错误内存访问 Increase size = 增大尺寸 Interpreter = 解释器 IO timing method = I/O计时方法 IR Interpreter = IR解释器 Memory Stick Folder = 记忆棒文件夹 Memory Stick inserted = 插入记忆棒 MHz, 0:default = MHz, 默认为0 MMDDYYYY = 月/日/年 Moving background = 动态壁纸 Newest Save = 最新的即时存档 No animation = 静态壁纸 Not a PSP game = 这不是一个PSP游戏 Off = 关闭 Oldest Save = 最旧的即时存档 Path does not exist! = 路径不存在! PSP Memory Stick = PSP储存 PSP Model = PSP机型 PSP Settings = PSP设置 PSP-1000 = PSP-1000 PSP-2000/3000 = PSP-2000/3000 Recent games = 最近的游戏 Record Audio = 录制音频 Record Display = 录制视频 Reset Recording on Save/Load State = 保存/载入存档时重置录制 Restore Default Settings = 恢复默认PPSSPP设置 Rewind Snapshot Frequency = 倒带存档频率 Save path in installed.txt = 记忆棒目录使用"installed.txt" Save path in My Documents = 记忆棒目录使用"我的文档" Savestate Slot = 即时存档插槽 Savestate slot backups = 即时存档备份 Screenshots as PNG = 将截图保存为 PNG 格式 Set Memory Stick folder = 设置记忆棒文件夹 Set UI background... = 设置壁纸... Show ID = 游戏ID Show region flag = 地区标识 Simulate UMD delays = 模拟 UMD 延迟 Slot 1 = 插槽1 Slot 2 = 插槽2 Slot 3 = 插槽3 Slot 4 = 插槽4 Slot 5 = 插槽5 Storage full = 存储空间已满 Sustained performance mode = 持久性能模式(使长时间运行的应用运行更流畅) Time Format = 时间格式 Transparent UI background = 透明游戏背景 UI = 用户界面 UI background animation = 背景动画 UI Sound = 按键音效 undo %c = 备份 %c USB = USB Use Lossless Video Codec (FFV1) = 使用无损视频编码器(FFV1) Use O to confirm = 使用按键O Use output buffer (with overlay) for recording = 录制使用输出缓冲(包括叠加信息) Use system native keyboard = 使用系统原生键盘 Use X to confirm = 使用按键X VersionCheck = 检查PPSSPP新版本 WARNING: Android battery save mode is on = 警告:安卓省电模式已开启 WARNING: Battery save mode is on = 警告:省电模式已开启 Waves = 波浪动画 YYYYMMDD = 年/月/日 Theme = 主题 Show Memory Stick folder = 打开记忆棒文件夹 [TextureShaders] Off = 关闭 TexMMPX = TexMMPX Tex2xBRZ = Tex2xBRZ Tex4xBRZ = Tex4xBRZ [Themes] Default = 默认 [UI Elements] %1 button = %1按键 %1 checkbox = %1复选框 %1 choice = %1选择 %1 heading = %1标题 %1 radio button = %1单选按键 %1 text field = %1文本框 Choices: = 选择: List: = 列表: Progress: %1% = 进度: %1% Screen representation = 屏幕显示 [Upgrade] Details = 详细内容 Dismiss = 忽略 Download = 下载 New version of PPSSPP available = 有新版本PPSSPP可用 [Search] Filtering settings by '%1' = 查找"%1"的结果 Find settings = 查找选项 Filter = 搜索 Clear filter = 取消筛选 No settings matched '%1' = 没有找到选项"%1" [VR] % of native FoV = 原生视角的% 6DoF movement = 6自由度移动 Distance to 2D menus and scenes = 2D 菜单和场景的距离 Field of view scale = 视角比例 Force 72Hz update = 强制72Hz刷新 Heads-up display scale = HUD比例 Map controller movements to keys = 映射控制器移动到关键点 Motion needed to generate action = 产生动作的感应值 Stereoscopic vision (Experimental) = 立体视觉(实验性) Virtual reality = 虚拟现实 VR camera = VR 相机 VR controllers = VR 控制器