// Copyright (c) 2015- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "Common/GraphicsContext.h" #include "Windows/GPU/WindowsGraphicsContext.h" #include "Common/GPU/thin3d.h" class VulkanContext; class VulkanRenderManager; class WindowsVulkanContext : public WindowsGraphicsContext { public: WindowsVulkanContext() : draw_(nullptr) {} bool Init(HINSTANCE hInst, HWND window, std::string *error_message) override; void Shutdown() override; void Resize() override; void Poll() override; void *GetAPIContext() override; Draw::DrawContext *GetDrawContext() override { return draw_; } private: Draw::DrawContext *draw_; VulkanContext *vulkan_ = nullptr; VulkanRenderManager *renderManager_ = nullptr; };