package com.bda.controller; public class MotionEvent { public static final int AXIS_X = 0; public static final int AXIS_Y = 1; public static final int AXIS_Z = 2; public static final int AXIS_RZ = 3; public static final int AXIS_LTRIGGER = 4; public static final int AXIS_RTRIGGER = 5; public int getAxisValue(int val) { return 0; } }