// Copyright (c) 2018- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include <cstdint> #include <string> namespace net { class WebSocketServer; } struct InputBroadcaster { public: InputBroadcaster() { } void Broadcast(net::WebSocketServer *ws); private: struct Analog { float x = 0.0f; float y = 0.0f; bool Equals(const Analog &other) const { return x == other.x && y == other.y; } std::string Event(const char *stick); }; int lastCounter_ = -1; uint32_t lastButtons_ = 0; Analog lastAnalog_[2]; };