// Copyright (c) 2015- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "ppsspp_config.h" #include "Common/CommonWindows.h" #include "Windows/GPU/WindowsGraphicsContext.h" #include #include #include class DrawContext; class D3D11Context : public WindowsGraphicsContext { public: bool Init(HINSTANCE hInst, HWND window, std::string *error_message) override; void Shutdown() override; void Resize() override; Draw::DrawContext *GetDrawContext() override { return draw_; } private: HRESULT CreateTheDevice(IDXGIAdapter *adapter); void LostBackbuffer(); void GotBackbuffer(); Draw::DrawContext *draw_ = nullptr; Microsoft::WRL::ComPtr swapChain_; DXGI_SWAP_CHAIN_DESC swapChainDesc_ = {}; Microsoft::WRL::ComPtr device_; Microsoft::WRL::ComPtr device1_; Microsoft::WRL::ComPtr context_; Microsoft::WRL::ComPtr context1_; Microsoft::WRL::ComPtr bbRenderTargetTex_; Microsoft::WRL::ComPtr bbRenderTargetView_; #ifdef _DEBUG Microsoft::WRL::ComPtr d3dDebug_; Microsoft::WRL::ComPtr d3dInfoQueue_; #endif D3D_FEATURE_LEVEL featureLevel_ = D3D_FEATURE_LEVEL_11_0; int adapterId = -1; HDC hDC = nullptr; // Private GDI Device Context HWND hWnd_ = nullptr; // Holds Our Window Handle HMODULE hD3D11 = nullptr; int width = 0; int height = 0; int swapInterval_ = 0; };