Commit graph

75 commits

Author SHA1 Message Date
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
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49f6c461ad Reporting: Fix some header includes.
Particularly in Common, avoid including Core/Reporting.h.
2022-12-27 14:58:20 -08:00
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b2798c7ada jit: Add more reasonable estimates for RX protect. 2022-11-20 10:55:35 -08:00
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813bfded92
x86jit: Correct vh2f NAN handling (#16275)
* x86jit: Correct vh2f NAN handling.

Allows another test to pass.

* x86jit: Reuse MAccessibleDisp().
2022-10-23 10:09:29 +02:00
lainon
b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
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6468e0f03e softjit: Fix dst blend shift.
Example: src * dst.a + dst * one, still requires a shift back.
2022-09-29 22:31:50 -07:00
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6e6535c263 softjit: Skip reading dst pixel where blended out.
Sometimes used by blends used purely to multiply the source color by
something, usually prep for bloom.
2022-09-24 02:00:03 -07:00
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e72309745e softjit: Implement accurate fog color blending. 2022-09-11 08:50:07 -07:00
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15d5fa48f7 softgpu: Check depth test early on simple stencil.
If we don't need to write stencil on sfail/zfail, we can do the depthtest
early, which allows us to more often skip texture sampling.

This gives a good improvement in Chains of Olympus.
2022-09-10 21:24:19 -07:00
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367525f875 softjit: Use PEXT to downsample colors.
This gives between 1-2% in many games.
2022-01-31 21:40:54 -08:00
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10bf375712 softjit: Use BMI2 to speed up dst color loads.
This is about 1% overall gain in some games.
2022-01-31 21:27:51 -08:00
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ad43380ef6 softjit: Use BMI to simplify some masking. 2022-01-31 19:50:48 -08:00
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3dde3efa9f softjit: Fix stencil bug running out of regs.
To apply the stencil test mask, we need another gen reg.
2022-01-29 18:31:40 -08:00
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818d17183b softgpu: Correct clear mode dither.
It does apply, but have to be careful about alpha.
2022-01-23 12:39:50 -08:00
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6ec819878a samplerjit: Reduce prolog/epilog spill.
Track reg usage so we only push/pop what we need.
2022-01-19 00:03:59 -08:00
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357e2e9d68 softjit: Simplify constant writes. 2022-01-19 00:03:59 -08:00
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c2985bca31 softjit: Centralize some common funcs from sampler.
No need to duplicate this code.
2022-01-19 00:03:59 -08:00
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ac2b96cec0 softjit: Switch to constant pool.
This is simpler without RIP access checks, and tends to be fast.
2022-01-17 19:50:37 -08:00
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092b03bd67 softgpu: Move fixed blend factor to draw pix state.
This is the last of the gstate.
2022-01-15 13:03:11 -08:00
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f4f7ea2736 softgpu: Cache colortest params in draw pix state. 2022-01-15 13:03:11 -08:00
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aa9d751248 softgpu: Cache alpha/stencil test masks in state. 2022-01-15 13:03:11 -08:00
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acad2640dd softgpu: Cache logicOp in draw pixel state. 2022-01-15 13:03:10 -08:00
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c0d548846f softgpu: Use cached write mask in draw pixel. 2022-01-15 13:03:10 -08:00
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f1ce2e7715 softgpu: Cache minz/maxz in draw pixel state. 2022-01-15 13:03:10 -08:00
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0b3f096c01 softgpu: Cache strides in draw pixel state. 2022-01-15 13:03:10 -08:00
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e9f3720e20 softgpu: Cache fog color draw pixel state. 2022-01-15 13:03:10 -08:00
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880826bab4 softgpu: Remove disable of cached pixel state.
That mode is slower now (with the other state changes), and we don't want
to read gstate anymore anyway.
2022-01-15 11:22:50 -08:00
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a309ed791b softjit: Use RIP access in color/depth off.
Seems to help, though it's small.
2022-01-03 06:45:10 -08:00
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612cc0ab5c softjit: Optimize depth range checks.
This was higher than I expected on the profile.  Not a huge improvement,
but a bit faster.
2022-01-03 06:45:10 -08:00
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961cfcd75c softjit: Add describes here too.
Helpful to aggregate when there are multiple rasterizers.
2022-01-03 06:45:10 -08:00
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ba17f538d6 softjit: Avoid const temp registers.
Was trying to make sure register allocation was okay in the worst case.
2022-01-02 08:47:04 -08:00
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745c35f320 softjit: Small bloom optimization.
Another common case, src*dst + dst*0.  Can skip the add.
2022-01-02 08:47:04 -08:00
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355bad666c softjit: Optimize common case bloom blending.
Bloom often uses fixed ONE + ONE, which is a lot less work for us.  And
bloom often runs over and over again on pixels, so saving work is good.
2022-01-02 08:47:04 -08:00
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5f84de7de7 softjit: Small optimizations. 2022-01-01 16:58:04 -08:00
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8c31f1bb38 softjit: Fix regcache error when clearing.
Happens for non-through clears.
2022-01-01 16:40:01 -08:00
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33e9841a4a softgpu: Skip zero size triangles.
These were drawing before, incorrectly, which caused artifacts.
Noticeable in Blade Dancer.
2021-12-31 00:20:12 -08:00
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0d4ec5ca20 softjit: Fix an enum type comparion error.
Same values, though, so didn't matter.
2021-12-11 10:45:27 -08:00
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5593b8ff64 softjit: Skip a common case CMP. 2021-12-11 00:06:45 -08:00
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d35ef352c3 softjit: Throw away regs allocated in conditionals.
If this happens, the register no longer has a deterministic value.
2021-12-11 00:06:14 -08:00
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4aa5bee14c softjit: Make it an error to unlock a temp.
Also fix some register usage in logic ops.
2021-12-01 21:50:02 -08:00
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aec41b34d6 softjit: Reduce ditherMatrix to 8-bit.
Oops, not sure why I made it 16 bit.
2021-12-01 21:39:29 -08:00
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bfe82e417d softjit: Fix locked stencil reg. 2021-11-28 20:26:01 -08:00
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99c213f244 softjit: Centralize argument register allocation. 2021-11-28 15:53:24 -08:00
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7aea6d2ab0 softjit: Fix fog typo causing locking bug. 2021-11-28 12:26:23 -08:00
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9653c33d9c softjit: Fix PixelFuncID arg on non-Windows x64.
Oops, this is of course not put on the stack, it's in R8.
2021-11-28 08:54:36 -08:00
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3d5bced296 softjit: Rename reg cache so it can be reused.
Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
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2f039abd13 softjit: Simplify regcache usage as purpose only.
Dealing with types was annoying, and this helps validate the right
register is released.
2021-11-28 08:03:14 -08:00
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cc099c73f1 softjit: Decide stack offset on compile.
This makes it easier to compile different entries or push regs.
2021-11-28 08:03:14 -08:00
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e1ed49a3e4 softjit: Ensure all regs are released. 2021-11-28 08:03:14 -08:00
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d53e13b862 softjit: Manage args in the register cache. 2021-11-28 08:03:13 -08:00