Henrik Rydgård
de3d711616
Move FixPathCase to Common/File/Path
2021-09-11 21:17:23 +02:00
Henrik Rydgård
b17ff0e5af
Merge pull request #14818 from iota97/super-wp
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Focus based moving background
2021-09-11 20:50:54 +02:00
Henrik Rydgård
b05a74803d
Remove another redundant check, comment fixes
2021-09-11 20:31:42 +02:00
Henrik Rydgård
71056e3486
SFO return value fix, oops
2021-09-11 20:26:36 +02:00
Henrik Rydgård
36079b86d0
Optimize away a couple of existence checks
2021-09-11 19:53:19 +02:00
Henrik Rydgård
5d53e59c1d
Optimize ReadPSPFile (which should probably be replaced with ReadEntireFile anyway)
2021-09-11 19:33:28 +02:00
Henrik Rydgård
8e2b73b05f
Optimize MetaFileSystem::ReadEntireFile
2021-09-11 19:32:37 +02:00
Henrik Rydgård
07413aa4e3
Feedback
2021-09-11 18:53:46 +02:00
Henrik Rydgård
f7895457ee
Add back the dir listing logging. Add hack to avoid confusing Wipeout :(
2021-09-11 18:12:30 +02:00
Henrik Rydgård
fcc0337576
Fix the Android recursive size computation and hook it up.
2021-09-11 18:12:30 +02:00
Henrik Rydgård
48310d15a9
Add metafilesystem hook to add optimized implementations of compute recursive directory size
2021-09-11 18:12:29 +02:00
Henrik Rydgård
1eef8973c7
Merge pull request #14825 from unknownbrackets/memstick-cache
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Add a cache for memory stick usage
2021-09-11 18:09:34 +02:00
Unknown W. Brackets
906664b9d8
Io: Cache SAVEDATA usage between writes.
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Some games will loop over saves to check the size of each, and calculating
the total usage is expensive. We don't need to recalculate each time.
2021-09-11 07:29:15 -07:00
Henrik Rydgård
09f65db91c
Cleanup
2021-09-11 15:35:11 +02:00
Henrik Rydgård
b075b79175
Also hide SHADERS directory from games
2021-09-11 15:14:44 +02:00
Henrik Rydgård
1f81876ab1
Cleanup
2021-09-11 15:04:53 +02:00
Henrik Rydgård
04578edf65
Hide directories games should not know about from them.
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Stops some games from spending lots of time iterating over files they
should not care about. Helps the performance issues in #13847 quite a bit.
2021-09-11 15:02:52 +02:00
iota97
fb5b528b97
Moving Background
2021-09-10 01:55:23 +02:00
Henrik Rydgård
568043211f
Fix error message
2021-09-08 23:24:28 +02:00
Henrik Rydgård
5e4c478f43
Merge pull request #14807 from iota97/double-bind
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Double binding fix
2021-09-08 21:23:56 +02:00
iota97
01aaed54d6
Wave animation
2021-09-08 15:57:41 +02:00
iota97
7b33325cac
Double binding fix
2021-09-08 08:54:59 +02:00
Henrik Rydgård
bc45634ed3
Merge pull request #14801 from unknownbrackets/reporting
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Reporting: Calculate CRC for PSN games
2021-09-07 09:14:55 +02:00
Unknown W. Brackets
825d9a8d2b
Reporting: Calculate CRC for PSN games.
2021-09-06 19:40:40 -07:00
Unknown W. Brackets
694e92dc82
Core: Use FileBlockDevice for PBPs without an ISO.
2021-09-06 19:39:34 -07:00
Henrik Rydgård
6b76bcf070
Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
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It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).
This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.
Needs a bit more testing before merge, maybe.
Fixes #13888
2021-09-03 00:14:58 +02:00
Unknown W. Brackets
529329785b
interp: Prevent crash on bad lv.q or sv.q addr.
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See #5496 .
2021-09-02 07:18:49 -07:00
iota97
f417bb93d4
Reuse translation
2021-08-30 13:13:09 +02:00
Henrik Rydgård
1d29060c3b
Merge pull request #13107 from iota97/touch-gesture
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Basic mappable motion gesture
2021-08-29 21:39:42 +02:00
Unknown W. Brackets
c48a203363
Debugger: Avoid infinite loop in disasm API.
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This allows for wrap around, but prevents getting stuck looping in out of
bound addresses.
2021-08-29 11:11:01 -07:00
Unknown W. Brackets
e7666e472f
KeyMap: Simplify UI updates.
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Better to avoid tightly coupled notifications of updates.
2021-08-29 08:02:52 -07:00
Henrik Rydgård
82a96dbc86
No R2 on xbox controllers, remove redundant mapping.
2021-08-28 20:21:09 +02:00
Henrik Rydgård
03582b7634
Nonsensical to use the Shield pad map for Shield TV.
2021-08-28 20:17:58 +02:00
Henrik Rydgård
58e7b6bec2
Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup.
2021-08-28 20:06:05 +02:00
Unknown W. Brackets
82087ccbb7
Common: Reduce some log levels.
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Take off a few messages during startup and shutdown.
2021-08-28 09:14:53 -07:00
Henrik Rydgård
b6228a1036
Add additional autoconf layout for xbox pads on Android. Revert the normal pad layout.
2021-08-28 15:38:03 +02:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
714578a3ad
Merge pull request #14759 from unknownbrackets/debugger
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Correct breakpoints in delay slots
2021-08-25 09:52:44 +02:00
Unknown W. Brackets
a5fce6d0b2
Savedata: Use PARAM.SFO constant properly.
2021-08-23 23:01:02 -07:00
Unknown W. Brackets
52e9856b4b
Debugger: Fix breakpoints on delay slots.
2021-08-23 23:00:30 -07:00
Unknown W. Brackets
afcf6d8e65
http: Specify expected mime types in downloads.
2021-08-22 10:03:59 -07:00
Unknown W. Brackets
4c51f4761d
http: Add Accept header as a parameter in requests.
2021-08-22 10:03:59 -07:00
Henrik Rydgård
d27517758e
Auto-default Sony Bravia TVs to OpenGL.
2021-08-21 22:18:25 +02:00
Henrik Rydgård
37b78fd40e
Don't default to Vulkan on any 32-bit Android devices.
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See issue #14439
2021-08-21 21:52:45 +02:00
Henrik Rydgård
a74e1a422d
GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed.
2021-08-21 20:58:25 +02:00
Henrik Rydgård
7733d8a500
Merge pull request #12530 from iota97/tilt
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Allow tilt input on Z instead of X
2021-08-21 13:55:18 +02:00
Henrik Rydgård
a7859cfd2a
Fix some comments and a string
2021-08-18 09:28:17 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
iota97
ad29e5237e
Basic mappable gesture
2021-08-17 09:17:37 +02:00
Henrik Rydgård
ed3201a27f
Merge pull request #14730 from unknownbrackets/savedata-shutdown
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Dialog: Prevent reschedule on shutdown start
2021-08-15 10:04:34 +02:00