Commit graph

5548 commits

Author SHA1 Message Date
Sacha
edd712c65d Fix Symbian DPI 2014-02-20 03:37:06 +10:00
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a1283644ab If never set, loop to the first vag block.
Not the second (0 = second.)
2014-02-19 01:03:11 -08:00
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a36f7bf267 Fill in predict_nr's above 5, fix clamping.
We weren't processing vag properly when it hit the edges.

The coefficients were found with testing about 384 samples.
2014-02-19 01:01:56 -08:00
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11df9dabf9 Add an extra delay to VAG keyon.
It seems to come in an extra sample late.  PCM doesn't.

This corrects timing for VAG samples so they match up exactly.  Really
minor, of course...
2014-02-18 23:32:37 -08:00
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9ceeedba8d Correct some error codes in sceSasSetVoice(). 2014-02-18 23:12:26 -08:00
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dc5d17971c Actually use the resample buffer.
Fixes static in Final Fantasy Tactics music.
2014-02-17 23:23:44 -08:00
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93060e3aef Avoid some divisions, just in case. 2014-02-17 23:19:30 -08:00
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b5bdac211a Ignore pitch > 0x1000 for pcm.
It seems to be supported only below 0x1000.  Also, drop optimization for
double for now, simpler this way and doesn't seem common?
2014-02-17 21:09:44 -08:00
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dd434cd7c5 Optimize mixing samples at common pitches.
Doesn't seem to be a big help but may matter more on mobile.
2014-02-17 21:09:44 -08:00
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139c91fe19 Return an error for an invalid pitch, per tests. 2014-02-17 21:09:43 -08:00
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1efcebb121 Smooth SAS resampling when pitch != 0x1000. 2014-02-17 21:09:43 -08:00
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8ded863231 Reset sampleFrac on keyon.
Since we're starting the samples over.
2014-02-17 21:09:42 -08:00
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38053df4ca Don't drop the last mix of vag samples.
Wait instead until the end of mixing to end the envelope.
2014-02-17 21:09:42 -08:00
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3899e18422 Always key on for 32 samples regardless of pitch.
Before it would be more or less depending on pitch.  It's always 32.
2014-02-17 21:09:41 -08:00
Henrik Rydgård
2890c4b206 Merge pull request #5488 from unknownbrackets/sas-minor
Improve more sas correctness
2014-02-17 22:39:10 +01:00
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71ad115b81 Fix incorrect return in PSP_Init().
Mostly affects reset and tests, PSP_InitUpdate() worked properly for the
normal flow.
2014-02-17 10:57:47 -08:00
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0b7d4d99cf Fix MSVC build.
Blarg.
2014-02-17 10:43:23 -08:00
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5e57a2ffa8 Don't allow reporting from bad savestates.
If the savestate was created with bad settings, or was loaded from an
older version, it may be damaged.  Let's not report old problems.
2014-02-17 09:43:12 -08:00
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e006ab5b2d Don't read the first 32 samples after keyon.
The way I'm approximating this is ugly...
2014-02-17 01:39:59 -08:00
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6b984c5593 Don't loop PCM samples when loopPos < 0. 2014-02-17 01:39:59 -08:00
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95fc9624b4 Fix PCM looping in SAS.
The parameter specifies where the loop restarts at.
2014-02-17 01:39:58 -08:00
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55507d7844 Fix the default adsr sustain mode.
Probably doesn't matter, games always set it.
2014-02-17 01:39:57 -08:00
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a2cf4bde8c Validate the sas noise freq parameter. 2014-02-17 01:39:57 -08:00
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d097ac5394 Don't change height when keying off a voice.
Tests show that the height does not revert to the sustain level.
2014-02-17 01:39:56 -08:00
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1a010a37ab Return an error for invalid voice in keyoff.
Can't reproduce no error and Every Extend Extra doesn't even seem to be
reporting it.  Most likely it would be happy with the error code anyway.
2014-02-17 01:39:56 -08:00
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f02bf1239e Validate the effect volume in __sceSasRevEVOL(). 2014-02-17 01:39:55 -08:00
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d53ab02e5b Don't change height immediately on keyon.
This replicates the PSP's behavior, which is a 32-grain lead in, plus the
height remains what it was before until processing happens.
2014-02-17 01:39:55 -08:00
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684caa01ec Correct SAS bent linear curve.
Tests shows that at 0x30000000 it still goes up the full amount.
2014-02-17 01:39:54 -08:00
Henrik Rydgård
b894bd9b27 Merge pull request #5489 from unknownbrackets/jit-minor
Fix stack overflow on x64 with memchecks, darn it
2014-02-17 07:23:45 +01:00
Henrik Rydgård
98282e0fd3 Merge pull request #5454 from unknownbrackets/io-minor
Improve truncation handling on all platforms
2014-02-17 07:22:54 +01:00
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f2ba0f136d Fix stack overflow on x64 with memchecks, darn it. 2014-02-16 19:18:08 -08:00
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6c7c63c2af Log the sdk/compiler version under debug.
We weren't logging it at all before.
2014-02-16 09:20:00 -08:00
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8928665db9 Avoid spamming sceDmacMemcpy() logging for 0 bytes.
Doesn't hurt anything.
2014-02-16 09:01:23 -08:00
Henrik Rydgård
e3cb1f4957 Merge pull request #5476 from sum2012/patch-4
Fix PAKFILE2.BIN and eboot logic
2014-02-16 10:06:28 +01:00
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61d4e2196e Simplify vwbn.s slightly. 2014-02-16 00:00:29 -08:00
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34c6530b21 Implement vwbn.s, not sure what it's doing...
This passes all the tests I could throw at it.  Fixes #1849.
2014-02-15 23:51:41 -08:00
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3714fabad6 Implement vsbn.s, fixes #3409.
Not sure if .q, etc. can work - won't compile, and I doubt any games try
it.  Just tried a basic implementation with reporting.
2014-02-15 21:40:13 -08:00
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3dea6fdd86 Cache reporting support to avoid slowdown.
Turns out checking flash0:/ was not fast, oops, but especially when
disabled.

Also, make the box show as disabled when it's been disabled during the
session, and make it not do that in the menu.
2014-02-15 20:34:03 -08:00
sum2012
864c0be604 Fix PAKFILE2.BIN and eboot logic
Fix #5474
2014-02-16 10:51:45 +08:00
Henrik Rydgård
96a19ea982 Merge pull request #5473 from chinhodado/patch-1
remove a redundant check
2014-02-16 02:37:37 +01:00
Henrik Rydgård
37d198df16 Merge pull request #5472 from unknownbrackets/reporting
Fix reporting improperly disabled when outside a game
2014-02-16 02:34:35 +01:00
chinhodado
23cce7d25a remove a redundant check 2014-02-15 19:39:13 -05:00
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d22793e257 Avoid a dangerous cast in LoadSymbolMap().
Not sure if we can have any safety with an int cast like that...
2014-02-15 16:23:18 -08:00
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f5c7837e93 Disable reporting when using cheats as well. 2014-02-15 15:41:27 -08:00
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49d61743c0 Blacklist a few more settings in reporting. 2014-02-15 15:19:59 -08:00
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d1c9cdd8e4 Don't disable error reporting while in menu.
Oops.
2014-02-15 15:15:19 -08:00
chinhodado
0ea7c78299 fix empty string checking 2014-02-15 16:31:37 -05:00
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ed2417731a Improve error handling when PARAM.SFO can't read. 2014-02-15 10:34:39 -08:00
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cff6ad6428 Attempt to virtually handle truncation properly.
Fixes LittleBigPlanet save problem, at least on US.
2014-02-15 10:34:38 -08:00
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9293bb17b9 Switch to file descriptors instead of FILE *.
This allows us to support the io modes more accurately, not truncating for create/write, etc.
2014-02-15 10:34:38 -08:00