Unknown W. Brackets
7613fd97aa
Windows: Fix minor leak in disassembly UI.
2017-04-27 20:02:49 -07:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
Henrik Rydgard
03dab0fdbd
More UWP prep
2017-02-25 09:57:22 +01:00
Henrik Rydgård
635b2ada43
Remove a function that didn't make a lot of sense.
2017-01-26 09:50:16 +01:00
latot
7047ad2271
fix sscanf types
2016-12-02 22:46:52 -03:00
Unknown W. Brackets
747a6ec524
Debugger: Add custom log expressions.
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Similar to Visual Studio, just use {a1} to log the value of register a1.
Supports anything the expression parser supports.
2016-08-04 13:29:22 -07:00
Unknown W. Brackets
e4ca124b0e
Debugger: Add custom breakpoint log message.
2016-08-04 13:07:56 -07:00
Unknown W. Brackets
9972e5b10a
Debugger: Allow logging on CPU breakpoints.
2016-08-04 12:39:29 -07:00
Unknown W. Brackets
a9ad0cd471
Debugger: Make breakpoint actions more generic.
2016-08-04 12:02:44 -07:00
Unknown W. Brackets
4578c3cb54
jit-ir: Implement memory breakpoints.
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These generally work, but likely delay slots will make downcount slightly
off, and won't resume when you hit run again without manually stepping
through them.
2016-07-02 16:38:30 -07:00
Henrik Rydgard
8b450c8034
Merge NativeJit.cpp/h with JitCommon.cpp/h
2016-05-01 11:39:59 +02:00
Henrik Rydgard
a5be0976bd
Remove preprocessor hacks to choose JIT implementation.
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Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.
Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
Henrik Rydgard
3ba911bf07
Replace some calls to fopen with File::OpenCFile (utf8).
2016-01-17 15:59:20 +01:00
Unknown W. Brackets
86127b3d0d
Update armips to latest version.
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The new version has some speed and other improvements.
2015-12-26 20:30:35 -08:00
Henrik Rydgard
b998131581
Move the symbol map to the heap, deallocate it when no game is running.
2015-10-31 23:01:19 +01:00
Lioncash
b1901fbad2
Core: Remove unimplemented class function declarations
2015-10-18 10:55:11 -04:00
Unknown W. Brackets
936ccbf18a
Fix symbolmap loading issue on MSVC 2015.
2015-09-07 09:24:15 -07:00
Unknown W. Brackets
e0f85a9c6b
Native merge part 1: skip native/ in includes.
2015-09-06 12:19:33 -07:00
Unknown W. Brackets
9cb1151b67
x86jit: Disable replacements w/ breakpoints inside.
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This does alter graphics (memcpys won't fire anymore), but it also means
breakpoints work which is nice.
2015-01-18 21:26:37 -08:00
Unknown W. Brackets
6382d794a7
Fix a debugger leak in an error case.
2015-01-17 18:54:01 -08:00
Unknown W. Brackets
a191b9ac7f
Fix a potentially not null terminated string.
2015-01-17 18:42:59 -08:00
Unknown W. Brackets
ff59cd6e11
Fix a potential debug buffer overrun.
2015-01-17 18:21:03 -08:00
Henrik Rydgard
8ad1ea4c84
Split JitCommon.h so that you can include it without getting the "NativeJit" definition
2014-12-13 21:13:28 +01:00
Lioncash
cac632424c
Core: Add missing override specifiers
2014-12-08 15:20:31 -05:00
Unknown W. Brackets
58ff826b73
Cleanup to link assembler on arm unittest builds.
2014-12-07 15:41:11 -08:00
Kingcom
f6cedcbff5
Replace assembler with a submodule
2014-11-23 21:09:40 +01:00
Unknown W. Brackets
2b16b5b79b
Use XXH64 on 64-bit systems.
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I'm not able to reproduce any real performance difference, but I know
there are some games which do more hashing and it may help there.
2014-10-26 17:49:24 -07:00
Henrik Rydgård
3b1476c8ec
MIPSTables: Annotate fp and hi/lo in/out more accurately than just "other"
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Some typo fixes
2014-10-12 19:46:50 +02:00
Henrik Rydgard
f84ebf6bff
sprintf->snprintf, fix some too short buffers
2014-09-14 00:14:11 +02:00
Henrik Rydgard
1d7642fa48
Remove most mentions of the "_XBOX" define
2014-08-24 14:21:35 +02:00
Unknown W. Brackets
cd413ab659
Correctly break when disabled and temp bps overlap.
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Only affects debugging, not usual gameplay. Fixes #6700 .
2014-08-08 08:53:44 -07:00
Unknown W. Brackets
55403e42c2
Introduce a memory shutdown lock.
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This allows the debugger to access memory in a safe way that should never
crash.
2014-07-19 23:30:19 -07:00
Sacha
cd20288d99
Fix some compiler warnings.
2014-07-17 00:49:58 +10:00
Kingcom
dc80123b93
Add options to import/export .sym files from the menu
2014-06-30 00:02:22 +02:00
Unknown W. Brackets
2f6b63385d
On breakpoint change, don't wait for core too long.
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Fixes #6366 .
2014-06-19 01:16:24 -07:00
Unknown W. Brackets
9efbc2694b
Add an invalidate all method to the jit.
2014-06-19 01:13:06 -07:00
Unknown W. Brackets
561d0e5ef9
Check more ops for changing memory in debugger.
2014-06-19 00:48:33 -07:00
Unknown W. Brackets
38dde1f6b5
Fix a debugger crash on shutdown.
2014-06-08 16:35:39 -07:00
Unknown W. Brackets
c3a6092e26
Upgrade symbolmaps with module address info.
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This fixes some issues with jit replacement only if you had a map laying
around.
2014-05-04 01:24:18 -07:00
Henrik Rydgård
0b3f1e4a5b
Merge pull request #5621 from chinhodado/patch-2
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Avoid using an invalidated iterator
2014-03-22 16:17:13 +01:00
Unknown W. Brackets
06b9e731e8
Linux buildfix.
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Arg, stupid memcmp/sprintf...
2014-03-15 11:56:52 -07:00
Unknown W. Brackets
996fa39684
Reduce some unnecessary includes in Core/.
2014-03-15 10:41:07 -07:00
Henrik Rydgard
c80510fb3b
MemMap should not be included in MIPS.h.
2014-03-15 10:45:39 +01:00
chinhodado
481250931c
Avoid using an invalidated iterator
2014-03-07 16:43:02 -05:00
Henrik Rydgård
374e12afc3
Merge pull request #5590 from unknownbrackets/xbox
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Merge more parts of #4716
2014-03-03 13:37:21 +07:00
Ced2911
d82911de58
[Xbox] fixes
2014-03-02 11:27:20 -08:00
Ced2911
cc9f238d36
[xbox] 360 support for Core
2014-03-02 11:22:02 -08:00
Unknown W. Brackets
e3506ead69
Clear the symbol map between each test.
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This way we could, for example, test function replacement properly.
Actually slows down tests because it spends more time correctly
determining the function boundaries.
2014-03-02 10:20:40 -08:00
Unknown W. Brackets
d22793e257
Avoid a dangerous cast in LoadSymbolMap().
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Not sure if we can have any safety with an int cast like that...
2014-02-15 16:23:18 -08:00
Unknown W. Brackets
8948990871
Optimize searching for existing symbols.
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Checking every time is slow, we should just skip by the address. Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00