Unknown W. Brackets
33993b8574
Jpeg: Cleanup debug dump file access.
2022-10-08 20:31:39 -07:00
Unknown W. Brackets
9c026927bd
Jpeg: Encode and decode YCbCr as 2x2.
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Verified this is what's output from a PSP's DecodeMJpegYCbCr, and games
directly use its output in MJpegCsc - so change to match.
This makes the colors in Gods Eater Burst character portraits look better.
2022-10-08 20:24:54 -07:00
Unknown W. Brackets
1c18d9b49b
Jpeg: Correct some logging of return types.
2022-10-08 18:12:37 -07:00
Unknown W. Brackets
af28a3d497
Jpeg: Correct colorspace conversion funcs.
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For non-mjpeg, the height and width are halved, and more sampling modes
are supported. This also checks for invalid pointers and notifies the
debugger.
The exact YCbCr->RGBA conversion is not accurate, but it writes in the
correct places now. MJpeg is still a bit off.
2022-10-08 12:20:41 -07:00
Unknown W. Brackets
159d4ed4a3
Jpeg: Decode buffers using configured stride.
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Previously, it was assumed that the stride was the nearest power of two,
but it's actually the Create width.
2022-10-08 12:20:41 -07:00
Unknown W. Brackets
dc18b6cf80
Jpeg: Improve error handling for YCbCr decode.
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This also fixes a crash on invalid output pointer.
2022-10-08 12:20:41 -07:00
Unknown W. Brackets
95d40cc09f
Jpeg: Retain previous width/height.
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Seems to be reused even after Delete, strangely.
2022-10-08 12:20:41 -07:00
Unknown W. Brackets
bcee6c0310
Jpeg: Improve timing/errors for GetOutputInfo.
2022-10-07 23:22:54 -07:00
Unknown W. Brackets
7f87cd077a
Jpeg: Play it safe with load/unload handling.
2022-10-07 00:24:19 -07:00
Unknown W. Brackets
0931b343c2
Jpeg: Validate CreateMJpeg() parameters.
2022-10-07 00:16:30 -07:00
Unknown W. Brackets
62fe178608
Jpeg: Cleanup Init/Finish error checks.
2022-10-06 22:45:18 -07:00
Henrik Rydgård
e6403d7157
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
aliaspider
9a3e5879bb
Global: Correct many endian types and casts.
2021-02-18 22:25:24 -08:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
a17fe334a1
MJPEG in sceJpeg: Notify the framebuffer manager that there's been a picture written to memory. Fixes part of #8521
2019-08-26 18:26:52 +02:00
Henrik Rydgård
402b6b2457
Improve some logging (%08x for addresses)
2019-08-26 18:26:52 +02:00
LunaMoo
f10c9dfd8c
Initialize pspWidth and increase the max size.
2017-06-01 16:52:36 +02:00
LunaMoo
7cee37c4e8
Needs to be square! O.o
2017-06-01 13:46:33 +02:00
LunaMoo
17d8eb19c5
Fix jpeg's with width not matching psp buffer size.
2017-06-01 13:31:25 +02:00
LunaMoo
0cdd55f450
Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively
2017-05-31 18:46:19 +02:00
Unknown W. Brackets
e0f85a9c6b
Native merge part 1: skip native/ in includes.
2015-09-06 12:19:33 -07:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Henrik Rydgard
240ebcb085
Fix memory leaks in sceJpeg
2014-12-31 15:34:50 +01:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgard
006d28161d
Restore some log levels of actually unimpl functions
2014-02-10 09:55:18 +01:00
raven02
64e36bbf10
Change log level to DEBUG_LOG
2014-02-10 11:29:43 +08:00
raven02
5557571c86
sceJpeg(): code cleanup and some additions
2014-02-09 00:09:25 +08:00
sum2012
a2521ad01f
Fix MHP3 Chinese version crash in scempeg and scejpeg
2014-02-04 08:00:29 +08:00
Henrik Rydgård
79ff2f0ba8
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Unknown W. Brackets
21c617a7be
Correct some syscall names.
2013-12-02 23:40:16 -08:00
Henrik Rydgård
ba0b9707ad
Merge pull request #4218 from shenweip/Log
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Change some log level.
2013-11-01 10:56:55 -07:00
Sacha
ecfe43c149
CityHash is not used anymore, so we won't compile it.
2013-10-28 03:26:00 +10:00
shenweip
e7601b4399
Change some log level.
2013-10-17 11:57:55 +08:00
shenweip
4ac4ea38dd
Rename __JpegDecodeMJpegYCbCr to __JpegConvertRGBToYCbCr.
2013-10-05 08:40:55 +08:00
shenweip
54492732b5
Rename u24 to u24_be.
2013-10-05 02:52:33 +08:00
shenweip
d8f1ddd6fa
Implemented sceJpegMJpegCsc.
2013-10-05 01:18:13 +08:00
shenweip
a7f7d64f31
More work in sceJpegDecodeMJpegYCbCr.
2013-10-05 01:04:41 +08:00
shenweip
b1f81999fa
Fix someting wrong.
2013-10-05 00:04:51 +08:00
The Dax
1788a56964
Fix Visual Studio 2013 build.
2013-09-18 12:02:49 -04:00
shenweip
6bcf1705ec
Typo
2013-09-18 18:19:08 +08:00
shenweip
440b6197d7
Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice
2013-09-18 16:19:05 +08:00
shenweip
a794f1536e
Add a DEBUG_LOG_REPORT in sceJpegCsc
2013-09-18 14:07:58 +08:00
shenweip
1badbe502c
Implemented sceJpegCsc,finally Monster Hunter 3rd'video works.
2013-09-18 14:07:21 +08:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
CPkmn
1cf0b62e70
Try fixing sceJpegGetOutputInfo again
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I guess the colour info address isn't supposed to be updated if the jpeg errors out, or I think so based on reports from the God Eater Burst thread in the forums. This shouldn't affect working jpegs since the address is still being updated before returning, just not if it errors out. If this doesn't work for the save from the forums, it would have never worked in PPSSPP builds up to today (it basically makes the function _only_ return null without updating the colour address, making it the equivalent of the only implementation other than mine, which was a stub, if it errors out). The previous commit I made worked in the Japanese version, but still bounced back in the US version (wtf?).
2013-08-07 16:39:42 -07:00