Commit graph

29 commits

Author SHA1 Message Date
Unknown W. Brackets
f7740edc6d Debugger: Add more metadata for memory usage. 2021-02-15 15:01:21 -08:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Unknown W. Brackets
b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Henrik Rydgård
d6ba1b7f99 More correctly handle UCS2 encoding. 2020-03-22 19:29:25 +01:00
Henrik Rydgård
440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Unknown W. Brackets
fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Unknown W. Brackets
61320ff70f Respect dstSize and truncate in ccc string conv.
All of these funcs were not null terminating, oops.  And they were also
ignoring dstSize, so if the game specified one it would overflow.
2014-05-03 13:22:45 -07:00
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgård
79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Unknown W. Brackets
183b4cb45c Add a static method for creating PSPPointers.
This is still kinda ugly, but the assignment thing was just too ugly, I
couldn't do it anymore.
2013-12-16 23:50:52 -08:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
3bba464451 Add one more missing sceCcc func. 2013-08-10 14:04:42 -07:00
Unknown W. Brackets
04e2a78f82 Fix table checks in sceCcc.
Was checking for the wrong table.
2013-08-06 23:39:12 -07:00
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abec782420 Return unsigned vars in sceCccDecode*().
Semantics only, but clearer.
2013-07-26 22:50:56 -07:00
Unknown W. Brackets
465398b000 Fix retval and surrog pairs in sceCccEncodeUTF16().
Surrogate pairs fixed by native update for typo (missing ++.)
2013-07-21 12:57:28 -07:00
Unknown W. Brackets
d58439469b Add basic stubs for sceCccIsValid*(). 2013-07-21 00:01:45 -07:00
Unknown W. Brackets
8d54b80d0d Implement the sceCcc charset conversions. 2013-07-20 23:54:06 -07:00
Unknown W. Brackets
282e7488e5 Implement the ucs/jis table lookup.
Not actually converting strings yet.
2013-07-20 23:02:35 -07:00
Unknown W. Brackets
cc7636f743 Implement sceCccEncode*(). 2013-07-20 23:01:53 -07:00
Unknown W. Brackets
1813513b08 Implement sceCccStrlen*(). 2013-07-20 22:02:10 -07:00
Unknown W. Brackets
fa85400178 Make sceCccDecode*() work. 2013-07-20 21:51:45 -07:00
Unknown W. Brackets
26523603c3 Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
Unknown W. Brackets
e56db876ff Implement some basic sceCcc utf-8 functions. 2013-07-10 00:04:32 -07:00
Unknown W. Brackets
bfa780e08b Add more stubs to sceCcc. 2013-07-09 23:58:03 -07:00
Unknown W. Brackets
d3d55a831a Add a couple extra stubs to sceCcc. 2013-06-30 11:12:36 -07:00
sum2012
97f26a11ae Fix typo 2013-06-30 21:01:23 +08:00
sum2012
c2091de3d5 Add dummy sceCcc
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00