Unknown W. Brackets
f7740edc6d
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
...
Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
...
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
d6ba1b7f99
More correctly handle UCS2 encoding.
2020-03-22 19:29:25 +01:00
Henrik Rydgård
440e72d250
Clean up among the logs. Remove MASTER_LOG.
2017-03-06 13:10:23 +01:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
61320ff70f
Respect dstSize and truncate in ccc string conv.
...
All of these funcs were not null terminating, oops. And they were also
ignoring dstSize, so if the game specified one it would overflow.
2014-05-03 13:22:45 -07:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
...
Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgård
79ff2f0ba8
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Unknown W. Brackets
183b4cb45c
Add a static method for creating PSPPointers.
...
This is still kinda ugly, but the assignment thing was just too ugly, I
couldn't do it anymore.
2013-12-16 23:50:52 -08:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
...
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
3bba464451
Add one more missing sceCcc func.
2013-08-10 14:04:42 -07:00
Unknown W. Brackets
04e2a78f82
Fix table checks in sceCcc.
...
Was checking for the wrong table.
2013-08-06 23:39:12 -07:00
Unknown W. Brackets
abec782420
Return unsigned vars in sceCccDecode*().
...
Semantics only, but clearer.
2013-07-26 22:50:56 -07:00
Unknown W. Brackets
465398b000
Fix retval and surrog pairs in sceCccEncodeUTF16().
...
Surrogate pairs fixed by native update for typo (missing ++.)
2013-07-21 12:57:28 -07:00
Unknown W. Brackets
d58439469b
Add basic stubs for sceCccIsValid*().
2013-07-21 00:01:45 -07:00
Unknown W. Brackets
8d54b80d0d
Implement the sceCcc charset conversions.
2013-07-20 23:54:06 -07:00
Unknown W. Brackets
282e7488e5
Implement the ucs/jis table lookup.
...
Not actually converting strings yet.
2013-07-20 23:02:35 -07:00
Unknown W. Brackets
cc7636f743
Implement sceCccEncode*().
2013-07-20 23:01:53 -07:00
Unknown W. Brackets
1813513b08
Implement sceCccStrlen*().
2013-07-20 22:02:10 -07:00
Unknown W. Brackets
fa85400178
Make sceCccDecode*() work.
2013-07-20 21:51:45 -07:00
Unknown W. Brackets
26523603c3
Listen to sceCccSetErrorChar*(), not used yet.
2013-07-20 21:51:22 -07:00
Unknown W. Brackets
e56db876ff
Implement some basic sceCcc utf-8 functions.
2013-07-10 00:04:32 -07:00
Unknown W. Brackets
bfa780e08b
Add more stubs to sceCcc.
2013-07-09 23:58:03 -07:00
Unknown W. Brackets
d3d55a831a
Add a couple extra stubs to sceCcc.
2013-06-30 11:12:36 -07:00
sum2012
97f26a11ae
Fix typo
2013-06-30 21:01:23 +08:00
sum2012
c2091de3d5
Add dummy sceCcc
...
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00