Commit graph

32953 commits

Author SHA1 Message Date
Henrik Rydgård
e63c14b45a More spongebob check tweaks, assert fix 2022-08-28 09:13:43 +02:00
Henrik Rydgård
98f2e2a370 Remove irrelevant stencil state checks 2022-08-28 07:35:26 +02:00
Henrik Rydgård
39f6621442 Address additional feedback, thanks! 2022-08-28 07:31:50 +02:00
Henrik Rydgård
dae92b41fb Safer spongebob depth inverse check, includes color check and depth func 2022-08-28 07:25:08 +02:00
Henrik Rydgård
df92f72ac3 Unify the spongebob depth inverse check 2022-08-28 07:11:00 +02:00
Henrik Rydgård
322f29ce80 Comments and fixes 2022-08-27 23:37:02 +02:00
Henrik Rydgård
6cedf34e9c Block transfer bug fix 2022-08-27 23:20:26 +02:00
Henrik Rydgård
c80245af91 OpenGL graphics fixes 2022-08-27 19:37:28 +02:00
Henrik Rydgård
a74d2ec185 Comment fixes 2022-08-27 19:24:25 +02:00
Henrik Rydgård
8bf1b2be53 Reinterpret is the proper fix for God of War's shadows. 2022-08-27 19:23:17 +02:00
Henrik Rydgård
869bd1643f Fix UV offsets in 16->32 reinterpret. Better, but something is still not quite right. 2022-08-27 16:32:07 +02:00
Henrik Rydgård
8d1157e107 GL bugfix, log cleanup 2022-08-27 14:40:42 +02:00
Henrik Rydgård
28cfbdd2d7 Enable reinterprets and create-buffer-on-copy for the Tantalus games 2022-08-27 14:05:49 +02:00
Henrik Rydgård
92eaac0210 Fix problem matching framebuffers for reinterpret 2022-08-27 13:57:54 +02:00
Henrik Rydgård
c533ea4d93 Logging improvements 2022-08-27 13:57:36 +02:00
Henrik Rydgård
85f2a0f052 Remove some old logging that's not very interesting anymore 2022-08-27 13:57:08 +02:00
Henrik Rydgård
628bac056d Log improvement 2022-08-27 11:31:17 +02:00
Henrik Rydgård
7be3063c96 When cloning framebuffers for reinterpret, adjust width according to bpp 2022-08-27 11:12:35 +02:00
Henrik Rydgård
cb8497731d Framebuffer texture matching: Remove heuristics other than seqCount 2022-08-27 11:01:54 +02:00
Henrik Rydgård
769f3d1466 Accept color textures as reinterpretable between 32 and 16-bit formats 2022-08-27 10:59:37 +02:00
Henrik Rydgård
880ea48e2d Implement the stencil/alpha reverse trick for all backends 2022-08-27 10:25:18 +02:00
Henrik Rydgård
59053e7815 Fix bug in reinterpret float impl 2022-08-27 10:25:18 +02:00
Henrik Rydgård
27ba7438eb Comment fix, cleanup 2022-08-27 10:05:47 +02:00
Henrik Rydgård
8acae79013 Minor D3D11 refactoring 2022-08-27 10:05:18 +02:00
Henrik Rydgård
6781dd5fe8 Fix Katamari 2022-08-26 23:47:22 +02:00
Henrik Rydgård
693fd0870f Bugfix, better logging 2022-08-26 23:26:44 +02:00
Henrik Rydgård
39690a95be Quick hack to widen the depal texture if 0x200000 swizzle is needed 2022-08-26 17:09:22 +02:00
Henrik Rydgård
dfccdc6367 More successful swizzle impl. Not perfect 2022-08-26 16:16:11 +02:00
Henrik Rydgård
6aecbef11f Unsuccessful swizzle implementation 2022-08-26 16:06:45 +02:00
Henrik Rydgård
1ccfd7986a wip 2022-08-26 15:51:25 +02:00
Henrik Rydgård
3c5ec25f61 Initial implementation of 32/16-bit color reinterpret blits. 2022-08-26 15:51:25 +02:00
Henrik Rydgård
afb90f6b04 Refactor reinterpret to prepare for 16/32-bit 2022-08-26 15:51:25 +02:00
Henrik Rydgård
eeb784b417 Prepare for 16/32 reinterpret 2022-08-26 15:51:25 +02:00
Henrik Rydgård
9a82a7d659 Detect need for 16<->32-bit reinterprets 2022-08-26 15:51:25 +02:00
Henrik Rydgård
cd0a31a3cd Work in bytes in the framebuffer matching algorithm for block copies, avoid margins 2022-08-26 15:51:25 +02:00
Henrik Rydgård
7cba231e58 Finish the depal refactoring.
Needed for an upcoming change (since this lets us use the Draw2D
uniform mechanism in depal shaders).
2022-08-26 15:47:29 +02:00
Henrik Rydgård
4390a05fe0 Fix shader compilation error in depth->565 2022-08-26 15:13:32 +02:00
Henrik Rydgård
31bd16a042
Merge pull request #15905 from unknownbrackets/riscv-emitter
Add a RISC-V emitter
2022-08-26 09:41:20 +02:00
Unknown W. Brackets
4a93647acb riscv: Emit CSR manipulation instructions. 2022-08-25 21:20:49 -07:00
Unknown W. Brackets
b5755b6cf7 riscv: Validate FixupBranch usage better.
Also avoid FixupBranch alignment issues.
2022-08-25 21:20:49 -07:00
Unknown W. Brackets
591de6be1d riscv: Emit float instructions. 2022-08-25 21:19:28 -07:00
Unknown W. Brackets
53693072d2 riscv: Emit atomic operations. 2022-08-25 21:19:28 -07:00
Unknown W. Brackets
c66d02d4db riscv: Emit mul/div instructions. 2022-08-25 21:19:28 -07:00
Unknown W. Brackets
00280ab2ad riscv: Emit fence and 64-bit instructions. 2022-08-25 21:19:28 -07:00
Unknown W. Brackets
49ec8a207d riscv: Emit 32-bit 3-op instructions, validate GPR. 2022-08-25 21:19:27 -07:00
Unknown W. Brackets
1c35cfb325 riscv: Emit 32-bit load/store and imm ops. 2022-08-25 21:19:27 -07:00
Unknown W. Brackets
1dab9d1875 riscv: Emit standard B/U/J type ops. 2022-08-25 21:19:27 -07:00
Unknown W. Brackets
9fcad83940 riscv: Add initial emitter shell. 2022-08-25 21:17:11 -07:00
Henrik Rydgård
829baa7c34
Merge pull request #15903 from hrydgard/remove-stride-change
Remove support for framebuffers changing stride (already unreachable).
2022-08-25 19:30:05 +02:00
Henrik Rydgård
e6bb512a39 Remove support for framebuffers changing stride (already unreachable).
Also fixes a compiler warning
2022-08-25 19:07:07 +02:00