Commit graph

43 commits

Author SHA1 Message Date
Unknown W. Brackets
e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Unknown W. Brackets
0f08e90bc6 Windows: Remove an unused function. 2017-03-18 13:47:26 -07:00
Henrik Rydgard
57e6ad027e Fix silly mixup 2017-03-17 19:29:01 +01:00
Henrik Rydgård
1424713f62 Minor resource reorg 2017-03-17 12:35:27 +01:00
Unknown W. Brackets
bd0d3ba6d3 Disable Take Screenshot while not in game.
Since #9284, we don't support it anymore, and 37646d6 added an error log
for the operation.  Let's also disable the menu item.
2017-03-12 22:56:26 -07:00
Henrik Rydgard
9bb81a24c0 Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
Henrik Rydgard
731026c199 D3D11: Can now switch post shader at runtime, and won't crash if they fail to translate correctly. 2017-02-23 12:42:28 +01:00
Henrik Rydgard
f868a0c4a1 D3D11: Fix crash with texture scaling enabled 2017-02-18 12:00:15 +01:00
Henrik Rydgard
f8305e8e47 Windows: Add main menu item for Direct3D11 2017-02-17 16:04:00 +01:00
zminhquanz
beaa03c0ad Add Github choose in help
Make more convenient if you contact github quickly
2017-02-05 20:16:22 +07:00
Henrik Rydgard
03b607f389 Better way of updating menus on UMD switching calls 2017-01-29 11:41:31 +01:00
sum2012
860661dc14 Build fix for non-windows
First step to fix UnitTest
2017-01-29 03:56:49 +08:00
sum2012
bd6764b65e Fix "Akaya Akashiya Ayakashi" umd switch
Also,make "switch umd" menu enable faster,
2017-01-28 11:51:20 +08:00
Henrik Rydgard
d9acd27126 Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
Henrik Rydgard
f4b1152b00 Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
Unknown W. Brackets
5ae511a1ae Disable Language... while playing a game.
It only really works in the UI.
2016-09-28 22:37:01 -07:00
Chris Burgener
1e7eab9d26 Rename Movie menu to Record and move to File 2016-09-04 12:12:28 -04:00
Chris Burgener
645cb4d69e Add Audio Dumping to File 2016-09-03 14:05:38 -04:00
Chris Burgener
3d8a49c846 Add Movie Menu to Win32 2016-09-02 12:53:31 -04:00
Unknown W. Brackets
785908e552 Write out correct bytes in extract file.
Oops, this was always aligning to 4KB.
2016-06-04 18:16:42 -07:00
Unknown W. Brackets
27d135d48a Decouple save states from UI.
It's the UI's job to decide how and what things are displayed, not Core's.
This also reduces reasons for linkage issues.
2016-05-27 21:25:05 -07:00
Unknown W. Brackets
e6cf296d1a Trigger save slot display from UI code.
Core shouldn't be calling UI code.
2016-05-27 20:53:20 -07:00
Henrik Rydgard
52e7f06908 Add Vulkan to Win32 menu. disable gfx logging in debug by default. 2016-03-20 19:30:11 +01:00
Henrik Rydgård
54a37f9bb8 Merge pull request #8591 from unknownbrackets/thin3d
Use thin3d for softgpu drawing (+thin3d improvements)
2016-03-20 18:06:53 +01:00
Unknown W. Brackets
ef566a3adf SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
Unknown W. Brackets
841267c083 d3d9: Allow software rendering selection in UI. 2016-02-13 14:01:57 -08:00
Henrik Rydgard
d36a10c6c7 Fix #8529 (ability to translate Display Rotation submenu) 2016-01-30 16:49:00 +01:00
Unknown W. Brackets
516147680c Merge pull request #8182 from LunaMoo/minor_cleaning
Move "Display Rotation" and stretching options to display layout editor.
2016-01-17 14:54:39 -08:00
Unknown W. Brackets
d5196b44f9 Minor tweaks. 2016-01-17 09:45:55 -08:00
Henrik Rydgard
3ba911bf07 Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
LunaMoo
6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00
LunaMoo
e4271fe1bc Integrate stretching options into display layout editor. 2016-01-17 09:18:41 +01:00
LunaMoo
57c193d742 Add Display Rotation to windows menu bar. 2016-01-17 09:18:39 +01:00
Unknown W. Brackets
48ef1ae8ca Change Win UI constants to use D3D9 not DX. 2016-01-05 23:08:20 -08:00
Unknown W. Brackets
aa0055cea7 Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
2016-01-05 22:37:28 -08:00
Unknown W. Brackets
9995447a53 Remove an unused definition. 2015-12-27 14:56:20 -08:00
Henrik Rydgard
6461d6237d Windows: Remove two fairly useless shortcuts. The rendering mode one was really dangerous, and mapped to F5 which is very easy to accidentally hit when loading save states. 2015-11-05 22:08:13 +01:00
Henrik Rydgard
b998131581 Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Henrik Rydgard
8996f58693 Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
Henrik Rydgard
2dcf50cf5e Fix crash toggling fullscreen from within the Settings menu.
See #7957
2015-09-20 23:57:51 +02:00
Henrik Rydgard
9bf47514b8 Assorted Windows cleanup 2015-09-19 14:43:50 +02:00
Henrik Rydgard
6cc7a85cde Rename WndMainWindow to MainWindow 2015-09-19 13:14:05 +02:00
Henrik Rydgard
4c46c8aea9 Split out the menu handling from WndMainWindow.cpp 2015-09-19 13:11:06 +02:00