Unknown W. Brackets
1fdf7c5373
UI: Skip game bg lookup without game.
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This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00
Unknown W. Brackets
cf37da47ba
Core: Reduce frame idle delay.
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Otherwise we only have a single vblank of time left. Sometimes that's not
enough. Effectively, this makes us only sleep one vblank at a time.
2017-03-24 21:55:24 -07:00
Henrik Rydgård
33db883024
Merge pull request #9492 from unknownbrackets/frame-drops
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Allow debug logging of frame drops
2017-03-24 20:37:18 +01:00
Unknown W. Brackets
01703f7ffc
Core: Add UI option to enable frame drop logging.
2017-03-23 19:27:16 -07:00
Unknown W. Brackets
47565e1a9e
Core: Add a feature to log stats on any frame drop.
2017-03-23 19:02:19 -07:00
Unknown W. Brackets
438af2f4fa
Core: Separate collecting and displaying stats.
2017-03-23 18:57:18 -07:00
Henrik Rydgard
ac843b0b1e
Enable FFMPEG in the UWP build
2017-03-23 10:02:28 +01:00
Henrik Rydgard
ff2b6b3fca
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
Unknown W. Brackets
88780fe1dd
Cut down on some logspam.
2017-03-19 07:44:44 -07:00
Henrik Rydgard
d30116b8c3
Change another mutex back to being recursive. Oops. Fixes #9450
2017-03-18 22:34:19 +01:00
Henrik Rydgard
e78d85f386
Don't warn about slowness in debug builds
2017-03-14 10:40:18 +01:00
Unknown W. Brackets
ad8a0e6cc0
Add an ini setting to hide performance warnings.
2017-03-11 19:31:00 -08:00
Unknown W. Brackets
10ad7e1b5b
Detect when the game is running slow, and warn.
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Many users assume that sound emulation is broken, and don't realize they
may need to tweak their settings - we don't even show the FPS counter by
default.
2017-03-11 19:24:00 -08:00
Henrik Rydgard
9bb81a24c0
Fix bug where we'd reload the post shader information every frame. Fixes #9410
2017-03-11 12:25:43 +01:00
Henrik Rydgård
62dcb9c70c
Log if Comp_SysCall encounters bad syscall instructions
2017-03-10 00:13:06 +01:00
Henrik Rydgård
4cdbe0b957
Fix an ancient bug in sceKernelExitDeleteThread
2017-03-10 00:11:01 +01:00
Henrik Rydgård
e74749f2b2
A function renamed, some logging improvements
2017-03-10 00:11:00 +01:00
Henrik Rydgård
440e72d250
Clean up among the logs. Remove MASTER_LOG.
2017-03-06 13:10:23 +01:00
Henrik Rydgård
a1941d8a81
It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
2017-03-06 10:51:28 +01:00
LunaMoo
33282939fb
Make sure it doesn't bother when buffer effects are skipped
2017-03-05 21:11:40 +01:00
LunaMoo
2b0ab12c4d
Add PostShader option to force 60fps for animated effects
2017-03-05 15:04:22 +01:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
Henrik Rydgard
50be4e72b2
Get rid of our own silly reimplementation of std::thread
2017-02-27 20:51:36 +01:00
Henrik Rydgard
fcbc20f240
Small changes to make Common and Core build under my preliminary UWP setup.
2017-02-24 18:59:41 +01:00
LunaMoo
d832b4adfd
Make sound recording sane and match video recording behaviour.
2017-02-24 05:36:44 +01:00
Henrik Rydgard
19d321bd8c
Fix a bad memory leak in sceMpeg
2017-02-20 11:12:39 +01:00
Henrik Rydgard
b0942cf40f
Implement sceIoCreate flag O_EXCL. Should fix #9322
2017-02-19 10:05:17 +01:00
Henrik Rydgard
e9d5eb694b
Fix video playback in LocoRoco 2. scePsmfPlayerGetInfo had a couple more parameters.
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Fixes #7887 .
2017-02-17 10:29:00 +01:00
sum2012
957dfa1288
Add timing of sceMpegDelete
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based on JPCSP 8e4e6334da762be37a90855a686a7decbc29bacf
2017-02-08 05:18:22 +08:00
LunaMoo
8d37b97b20
Place the hack into compat.ini
2017-02-03 15:30:22 +01:00
LunaMoo
1b25959d86
Modify Hack for Crash Tag Team Racing to fix Gundam games
2017-02-03 01:13:02 +01:00
sum2012
1f2f044164
Fix Dies irae Amantes amentes umd switch
2017-01-30 21:39:42 +08:00
Henrik Rydgard
03b607f389
Better way of updating menus on UMD switching calls
2017-01-29 11:41:31 +01:00
sum2012
860661dc14
Build fix for non-windows
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First step to fix UnitTest
2017-01-29 03:56:49 +08:00
sum2012
2c58d34f3e
Add save status
2017-01-29 03:38:28 +08:00
sum2012
c83db04a25
Change to "schedule an event"
2017-01-28 21:09:37 +08:00
sum2012
3f92bac4bb
Rename UMD_insterted to UMDInserted
2017-01-28 18:39:20 +08:00
sum2012
033e0604e9
Build fix for non-windows
2017-01-28 13:40:13 +08:00
sum2012
bd6764b65e
Fix "Akaya Akashiya Ayakashi" umd switch
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Also,make "switch umd" menu enable faster,
2017-01-28 11:51:20 +08:00
Henrik Rydgard
5df4bac6d2
Delete some left behind unused code
2017-01-25 10:05:39 +01:00
sum2012
d5a5d13a34
Add report for scePowerSetBusClockFrequency
2017-01-01 16:11:28 +08:00
sum2012
9aeb8c65d7
Fix scePowerSetClockFrequency
2016-12-30 07:01:37 +08:00
Henrik Rydgård
8f7a65872b
Buildfix
2016-12-27 13:14:45 +01:00
Henrik Rydgård
33b3330f07
Minor cleanup in proAdhocServer.cpp
2016-12-27 12:13:51 +01:00
Gde Made Novan Priambhada
bb973545e1
crosslink database & product id database
2016-12-24 05:46:50 +08:00
latot
7047ad2271
fix sscanf types
2016-12-02 22:46:52 -03:00
Henrik Rydgård
923d82c391
Merge pull request #8975 from tywald/master
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Ad hoc: Band-aid fix for clear peer list. Should fix #7331
2016-11-28 18:37:50 +01:00
Ade Novan
55de66b5ef
Phantasy Star Portable 2 port offset fix
2016-11-22 19:57:11 +08:00
Ade Novan
ff0e3c28b4
ptp connect fix solved #8983 for android with high latency
2016-10-13 01:21:24 +08:00
Henrik Rydgård
705627d6d3
Merge pull request #9053 from Orphis/android_define
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android: Change preprocessor define to standard __ANDROID__
2016-10-12 13:12:14 +02:00